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World of Warcraft continues to add more challenging instances, and in our Midnight All Dungeons guide, we will tell you about them. You will learn which dungeons enter the seasonal rotation, which dungeons were added to the main Midnight zones, what their best rewards are, and more.

Midnight All Dungeons Key Takeaways:

  • In the Midnight expansion, eight new dungeons are added: Magister’s Terrace, The Blinding Vale, Nexus Point Xenas, Den of Nalorakk, Murder Row, Voidscar Arena, Maisara Caverns, and Windrunner Spire.
  • Heroic and Mythic dungeons follow the seasonal rotation, consisting of four new and four legacy dungeons.
  • In Midnight Season 1, the following dungeons form the rotation: Magister’s Terrace, Algeth’ar Academy, Maisara Caverns, Pit of Saron, Nexus Point Xenas, Seat of the Triumvirate, Windrunner Spire, and Skyreach.
  • Heroic seasonal dungeons drop Veteran gear 233–240 ilvl, Mythic 0 provides Veteran gear with 240–243 ilvl, and the rewards upgrade further with each new level of the keystone.
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Midnight All Dungeons 4.9

Midnight Dungeons Overview

Midnight All Dungeons

With the release of Midnight, eight new dungeons join the WoW instances roster. This time, they are related to four main zones of the expansion: Quel’Danas, Harandar, Voidstorm, and Zul’Aman.

Quel’DanasHarandarVoidstormZul’Aman
Magister’s TerraceThe Blinding ValeNexus Point XenasDen of Nalorakk
Murder RowVoidscar ArenaMaisara Caverns
Windrunner Spire

Aside from providing a battleground for group runs, each Midnight dungeon tells a story related to the lore. For instance, the Windrunner Spire leads us through the history of the Windrunner family, and in Murder Row, the fight against the smugglers looking for fel trophies. Four of these dungeons are a part of the seasonal rotation, meaning you will eventually complete them as a part of your Mythic +10 runs, solely or with our pro players.

Seasonal Dungeons in Midnight

Midnight All Dungeons

Midnight has a seasonal dungeon rotation system, just like the previous expansions. Not all new dungeons are available simultaneously on Heroic and Mythic difficulties. The Midnight dungeon rotation applies to the Heroic level dungeons and above, but all dungeons follow a set of basic rules:

  • Heroic, Mythic0, and Mythic+ use seasonal rotation. Only a specific set of dungeons is available each season.
  • Normal mode remains unchanged. All eight Midnight dungeons are always available in this mode, without the addition of seasonal legacy instances.
  • Heroic and Mythic are more difficult than Normal and offer better rewards.
  • There is no timer in Heroic and Mythic. There are also no affixes, additional mechanics, or restrictions on changing talents or specializations within the dungeon.
  • You can join a random or specific Heroic via the Looking For Group (queue).
  • Mythic0 has a daily lockout; you can only complete each dungeon once per day at this difficulty.
  • If a dungeon is not part of the current seasonal rotation, you can’t complete it in Heroic, Mythic0, or Mythic+, only through the basic specific dungeon LFG.

The Midnight dungeon rotation in Season 1 includes the following dungeons:

Level-up DungeonsMax-level DungeonsSeason 1 Dungeons Rotation
Den of NalorakkMaisara CavernsMagister’s TerraceAlgeth’ar Academy
Magister’s TerraceNexus Point XenasMaisara CavernsPit of Saron
Murder RowThe Blinding ValeNexus Point XenasSeat of the Triumvirate
Windrunner SpireVoidscar ArenaWindrunner SpireSkyreach

Mythic dungeons also follow the same rotation, but with the empowered mechanics. Read more in Midnight Mythic+ Guide.

Midnight Dungeons Rewards

Midnight dungeons are the main source of gear at any level of difficulty. Normal and Follower dungeons provide low-level starting gear to begin PvE content and complete quests. Heroic dungeons provide a more serious level of gear that will help you prepare for your first Mythic runs. Mythic+ dungeons are the main source of gear in the endgame, as well as a way to fill your Great Vault weekly.

DifficultyUpgrade TrackItem Level RangeGreat Vault
Normal / FollowerUnranked210–214
Heroic (Non-seasonal)Adventurer220–230
Heroic (Seasonal)Veteran233–240Tier 1–3
Mythic 0Veteran240–243Tier 3–4
Mythic+ 2–3Champion246–250Tier 5
Mythic+ 4–5Champion253–256Tier 6–7
Mythic+ 6–9Hero259–263Tier 8–11
Mythic+ 10+Hero266–272Max Tier

So, if you want to prepare for Mythic runs, level up and complete a few Heroic Dungeons beforehand to gear up. Our team can also do it for you for even faster completion and gearing.

