Home World of Warcraft Classes Shadow Priest 8.2

Shadow Priests source their might from the dark powers of the Void. But they always keep in control and never lose their minds. Although, sometimes thay might get madly… lethal.

Introduction

Let’s take a closer look at the weakest and the strongest aspects of this specialization:

Advantages:

  • Wonderful multi-dot allowing to deal damage to dissociated targets;
  • Strong execute

Disadvantages:

  • Long damage dealing acceleration.

Basic information on the spec:

A Shadow Priest has 2 resources. Mana – the one all specs of the current class have. Shadow uses this resource for various auxiliary and healing spells. Their main resource, however, is Insanity. All the key attacking abilities generate this resource. It is spent with an accelerating rate once you enter Voidform.

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Glossary

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Main abilities

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Talents

General information. On achieving several new levels you’ll get access to new talent ‘Tiers’. Talents may have different effect on abilities: add new features, replace old ones, modify passively different effects and spells. Talents can be changed in Sanctuaries or any recreational zones. However, if you don’t have any of those places nearby you can use the Codex of the Tranquil Mind which allows you to switch channels within a minute. You can’t change talents in combat. You can’t change a talent if the talent you’ve picked in the last Tier is on Cooldown. You’ll have to wait until it’s restored first.

Tier 1. Lvl 15

Tier 1 Talents Shadow Priest

* Shadow Word: Void is used by default.

 

Tier 2. Lvl 30

Tier 2 Talents Shadow Priest

* Body and Soul is the default choice.

San’layn can be used if your raid needs an additional saving cooldown.

Intangibility. Is used if you need an additional save for yourself.

 

Tier 3. Lvl 45

Tier 3 Talents Shadow Priest

  • Twist of Fate. Applying attacking spells on targets with below 35% Health, you get a 10-sec buff increasing all your outgoing damage by 20% and also increasing the efficiency of your healing by 20%.
  • Misery. Vampiric Touch also tags the target with Shadow Word: Pain.
  • Dark Void. Unleashes the explosion of dark energy around the target, dealing shadow damage and applying  “Shadow word:pain” to all nearby enemies. Generates 30 insanity.

* Twist of Fate is used in raids, this is your execute.

Dark Void a standard choice for m+ and AOE.

Misery is not used.

 

Tier 4. Lvl 60

Tier 4 Talents Shadow Priest

  • Last Word. Reduces cooldown of Silence by 15 sec.
  • Mind Bomb. Replaces Psychic Scream. Inflicts the target with a Mind bomb, after 2 sec or if the target dies, it disorients all the enemies within 8 yards of the target for 6 sec.
  • Psychic Horror. Terrifies the target in place, stunning them for 4 sec.

* A situational tier. Choose what you need for an the encounter.

 

Tier 5. Lvl 75

Tier 5 Talents Shadow Priest

  • Auspicious Spirits. Shadowy Apparitions deal 100% more damage and generate 2 Insanity.
  • Shadow Word: Death instant deals major Shadow magic damage to a target. Applied to the targets with 20% or less HP. Generates 15 Insanity. If the spell kills the target, it generates 30 Insanity. 2 charges. CD 9 secs.
  • Shadow Crash. Hurl a bolt of slow-moving Shadow energy at the destination, dealing Shadow damage to all targets within 8 yards. Generates 20 Insanity.

 

*Auspicious Spirits is the best talent in this tier.

Shadow Word: Death and Shadow Crash are worse for any situation.

 

Tier 6. Lvl 90

Tier 6 Talents Shadow Priest

  • Lingering Insanity. When Voidform ends, its Haste bonus fades by 1% every 3 sec, instead of ending immediately.
  • Mindbender. Replaces Shadowfiend. Summons, for 15 secs, a Guardian which would attack your target. Every attack generates 6 Insanity.
  • Void Torrent –  channel a torrent of void energy into the target, dealing Shadow damage over 4 sec.Insanity does not drain during this channel. Generates 30 Insanity over the duration.

* Lingering Insanity is the most effective talent for any encounter.

Mindbender and  Void Torrent are not used anywhere.

 

Tier 7. Lvl 100

Tier 7 Talents Shadow Priest

  • Legacy of the Void. Void Eruption’s cast time is reduced by 40% and may be cast anytime your Insanity level is 60 or higher. Voidform increases spell damage by an additional 5%.
  • Dark Ascension. Immediately activates a Voidform, then releases an explosive blast of void energy, causing shadow damage to all enemies within 10 yards of your target. Generates 50 Insanity..
  • Surrender to Madness. All your insanity- generating abilities generate 100% more Insanity and you can cast while moving for 1 min.Then, you take damage equal to 90% of your health and cannot generate Inanity for 15 sec.  3 min cd.

*Legacy of the Void the best talent for most of the cases, allows to keep up high uptime of Voidform and long buff uptime for haste. Surrender to Madness and  Dark Ascension are not used anywhere.

