In this article, we’ll delve into WoW The War Within Augmentation Evoker’s distinct features and highlight the differences it brings compared to the Devastation and Preservation specializations. To begin with, let’s uncover the unique aspects of Augmentation that seamlessly blend in familiar elements from the other Evoker specs. By the way, read our Skyriding Guide to learn about the latest dynamic flight changes.
Augmentation Evoker Overview
WoW Augmentation Evoker is a fresh take on the Damage Dealer role, which was the last range DPS spec added in the previous expansion. This unique specialization harnesses the power of the Black and Bronze dragonflights to enhance the abilities of nearby allies. The playstyle revolves around empowering your team with a diverse range of beneficial effects. Augmentation Evoker has the ability to directly cast supportive spells on your allies while also maximizing your damage-dealing abilities and reducing damage intake.
Your role as a force multiplier sets you apart, elevating your group’s capabilities and greatly boosting their overall damage output. However, Addons like Details! do not yet know how to correctly calculate your personal damage. It can often happen that your damage is barely slightly higher than the damage of your Healer.
If you want to know how much real damage you have done, then use WarcraftLogs. So far, this is the only way to find out the real damage of your group in dungeons and raids.
Augmentation Evoker Strengths and Weaknesses
In case you wonder what are the advantages and disadvantages of this class, we’ve prepared this table, outlining both strengths and weaknesses of the class.
| Strengths | Weaknesses |
|---|---|
| ✅ Powerful buffs; | ⛔️ Low range (25 yard); |
| ✅ Unparalleled capacity for group devastation by augmenting the offensive and defensive capabilities of both yourself and your group; | ⛔️ The effectiveness of specialization is markedly diminished if any of the targets benefiting from your buffs perish during combat; |
| ✅ Excellent survivability. | ⛔️ No addon can correctly calculate your damage. |
Augmentation Evoker Season 3 Changes
There are no notable changes in WoW The War Within Season 3 for Augmentation Evokers.
Augmentation Evoker Season 2 Changes
Augmentation Evoker in Season 2 received changes to specialization abilities, talents, and Hero Talents. With the release of the new Liberation of Undermine raid, a new tier set Opulent Treasurescale’s Hoard will be introduced, further enhancing the utility of this already impactful class.
Augmentation Specialization Ability Changes
In Patch 11.1, Augmentation Evoker received changes to one of its key talents, Close as Clutchmates.
- Close as Clutchmates — Ebon Might and Breath of Eons are 25% more effective when not in a raid.
Augmentation Evoker Talent Changes
In Patch 11.1, Augmentation Evoker received minor talent changes. Here’s the detailed list:
- Ebon Might — no longer affects tanks and healers (was prefers damage dealers).
- Hoarded Power — Specializations changed from Devastation/Augmentation to Augmentation.
- Motes of Possibility — chance to trigger increased to 25% (was 15%).
- New Talent: Rockfall — Upheaval reaches maximum empower level 20% faster and has a 60% chance to grant Essence Burst.
Augmentation Evoker Hero Talents Changes
Augmentation Evoker did not receive any changes to Hero Talents in Patch 11.1.
Augmentation Evoker Changes In The War Within
The new expansion WoW The War Within has brought a huge amount of changes to the game, and particularly to classes and specs. One of the newest talents for Evokers is Arcane Reach, which increases the range of your beneficial abilities.
Among other significant changes, we have the Warbands, unique feature that allows to transfer currency, gear and resources between your alts. To use this feature, you need to unlock Warband Bank, which requires to complete a chain of quests. Our team knows the fastest way to unlock the bank, so to save your time you can reach out to Overgear.
And Hero Talent Trees with mostly passive abilities were introduced. Each spec can now choose between 2 trees. Let’s discuss this novelty from Augmentation Evoker’s point of view.
Augmentation Evoker Hero Talents
Two Hero Talent Trees are available now for Augmentation spec, and they bring some fresh passive Augmentation Evoker WoW talents:
- Chronowarden: this tree is focused on enhancing your CDs, but it also allows to enhance Living Flame, turning it into Chrono Flame;
- Scalecommander: this tree is all about Empower spells. It also offers the keystone node Mass Eruption and the Bombardments talent as well as empowering Breath of Eons.
In general, Hero Talents are mostly passive and serve to improve our basic talents and abilities. Blizzard designed them to be a game-changer and a source of customization for your Evoker, so feel free to experiment with the WoW Augmentation Evoker build and make your own talent choices.
Changes to The Existing Abilities And Talents
In The War Within, WoW Augmentation Evoker talent trees were reworked, and now we have 2 sets of changes for Augmentation Evoker. These are the changes in their class and spec trees.
Class Tree Changes
- Spatial Paradox: The cooldown for Spatial Paradox increased from 2 minutes to 3 minutes and moved from the Augmentation tree to the Class Tree as a choice node with Time Spiral.
- Renewing Blaze and Source of Magic: These talents swapped places, offering a minor benefit where players can save three points if Source of Magic isn’t needed, but overall, this change has little impact.