Quel’Danas Dungeons

On the Isle of Quel’Danas and in Silvermoon, there are three available dungeons:

These are new dungeons released with the Midnight expansion. Magister’s Terrace shares the name with a well-known TBC dungeon, but it is a completely new instance with new bosses.

Magister’s Terrace

Magister’s Terrace in Midnight is a new interpretation of the old dungeon of the same name. The dungeon is located on the Isle of Quel’Danas in the Eversong Woods, at /way 35.2, 78.4. This dark citadel belongs to the followers of Kel’Thalas, who are trying to revive the ancient magisters. Magister’s Terrace main bosses:

  • Arcanotron Custos;
  • Seranel Sunlash;
  • Gemellus;
  • Degentrius.

This season, the Magister’s Terrace is included in the dungeon rotation, so you can get the keystone for this dungeon. Our trained team can help you with keys of any level with our Mythic 3+1 Bundle. The best loot from the Magister’s Terrace includes a ring, a trinket for tanks, a two-handed axe, and a back:

ItemSlotBoss Drop
Bifurcation BandRingGemellus
Jelly ReplicatorTrinketGemellus
Whirling Voidcleaver2H AxeDegentrius
Defiant Defender’s DrapeBackSeranel Sunlash

Murder Row

Murder Row is a dungeon in the south of the updated Silvermoon. The entrance is located in the Murder Row district at /way 57.0, 60.9. The dungeon reveals the events involving shadow mages and the intrigues of the Blood Elves. Main Murder Row bosses:

  • Kystia Manaheart;
  • Zaen Bladesorrow;
  • Xathuux the Annihilator;
  • Lithiel Cinderfury.

The best loot from the Murder Row is a ring, cloth, leather hands, mail shoulders, trinkets, and a one-handed dagger.

ItemSlotBoss Drop
Signet of Snarling ServitudeRingXathuux the Annihilator
Counterfeit ClutchesHandsZaen Bladesorrow
Gauntlets of Fevered DefenseHandsKystia Manaheart
Jangling FelpauletsShoulderZaen Bladesorrow
Unstable Felheart CrystalTrinketLithiel Cinderfury
BladesorrowDaggerZaen Bladesorrow

Windrunner Spire

Windrunner Spire is the ruins of the Windrunner family home on the west coast of the Ewersong Woods. When completing the dungeon, you will learn about the fate of sisters Alleria, Verisa, and Sylvanas and their brother Lyrath. The entrance is located in the Eversong Woods near a cliff, at /way 35.2, 78.4. Windrunner Spire bosses:

  • Emberdawn;
  • Kalis;
  • Commander Kroluk;
  • The Restless Heart.

Here’s a quick list of the best loot from the Windrunner’s Spire, including a neck, trinkets, and a ranged bow:

ItemSlotBoss Drop
Pendant of Aching GriefNeckThe Restless Heart
Kroluk’s WarbannerTrinketCommander Kroluk
Heart of WindTrinketThe Restless Heart
Hurricane’s HeartRanged BowThe Restless Heart

Harandar Dungeons

In Harandar, the homeland of the Haranir race, we have only one new dungeon — The Blinding Vale. The instance might look warm and friendly, but don’t let it fool you; it’s a dangerous place with multiple powerful bosses.

This dungeon is not yet a part of the seasonal rotation, but it shouldn’t stop you from earning your Mythic+ Rating. Also, our team consists of well-trained pros who can reach any desired rating for you.

The Blinding Vale

The Blinding Vale is a dungeon located in the sacred Harandir. The area is a misty valley with bioluminescent mushrooms and the energy of ancient spirits. The exact location of the entrance can be found in the south-west of the Harandar at /way 26.4, 78.1. The Blinding Vale bosses:

  • Lightblossom Trinity;
  • Ikuzz the Light Hunter;
  • Lightwarden Ruia;
  • Ziekket.

The dungeon offers tons of loot, but the best loot from the Blinding Vale includes a ring, a back piece, a trinket, and a shield.

ItemSlotBoss Drop
Lightwarden’s BindRingLightwarden Ruia
Bloodthorn BurnousBackIkuzz the Light Hunter
Sapling of the DawnrootTrinketZiekket
Teldrassil’s SacrificeShieldZiekket

Voidstorm Dungeons

The Voidstorm area reminds us of the void realms dominated by Dimensius, and two themed dungeons are waiting here in Midnight:

Nexus Point Xenas

Nexus Point Xenas is one of the highest points in Voidstorm. The entrance to the dungeon is located in the Voidstorm zone at /way 65.0, 61.7. Here, we encounter technological structures of dominators and bright nuclear creatures. Nexus Point Xenas bosses:

  • Kasreth;
  • Corewarden Nysarra;
  • Lothraxion.

