Destiny 2 Dungeon Carry
Dungeons in Destiny 2 are a special PvE activity for three guardians which can be completed solo and flawless, but it's a difficult task that Overgear can complete easily. It is a difficult raid-alike challenge that requires both skill and luck from all members of the fireteam.
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With the help of our professional boosters, you will be able to complete any dungeon currently available in the game. With our Destiny 2 Dungeon Carries, you can acquire top-tier weapons and armor, complete challenges, and earn achievements. Let's dive into the details of specific raids, starting from the newest dungeons:
- Sundered Doctrine - the newest year 7 dungeon and the second one to have the Contest Mode. A truly successful dungeon which highly rewards veteran a newcomer players with its loot and experience;
- Vesper's Host - the first ever dungeon to have a Contest Mode, and it was a big hit. Not only does this dungeon has complex mechanics that can outperform some raids, but it also reminded us that there is something out there, horrific and unknown. More so, Vesper's Host gave us the "Orb Printer" - Velocity Batton GL;
- Warlord's Ruin - the definition of a dungeon. It's medieval themes, castles, corridors, and "dungeons", all managed to fit into Destiny 2 somehow and feel natural. It's the first ever dungeon that has 3 bosses instead of the 2-boss-1-encounter formula, making it stand out among its peers. This dungeon also holds the top 3 Exotic weapons to date - Buried Bloodline Sidearm;
- Ghosts of the Deep - it's quite divisive among the community, but love or hate it, one can't deny that this dungeon looks absolutely fantastic, has an unusual mechanic, one of the hardest last bosses of all dungeons, and is home to the best Stasis Rocket Launcher - Cold Comfort;
- Spire of the Watcher - a quick dungeon with some interesting lore tied to it. Holds the very first Double-Fire GL - Wilderflight and the powerful Hierarchy of Needs Exotic Bow;
- Duality - marks the modern era dungeon with a high density of ads and more complex mechanics for a dungeon overall. Its visuals are fantastic, and its the only dungeon that has craftable weapons in it;
- Grasp of Avarice - the 30th anniversary dungeon. which has a pirate theme to it. This dungeon throws some call-backs to the original game and the quest location for the returned fan favorite Gjallarhorn Exotic;
- Prophecy dungeon is one of the most popular choices, being a constant source of good and rare rewards. Completion of the Prophecy dungeon is also a requirement for weekly rewards. It is also a dungeon where you can get the current meta legendary weapons;
- Pit of Heresy - the second released dungeon after the success and warm welcome of the Shattered Throne. This time with a hive theme and everything that comes with it. Though not having its own unique arsenal it still to this day is a good source of high-stat gear. Also, the very popular weapon Xenophage has a quest step that requires venturing deep into this dungeon;
- Shattered Throne - was the very first released dungeon-like activity in D2 and became instantly a fan favorite one being the first step in many great dungeons ahead. It was hard and had its own unique secret questline to get one of the most broken bows to this day - the Wish Ender Exotic.
We are also ready to perform a list of dungeon-related services, including armor sets unlock, cosmetic items, and obtaining dungeon Exotic weapons.
Destiny 2 Dungeon Boosting Service Options
Each of our D2 Dungeons Boosting Services has a list of extra options to make it suitable for everyone. For example, we can unlock 2 secret chests during Prophecy Dungeon run to guarantee you extra rewards.
D2 Dungeon Requirements
- Prophecy dungeon boost is available for any player.
- Pit of Heresy dungeon boost is available only for owners of the Shadowkeep DLC.
- Shattered Throne dungeon boost can be purchased by owners of the Forsaken DLC.
- Grasp of Avarice requires you to have Bungie 30th Anniversary Pack.
- Duality and Spire of the Watcher dungeons both require Dungeon Key of Witch Queen Deluxe Edition.
- Ghosts of the Deep and Warlords Ruin, on the other hand, have the requirement of the Lightfall Deluxe Edition or the Dungeon Key of that year.
- Vesper's Host and Sundered Doctrine share the Dungeon Key or The Final Shape Deluxe edition requirements.
Destiny 2 Dungeon Rewards
- Completing Shattered Throne is quite simple nowadays. It doesn't have a unique loot and shares its pool with the Dreaming City arsenal, though it was updated recently and is quite potent. The main dish is the secret quest that awards Sjur Eido's own bow - the Wish Ender. This bow pierces through enemies, has 3 damage instances, and this feature lets it, unintentionally, provide chunks of Super energy. Also, this bow has anti-barrier capabilities, making it a staple in any GM build.