Here you can find the final build:

  1. Shadow Word: Void
  2. Body and Soul
  3. Twist of Fate single / Misery Multitarget
  4. Mind Bomb
  5. Shadow CrashAuspicious Spirits against longliving multitarget
  6. Lingering Insanity
  7. Legacy of the Void

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Azerite armor

In BFA typical sets were removed and Azerite armor took their place. Now every chest/helmet/shoulders have a few rings for traits.

So there is a very locked combination of traits for Shadow Priests:

* *It is the list of the best traits only so  we recommend to use raidbots.com to see other good traits/combinations.

We recommend to use Herodamage and  AzeritePowerWeight addon. Import the addon command from the site and you can easily compare your azerite in the game:

( AzeritePowerWeights:2:"herodamage.com - Stacks_1T_T24":5:258: 405=10, 575=8.09, 193=7.42, 82=6.84, 196=6.62, 562=6.07, 522=5.97, 526=5.97, 236=5.74, 192=5.31, 479=5.17, 488=5.17, 494=5.17, 157=4.92, 501=4.87, 30=4.79, 492=4.52, 486=4.52, 485=4.51, 504=4.48, 483=4.47, 482=4.41, 505=4.39, 194=4.34, 480=4.21, 404=4.13, 195=4.13, 478=4.12, 521=4.12, 481=4.11, 523=4.09, 561=3.90, 495=3.86, 489=3.86, 403=3.56, 498=3.26, 576=3.07, 560=2.53, 156=2.50, 459=2.47, 31=2.41, 493=2.38, 487=2.38, 21=2.19, 500=2.19, 22=2.17, 499=1.92, 166=1.80, 38=1.70, 491=1.69, 497=1.69, 18=1.59, 541=1.57, 490=1.47, 496=1.47, 462=1.46, 461=1.35, 115=-0.10: )

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Essences

These ratings are based on simulations, statistics of WarcraftLogs and players experience.

MAJOR

MINOR

 

Rotation

Shadowfiend and Mindbender should be utilized as frequently as possible and only during active Voidform. They should also intersect with various enhancements of Haste Rating, for example, Power Infusion, Bloodlust / Heroism, a huge number of Voidform stacks etc.

Void Torrent is also to be used as frequently as possible, and only from Voidform, because it deals more damage on its own, plus it helps prolong the form as it does not spend Insanity for its operation.

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Stats

The basic priority rating for the characteristics is as follows:

Haste = Crit > Mastery > Versatility > Intellect

This specialization’s Mastery increases the damage by Shadow Word: Pain, Vampiric Touch, Void Bolt, Void Eruption, Mind Flay and Mind Sear.

Haste increases the casting speed, reduces the intervals between your DoTs’ ticks, reduces GCD. It also reduces the restoring time of your Mind Blast, Void Eruption and Void Bolt.

Crit is overall good for your DPS and it sims well.

The last 2 characteristics are quite close to each other and they are bad, so you shoud try to avoid them. That’s why is recommended, once you receive new equipment, you use Simcraft or Raidbots.com. There is no way to get a more precise answer to which stat to focus on first, but through a simulation.

Based on the aforementioned characteristics and results of your character’s own simulation results, you can draw conclusions on Gems, Chants and Raid Chemicals.

  1. Gems:
  1. Chants:
  1. Food:
  1. Flasks and Potions:

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Macros

Kick with a modifier, with the Shift key held, the ability is applied on a remembered target, without – on the current one.

/cast [mod:shift,@focus][]Silence

 

A macro for instant triggering of Dispersion

#showtooltip Dispersion
/stopcasting
/cast Dispersion

 

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What’s next?

 

  1. Leveling. If your character has been inactive since the previous expansions, the best  option to level up it is by Timewalking dungeons. You will gain a lot of experience, but there is one big disadvantage of leveling this way. Timewalks are available only for one week during a month, but Overgear is always here.
  2. Equipment. At high level, the most important thing for you will become your gear. WoW is a multiplayer game, that’s why we recommend for you to play it with your friends, or to find a new friends for mythic+ runs. If you have any trouble with it – Overgear may help you to find not just friends for a run, but a complete well geared and experienced group that also will be glad to trade all the loot you need.
  3. Raids. Raids are the top-tier PvE content in the game. That’s why the equipment’s base ilvl is higher than anywhere else. These dungeons require knowing all the tactics and have a good gear to kill the bosses. The possibilities of Overgear might let you skip those criteria.

Azerite. It is also not the best idea to forget about the Heart of Azeroth and not to feed it with more Azerite. Ignoring this won’t make your character stronger. The easiest way to do it – just complete all the world quests with Azerite rewards everyday. You can get extra azerite from Island Expeditions. Companions can be found at Overgear.

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