Several items can be considered the Nexus Point Xenas best loot, including rings, a healer trinket, and a dagger:

ItemSlotBoss Drop
Occulsion of VoidRingLothraxion
Omission of LightRingCorewarden Nysarra
Whisper of the DuskwraithTrinketCorewarden Nysarra
Radiant SlicerDaggerLothraxion

With this dungeon being a part of the seasonal roster, you should learn its map and bosses for successful completion. When it is done, you can safely queue and aim for the Keystone Hero achievement. It can also be achieved with the help of our pro players.

Voidscar Arena

Voidscar Arena brings together fighters from all corners of space who battle for the amusement of the d’mani. The entrance to the dungeon is located in Voidstorm, /way 51.4, 18.5. Main bosses in the Voidscar Arena:

  • Taz’Rah;
  • Atroxus;
  • Charonus.

The following gear pieces, including a neck, a ring, a trinket, and a set of warglaives, are the best loot from the Voidscar Arena:

ItemSlotBoss Drop
Graft of the DomanaarNeckCharonus
Sickening Signet of AtroxusRingAtroxus
Void Execution MandateTrinketTaz’Rah
Singularity SlicerWarglaivesCharonus

Zul’Aman Dungeons

The eastern lands of Zul’Aman have two dungeons to offer in Midnight:

Den of Nalorakk

The entrance to the Den of Nalorakk is located in Zul’Aman, a completely redesigned zone that has been returned to Midnight. The coordinates are /way 29.7, 84.9. The dungeon resembles troll hideouts where the old bear god is worshipped. Main Den of Nalorakk bosses:

  • The Hoardmonger;
  • Sentinel of Winter;
  • Nalorakk.

The best gear from Den of Nalorakk includes:

ItemSlotBoss Drop
Yoke of the Charging BearNeckNalorakk
Pilfered Precious BandRingThe Hoardmonger
Victor’s Flashfrozen BladePolearmSentinel of Winter

Maisara Caverns

Maisara Caverns is a cave system hidden beneath the mountains of Zul’Aman. The dungeon is located in Zul’Aman at /way 43.0, 39.5. There, we can explore glowing tunnels and ancient ritual halls. Maisara Caverns main bosses:

  • Muro’jin & Nekraxx;
  • Vordaza & Rak’tul;
  • Vessel of Souls.

You can find the following best loot in Maisara Caverns:

ItemSlotBoss Drop
Vessel of Tortured SoulsTrinketRak’tul, Vessel of Souls
Soulcatcher’s CharmTrinketVordaza
Liferipper’s Cutlass2H SwordRak’tul, Vessel of Souls
Traitor’s Talon2H PolearmMuro’jin and Nekraxx
Deciever’s RotbowRanged BowMuro’jin and Nekraxx

This dungeon has a chance to drop the optimal gear for your class, which is why it’s worth completing. If you want to acquire a full BiS Gear set, ask our team for assistance, and we will get you whatever items you need.

Midnight Dungeons FAQ

In this section, you will find the most frequently asked questions by players about Midnight dungeons and their features.

Which Midnight Dungeons Are Included in Season 1 Rotation?

The dungeon rotation in Season 1 includes four new and four legacy dungeons: Magister’s Terrace, Algeth’ar Academy, Maisara Caverns, Pit of Saron, Nexus Point Xenas, Seat of the Triumvirate, Windrunner Spire, and Skyreach.

What Are the Hardest Midnight Dungeons?

Many players who have tested Midnight’s dungeon report that the Maisara Caverns are the most difficult in terms of mechanics, the frequency of casts that need to be interrupted, and the complexity of the completion.

How to Enter Midnight Dungeons in Season 1?

If you want to enter the new Midnight dungeons, you can fly to their location on the map using the coordinates from our guide. If you want to enter legacy Heroic and Mythic dungeons, you can use the Caverns of Time portal in Silvermoon City.

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Midnight All Dungeons 4.9

Summing up our Midnight All Dungeons guide, the system of dungeons is a centerpiece of the whole game. The early game requires you to complete low-level dungeons for fast leveling and easy gearing. The endgame has Mythic keystone dungeons as the main system to earn and upgrade the best gear. All in all, dungeons are an integral part of the gameplay, so learn the maps, check the bosses, and prepare for dungeon runs!

Changelog

11 Feb. 2026 Guide added.

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