The Midnight profession changes bring some of the biggest reworks to the system in recent years. The reworks are focused on simplification, clearer progression, and stronger identity for each crafting path. While the core crafting system remains familiar, many currencies, quality tiers, and profession roles are being streamlined. In this guide, we will examine the major Midnight profession changes in detail.
Midnight Profession Changes Key Takeaways:
- Silvermoon becomes the main profession hub with shared and Horde-only crafting areas.
- Item quality tiers are reduced for materials, consumables, and crafted gear.
- Engineering gains Recycling, Warband Sparks, boots, and weapon enchants.
- Inscription crafts ranged weapons and accessories.
- Jewelcrafting focuses on jewelry and socketable gems.
- Enchanters can now enchant helmets and shoulders.
- Alchemy gains deeper, school-based specializations and accessories.
- All professions can craft housing decorations without crafting orders.
Midnight New Profession Areas
WoW Midnight profession changes start with a new crafting hub, which is now moved to Silvermoon City. It will become a major profession hub of the expansion, featuring two dedicated crafting zones. One area will be shared between all players, while the other will be exclusive to the Horde.
These zones are designed specifically for profession experts rather than general city traffic. Trainers, vendors, and crafting utilities are expected to be centralized in these spaces. This makes Silvermoon a core destination for crafters throughout the expansion.
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Midnight Item Quality Changes
A big Midnight professions change is a reduction of the number of quality tiers. This is aimed at making crafting outcomes easier to understand. Gathered materials such as herbs, ores, and hides are being reduced from three quality levels down to two.
Consumables like potions and flasks will also only have two quality tiers going forward. Crafted gear will be reduced from five quality levels to three, though this change is not yet active in the alpha. The overall goal of these Profession Changes in Midnight is to reduce inventory clutter and make quality differences more meaningful.
Midnight Gathering Changes
Gathering professions in Midnight, such as Mining, Herbalism, and Skinning, see fewer changes compared to crafting professions. Players will still be able to gather multiple resource types as they explore the world. However, attempting to collect especially rare resources may now trigger traps. Additionally, sometimes when gathering materials, players will be able to find Mote of Pure Void, which is used for various rare crafting recipes.
Midnight introduces multiple new and common ores. Here is the full list:
| Herbs | Ores |
|---|---|
| Nocturnal Lotus | Umbral Tin Ore |
| Nocturnal Lotus | Refulgent Copper Ore |
| Azeroot | Refulgent Copper Ore |
| Sanguithorn | Dazzling Thorium |
| Mana Lily | Pure Loanite |
| Argentleaf | |
| Mana Lily | |
| Azeroot | |
| Argentleaf |
Specialization bonuses can unlock perks such as gathering while mounted, though in the beta, herbs and ores currently appear unusually large.
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Midnight Crafting Profession Changes
WoW Midnight crafters such as Tailors, Leatherworkers, and Blacksmiths will continue to craft gear of varying quality levels. These professions remain the primary sources of crafted armor and weapons.
Crafted gear can still include embellishments that modify or enhance item behavior. Profession specialists can create said embellishments, and they should provide various interesting and useful effects.
Here are all the major Midnight crafting professions changes:
- Engineering: The biggest Engineering change in midnight is the new Recycling skill to convert other professions’ materials, can craft a warband-tradeable Spark of Beginnings for faster alt gearing, and regain weapon enchants while also crafting boots.
- Inscription: This becomes the primary crafter of ranged weapons, including bows, and can also create accessories, greatly expanding its role in character gearing.
- Jewelcrafting: There are no major Midnight Jewelcrafting changes. As usual, this is the profession that focuses on crafting jewelry like rings and socketable gems, remaining a key profession for fine-tuning and optimizing gear.
- Enchanting: Enchanters receive many new enchants and shift enchant slots from bracers and cloaks to helmets and shoulders.
- Alchemy: Alchemy has some of the biggest profession Changes in WoW Midnight. Alchemists get deeper potion and flask specializations based on schools or paths rather than herbs, with alchemy accessories returning to support the profession long-term.
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Midnight Profession Housing Decor
Another big Midnight profession change is tied to the new housing mechanic. Every profession will gain the ability to craft housing decorations in Midnight. Each profession currently has at least two decoration recipes available for every legacy expansion.
These decorations require wood as well as materials from the relevant expansion. Most new decoration recipes will be categorized under the Midnight section. At the moment, crafting orders cannot be placed for decorations, meaning players must craft them directly.
Want to learn more about decor and the system in general? Check out our Midnight Housing Overview!
Midnight Spark Changes
The Spark system in Midnight is being reworked to offer clearer and more predictable progression. Instead of earning Spark fragments over time, players will now receive one full Spark of Radiance each week.
This removes partial progression and makes weekly crafting limits easier to track. To compensate, crafting requirements are increasing across the board. Most crafted items will require two Sparks, while two-handed weapons will require four.
New Artisan’s Currency
Artisan’s Acuity is being fully removed in Midnight and replaced with a new currency called Artisan’s Moxie. Each profession will have its own version of this currency. For example, Engineers will get their own Artisan Engineer’s Moxie.
It is used to purchase recipes, craft profession tools, and recraft existing items. The currency is character-bound and cannot be transferred between characters. This prevents players from swapping professions early on to farm extra currency and reinforces commitment to a single profession.
Midnight Profession Changes FAQ
The Midnight profession changes range from simplified item quality to new currencies and crafting roles. Here you can find answers to the most common questions about how professions work in Midnight and what these changes mean for crafters and gatherers.
Where Is the New Profession Hub in Midnight?
Silvermoon becomes the main profession hub in Midnight, featuring two dedicated crafting zones. One is shared by all players, while the other is exclusive to the Horde.
Can Professions Craft Housing Decorations in Midnight?
Yes, every profession can craft housing decorations in Midnight. These require wood and expansion-specific materials and cannot be made through crafting orders.
How Does the Spark System Work in Midnight?
Players now earn one full Spark of Radiance per week instead of fragments. Most crafts require two Sparks, while two-handed weapons require four.
Can You Swap Professions to Farm Artisan’s Moxie?
No, Artisan’s Moxie is character-bound and profession-specific. This prevents players from swapping professions to gain extra currency early in the expansion.
Professions in Midnight are being reshaped into long-term progression systems rather than short-term power boosts. Fewer quality tiers, profession-locked currencies, and deeper specializations make crafting easier to understand while rewarding players who commit to a single path. These changes give crafters, gatherers, and alt-focused players a clearer role and stronger value throughout Midnight.