- Pit of Heresy has a similar fate to its older brother. It's not very hard, shares the Moon loot pool, and the only few things that stand out are high-stat armor drops from the last boss, and that you need to complete a quest step here in order to get the quite famous Xenophage Machine Gun.
- Prophesy, on the other hand, stands out to this day as it has aged quite well and even had a loot refreshment recently, which is overall quite good. Its the only dungeon in the game that doesn't have an Exotic, and we hope that someday it will.
- Then there's Grasp of Avarice. Made for the 30th anniversary, holding some precious memories like the loot cave. But the most potent memory of all is the mighty Gjallarhorn, which made its debut in Destiny 2 when this dungeon was introduced. Powerful as ever and bringing a spice to the D2 sandbox with its ability to buff other Legendary Rocket Launchers.
- Duality marked a new dungeon era both in difficulty and its loot rewards. From this point onward, a dungeon contained an Exotic weapon drop chance for defeating the last boss, in this case, The Heartshadow Sword, that drops respectively from the Nightmare of Caiatl. A powerful tool, no doubt, can turn you invis, which is always a great survivability tool while also has the ability to weaken your prey.
- Spire of the Warcher continued the trend and gave birth to a Solar Exotic Bow - Hierarchy of Needs. This bow can create guidance rings, firing from which you deal increased damage and lower your draw time significantly.
- Then came out Ghosts of the Deep dungeon, and at first, its Exotic - The Navigator Trace Rifle, was highly underrated, but then came forth probably the most broken combination in Destiny 2's history. The grapple punch Strand Titan that was able to solo delete Raid! bosses from existence. This Exotic can create grapple points for any class and can provide both the wielder and their friendly target with a Woven Mail buff.
- Warlord's Ruin is most guardians' favorite dungeon that contains arguably the best or second-best exotic in the game - Buried Bloodline. It was one of the first two Rocket Sidearms in the game and came in exotic form. It has two main functionalities, the first is on-demand devour, and this alone is enough to make it god-tier, but it also provides a weakened effect while devour is active, has an insane ammo economy, and hits like a truck. This Sidearm is a must-have in many loadouts and also has a unique crossbow look to it, complementing the dungeon environment. And if that was not enough, Warlord's Ruin had the second released Rocket Sidearm - Indebted Kindness, which is considered more exotic than it actually being a Legendary weapon.
- The first-ever Contest Mode dungeon, Vesper's Host, was a straight-out success. This dungeon contains a lot of good weapons, but the two that stand out the most are the "orb printing machine" - Velocity Batton Grenade Launcher and an infinite ammo Sniper Rifle - Icebreaker Exotic. The GL can make 2-4 orbs per one shot thanks to the niche Attrition Orbs perk, which is both a gimmick and a reliable source of energy to every ability in the game. The other weapon is self-explanatory and needless to say doesn't need an additional introduction. Ammo from thin air is always great in Destiny 2, and the ability to ignite targets by crit or "ice-breaking" is priceless.
- The last dungeon to date is Sundered Doctrine, which has probably the best legendary gear in terms of its Subjugation Origin Trait. It is a mini Explosive Payload perk, and in PvE, that perk is quite appreciated. But it's only a 5 perk, so you can combine this with regular perks, which these guns are packed to the teeth. This dungeon's Exotic is Finality's Auger, and it is truly exotic, providing you with a turret buddy that can rain havoc on your enemies.
Destiny 2 Dungeons FAQ
What are dungeons in Destiny 2?
Dungeons in Destiny 2 are, basically, a smaller version of raids. It offers a similarly high difficulty with tactics to learn. Yet, dungeons can be completed by 3 players instead of 6.
The problem is that dungeons are very difficult to complete and literally impossible to complete solo. More than that, there is no matchmaking for dungeons, so you have to find a team by yourself. This is where Overgear boosting services come to the scene.
How long does it take to complete the dungeon in Destiny 2?
Our boosters can complete any dungeon in the game within an hour after the start of the boost. Some Destiny 2 dungeon boosts require a bit more time and patience, like the dungeon Exotic farm or a full Title completion, but it will be done guaranteed as fast as possible.
How do I start a dungeon?
You can simply choose a necessary dungeon on the map. Yet, remember that there is no matchmaking for dungeons, and you have to create and assemble a fireteam by yourself.




































