Mistweaver monk in Shadowlands
Mistweaver Monk is a healer in World of Warcraft. You have relatively easy healing mechanics, the highest mobility among all healers, and the ability to deal some damage in melee combat.
In this guide, you’ll find information on what talents to get, which covenant is the best, your best legendaries, and how to use your spells with maximum effectiveness.
Mistweaver Monk uses a regular healer resource – mana. Mana is required for the vast majority of your heals and some other spells.
Pros:
- You will often be counted as a melee fighter, this will help you to ignore some mechanics, aimed towards ranged characters
- Quite easy to play
- Insanely mobile
- Very versatile
Cons:
- You don’t have strong instant spells
- Revival is not a very strong cooldown
- You don’t have much unique stuff for raiding
About the Author
This guide is written by a player from guild “Статика” (Static), Монкникитка-гордунни. The guild is 400th place on wowprogress worldwide. Had 3600 Rio in season 4 of BfA.
Glossary
Main Abilities
On reaching certain levels, you will open new Talent tiers. In each tier, you can choose one Talent at a time. Talents can affect your abilities in different ways: add new ones, replace old ones, passively modify various effects and spells. You can change Talents while you’re in Sanctums or in rest areas, but if there are no such places nearby, you can use Tome of the Tranquil Mind, which allows you to change Talents within a minute. Note that Talents can’t be changed in combat. Also, if a Talent selected in a certain tier is on CD, you’ll have to wait for it to recharge in order to change it. Both Chi Burst and Mist Wrap are great choices for raiding. The first one is a great choice for AoE healing, while the second one is good for single target healing. For Mythic+, pick Mist Wrap for the same reason. Tiger’s Lust is a default option here. It doesn’t replace your Roll but gives you an additional speed-up for you or your ally. And this is the only talent in this tier, that allows you to remove any negative movement effects. Mana Tea is the best option for Mythic+ and Raiding due to the mana economy it can provide you. Ring of Peace is a great choice since it combines 2 control effects. You can kite or interrupt casts with this by pushing enemies. Diffuse Magic is your default choice. If you won’t face magic damage on your next encounter, you can switch to Dampen Harm. Refreshing Jade Wind is a perfect choice for the raid if your group is standing together, if not – pick Summon Jade Serpent Statue. For Mythic+ pick Summon Jade Serpent Statue. The best choice for raiding is Upwelling, it gives a large boost to your Essence Font healing and allows you to use it not by cooldown, but to delay it a bit for a tougher part of the fight. For Mythic+ pick Rising Mist. It allows us to deal damage, while still healing allies. If you want even more damage output, pick Focused Thunder, it will allow you to use Rising Sun Kick 3 times in a row. The best covenant for you at the moment is Necrolords. The ability provided by them is a good heal with no mana cost. While Emeni’s ability (Necrolords soulbind), Lead by Example, will allow us to buff our healing effectiveness once per minute. Weapons of Order – for 5% of your mana your Mastery increases by 42% for the next 30 seconds. Using this ability refreshes Essence Font. While Weapons of Order is active, Essence Font heals up to 6 nearest allies at the beginning and at the end of this spell channeling. Summon Steward – you’re calling your Steward to bring you a Phial of Serenity that will heal 15% of your max health while removing curses, diseases, poisons, and bleeds. Steward has a lot of useful services, but each of them is available only once per day. 5 min CD. Steward summons for 3 minutes. Bonedust Brew – hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing. Your Mastery: Gust of Mists’ healing is increased towards the allies affected by your Bonedust Brew. Fleshcraft – Form a shield of flesh and bone over 4 seconds that absorbs damage equal to 20% of your maximum health for 2 minutes. Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies. 1 min CD. Needs no mana to cast, gives a good boost to your healing if the raid is standing together, and has quite a strong soulbind. Best choice for Mythic+ and Raiding. Fallen Order – for 2% of your mana, opens a mystic portal for 24 sec. Every 3 sec, it summons a spirit of your order’s fallen Ox, Crane, or Tiger adepts for 6 sec. Fallen Crane adepts assist for an additional 2 sec, and will also heal allies with Enveloping Mist and will deal some damage. Door of Shadows – wend through the shadows, appearing at the targeted location. Door of Shadows is almost useless for us, our mobility is already an S-tier. Fallen Order doesn’t interact with our abilities, has a very long cooldown, and Venthyr doesn’t have any good soulbinds. Basically, this is the worst choice. Faeline Stomp – for 4% of your mana, you strike the ground fiercely to expose a faeline for 30 sec, dealing Nature damage to up to 5 enemies, or heals to up to 5 allies within 30 yds caught in the faeline applying HoT effect of Essence Font to them. Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline. Soulshape – turn into a Vulpin, teleporting 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to teleport again. Lasts 12 sec, or indefinitely while in a rest area. Each of the 4 Covenants has 3 characters called Soulbinds. Each Soulbind has its own talent tree and story quests related to them. Each Soulbind talent tree is unique and has some talents and empty slots for Conduits – each of them has to be activated to get to the next tier. Conduits are basic items (common and class-specific), that are obtained in various ways on your Shadowlands adventure, granting some bonuses apart from Soulbind talents. There are 3 types of Conduits: Endurance, Finesse, and Potency. Conduits are placed in the special slots and you can swap them if you want to. From the best to the worst for Raiding and Mythic+: Depending on your Covenant pick, you’ll also have 1 Conduit that empowers that Covenant ability. From the best to the worst: Finesse Conduits from the best to the worst: Keep in mind that Finesse Conduits are utility-oriented and their effectiveness can vary depending on the situation. We’ll take a look only at Necrolords Soulbinds, since they’re simply the best. Mistweaver can craft 16 legendary items in total. Let’s take a look at the best of them: Tear of Morning is the best legendary. It enhances our AoE heal potential and allows us to have more Renewing Mists in the raid. Ancient Teachings of the Monastery can be a solid choice for Mythic+. Its healing potential is lower than Tear of Morning, but you can deal some damage with it while keeping the heals coming. Fatal Touch is also usable in Mythic+, but only if we need maximum damage output. It has no healing bonuses. Well, first of all, you should always have your Soothing Mist on the target if the damage is not huge. Besides that, you should maximize the uptime on Renewing Mist. If this healing is not enough, use Enveloping Mist and Vivify. Keep in mind that Vivify will also heal targets with Renewing Mist active. Use Renewing Mist as much as you can, but don’t cast it on those who already have it. If less than 6 allies are taking damage, then use Vivify. If more than 6 allies are taking damage, then use abilities in this priority: Refreshing Jade Wind, if not on CD. Essence Font, if not on CD. Chi Burst, if not on CD and will hit 6 or more allies. Vivify on the targets with HoT from Essence Font, if everything is on CD. Damage may be useful in Mythic+ and when your raid needs it. Your main DPS rotation is: Tiger Palm, Blackout Kick, and Rising Sun Kick. Use Rising Sun Kick on CD. Use Tiger Palm 3 times for maximum stacks of Blackout Kick from Teachings of the Monastery. You should always do this rotation when there is a pause in receiving damage by the group or the raid when your healing is not needed that much. Thunder Focus Tea is used for the Renewing Mist, Vivify, Enveloping Mist, or Rising Sun Kick. In the raid, you should use it for Vivify to save some mana. In Mythic+ use it on Rising Sun Kick for more damage, or on Enveloping Mist if you’ve got to rapidly heal a single target. If you have the Rising Mist talent, don’t use your Thunder Focus Tea on Enveloping Mist. Life Cocoon empowers all HoT effects on the target by 50% while the shield is up. You will often use this on the target which is about to take some huge damage, so the shield uptime will be very low. Or you can use it as a failsafe on a low-health ally just to make sure he won’t die. Revival can be used as a strong healing cooldown, or as a massive dispel of magic debuffs, poisons, or diseases. Use it as much as you can when your raid is low. Invoke Yu’Lon, the Jade Serpent is a great burst to our heals. Should be used when the raid is low. While this spell is active, try to use Enveloping Mist as much as you can. Don’t forget the Mana Tea talent, you’ll need A LOT of mana. Blood Elves are a good choice due to their passive crit chance bonus and a chance of mana restoration. Zandalari are also good due to the crit chance bonus. Void Elf is a great choice. Their Spatial Rift spell will allow you to blink through the puddles, beams, quickly return after the knockback, and so on. And their passive gives us a good bonus to our healing. Night Elf is also a good pick. Their Shadowmeld ability can help us to ignore some targeted abilities. Like, if you’re seeing that someone is casting a dangerous spell on you, going invisible will interrupt the cast due to the target loss. Good for Mythic+. Mechagnomes and their Combat Analysis gives us a good Intellect bonus, which is great. Base raid stats priority goes like this: Intellect > Crit > Versatility > Mastery > Haste For Mythic+ try to get yourself 25-30% of Haste, especially if you have the Rising Mist talent, then go for Versatility. Mythic+ stats priority goes like this: Intellect > Haste (30%) > Versatility > Crit = Mastery = Haste Enchant Ring – Tenet of Haste – Mythic+ Enchant Weapon – Lightless Force – Mythic+ Best items from Raid: Head – Sadist’s Sinister Mask Neck – Noble’s Birthstone Pendant Shoulder – Wicked Flanker’s Gorget Back – Crest of the Legionnaire General Chest – Corset of the Deft Duelist Wrist – Precisely Calibrated Chronometer Hands – Gloves of Phantom Shadows Waist – Spell-Woven Tourniquet Legs – Chiropteran Leggings Boots – Enchanted Toe-Tappers Trinket – Cabalist’s Hymnal Dungeon analogs. You should equip them only if you’ve received them from the Great Vault (Mythic+15), apart from the rings. Otherwise, raid items are better due to the higher ilvl. Neck – Azure-Venom Choker Chest – Anima-Splattered Hide Wrist – Bands of the Undergrowth Finger – Entwined Gorger Tendril Finger – Ritual Commander’s Ring If you don’t want to use Clique addon for some reason, you should write a mouseover macros for every healing ability. This will allow you to heal without clicking on the characters. Here’s an example: #showtooltip /use [@mouseover] Vivify Here’s an analog of this macro. It uses an ability on a mouseover if the target is alive and is an ally. If this target is is not an ally, you will use this spell on yourself. If the target is dead, nothing happens. #showtooltip Vivify /stopmacro [@mouseover, help, dead] /cast [@mouseover, help, nodead][@player] Vivify Bossmodes are a must-have for any WoW player. The best Bossmodes are BigWigs(Raiding)/LittleWigs(Dungeons), or DBM(Deadly Boss Mods). These modes allow you to track the timing of bosses’ abilities. Details is also a very useful addon. It tracks damage, healing, and other stuff in real-time. Also, as a healer, you’ve got to have a raid frame addon. The best choices here are Vuhdo or Grid2. Vuhdo is easy to set up, but Grid2 has more functionality. You can also get a global interface addon ElvUI as an option. I’ll explain, why do you have to get a good raid frame. Your gameplay as a healer consists of constantly looking at the frames. Your reaction time on low health drops, debuffs, boss casts, void zones, and other situations really depends on your frames. Clique. This addon allows you to cast your spells by a mouseover, you don’t have to target a player for this anymore. This is another must-have addon for a healer. Also allows you to bind spells to your left and right mouse buttons. Probably the most important addon to make your life easier. It allows you to create warnings for almost anything in this game. At the wago.io site, you can find tons of already set up WA. Here are some useful WA for you: WeakAura HUD A collective WA that has all important spells of your class set up. Here’s the HUD example from Afenar. You can use this one or look for something better for you. Dungeon – Targeted Spells – this WA shows icons on the frame of the targeted ally when someone is casting a spell on them. This allows you to know who you should be ready to heal or what to dispel. Shadowlands-Dungeons – very useful for Mythic+. It’s like an extended Bossmode for Shadowlands dungeons. ZenTracker и Party CD Tracker – ZenTracker does nothing by itself, but is required for CD Tracker to work. Party CD Tracker allows you to track important CDs of your allies, which is good to know in Mythic+. You’ll also need to install LibGroupInspecT for this addon to work. Note: Read the description of the selected WA before installing! This guide ends here. I hope that you don’t have any questions left and the only thing that you need now is practice. Thank you for the attention, I wish you to stay well and the best of luck in your Azeroth adventures!Talents
Tier 1 Lvl 15 – HPS increase
Tier 2 Lvl 25 – Mobility
Tier 3 Lvl 30 – HPS increase
Tier 4 Lvl 35 – Control
Tier 5 Lvl 40 – Survivability
Tier 6 lvl 45 – HPS increase
Tier 7 Lvl 50 – HPS increase
To sum up, here are your common builds:
Raiding:
Mythic+:
Covenants
The Kyrian
2 min CD.
Not a bad pick for Mythic+, especially when combined with Invoke Chi-Ji, the Red Crane. Allows you to deal damage and heal simultaneously.The Necrolords
1 min CD.The Venthyr
3 min CD.The Night Fae
30 sec CD.
1.5 min CD.
Not a bad covenant by itself, but Necrolords are better. Night Fae doesn’t have any powerful soulbinds and Soulshape is quite useless for a mobile Monk.Conduits
Players are able to switch between Soulbinds (only 1 can be active at the time) just like between your usual talents when you are trying to adjust your build for the upcoming situation.Potency Conduits:
Endurance Conduits:
Finesse Conduits:
Soulbinds
Necrolords: a great choice here for Raiding and Mythic+ will be Emeni. His ability, Lead by Example, allows you to increase your Intellect by a good amount after the Bonedust Brew usage, empowering all of our heals when we need it.Legendaries
Gameplay
Single Target Healing
Raid Healing
Dealing Damage
Cooldowns Usage
Race choice
Horde
Alliance
Stats
Gems
Enchants
Food
Flasks
Temporary buffs
BiS Gear + Trinkets
Macros
Addons
WeakAuras
Pro Tips & Tricks
Raiding
Mythic+
The End