- Panacea Adjustment: Panacea’s healing was halved but now triggers on both Verdant Embrace and Emerald Blossom. This is a minor alteration with limited impact on gameplay.
Spec Tree Changes
- Draconic Attunements Nerf: The health boost from Draconic Attunements was reduced from 4% to 2%, and Aspects’ Favor now adds 1% per point instead of 2%. This significantly reduces Augmentation Evoker’s utility in high-end content.
- Echoing Strike Buff: Now also increases Azure Strike damage by 15% in addition to its chance to echo. This makes the talent more attractive for specific builds.
- Seismic Slam Rework: Converted to a single-point talent for a 4-second stun and moved. This may see occasional use as an AoE stun despite its situational nature.
- Rumbling Earth Addition: A new talent causing Upheaval to repeat twice at half damage, significantly boosting Upheaval’s damage output, especially in scenarios with massive AoE damage.
- Molten Embers Introduction: A new talent increasing damage taken by enemies from Black Spells by 20% when affected by Fire Breath, leading to a notable DPS gain.
Basics of Augmentation Evoker Gameplay
If you’re already familiar with how Evoker functions, you’ll quickly adapt to Augmentation. You’ll notice that some skills from your existing kit, like Hover, Fire Breath, and Living Flame, remain intact. However, there are certain skills that are noticeably absent in Augmentation’s arsenal.
This spec is all about providing various buffs using WoW The War Within Augmentation Evoker talents to your allies, amplifying the power of Ebon Might, and generating shields for the entire group using abilities like Breath of Eons and Chrono Ward.
Among the notable advantages of Augmentation, we can name the automated application of buffs to your allies. While other specializations require manual targeting or the use of macros, Augmentation streamlines the process. You have the option to skip targeting altogether if you prefer, although it’s still available when needed.
Here are a few examples of the buffs you can expect to find in Augmentation:
| Spell | Description |
|---|---|
| Ebon Might | Ebon Might is a short cooldown spell, which increases the primary stat for your allies, depending on your own primary stat (Intellect, mostly). |
| Mastery: Timewalker | Mastery: Timewalker grants a versatility buff to a DPS automatically whenever you utilize empowered spells. |
| Prescience | Prescience is a targeted critical strike buff that not only increases your chance of landing critical hits but again deals a portion of damage through Fate Mirror. |
Your main focus lies in activating the Ebon Might buff and ensuring its duration lasts until the end of each battle. To achieve this, you utilize Essence and empowers in combat.
Builders
Augmentation uses Living Flame and Azure Strike to buff their abilities. Pupil of Alexstrasza and Echoing Strike serve as two potential paths to explore, but Pupil of Alexstrasza stands out as the superior choice. Its synergy with Leaping Flames is also remarkable, so make sure to try it.
Spenders
Disintegrate and Eruption are useful and powerful spender abilities. While Disintegrate is a channeled blast of magic, Eruption gradually escalates in damage, affecting up to five targets simultaneously. Its main purpose is to facilitate cooldown reduction for Upheaval.
But while Eruption is a nifty skill, the need to repeatedly cast it while stationary may not provide the most satisfying experience. Although Hover aids in alleviating this issue, the absence of a mobile spender like Pyre becomes noticeable, particularly when in motion.
Augmentation Evoker Rotation
As a buffer, your attention will always be multi target, so make sure to track your allies’ buffs to reapply them just in time. Instead of a strict WoW Augmentation Evoker rotation, you should stick to the cast priority and assess the situation.
Opener
- Pre-cast Blistering Scales on a tank;
- Weave Tip the Scales (off-GCD);
- Pre-cast Living Flame;
- Prescience on 1st DPS. Use this time to position for Breath of Eons;
- Prescience on 2nd DPS. Use this time to position for Breath of Eons;
- Ebon Might;
- Breath of Eons. Aim for a short, safe flight path;
- Trinket and Elemental Potion of Ultimate Power;
- Fire Breath (at Max Rank from Tip the Scales);
- Upheaval (at Rank 1 unless increased radius is needed);
- Eruption to spend resources, and fill with Living Flame as needed. Make sure to cast Living Flame at least once with Leaping Flames active;
- Proceed onto the main rotation.
Cast Priority
- Maintain Prescience on chosen DPSers;
- Maintain Blistering Scales on a tank;
- Ebon Might;
- Breath of Eons;
- Fire Breath;
- Upheaval;
- Eruption (only with Ebon Might);
- Living Flame as filler;
- Azure Strike if needed for movement, or to slow enemies.
Specialization Skills
In terms of cooldown management, Ebon Might serves as a crucial component, capable of being maintained indefinitely with continuous uptime. Prescience, on the other hand, is a brief cooldown and the only instant cast in your rotation, allowing you to utilize Hover during its activation. It would be quite satisfying to have multiple charges of Prescience, as it would alleviate the pressure of using it precisely on cooldown every time.
Replacing Deep Breath, Breath of Eons assumes the role of your primary cooldown ability. It functions similarly to an area-of-effect Touch of the Magi, which both you and up to four allies contribute to building up. Once fully charged, it unleashes a guaranteed critical hit while also granting you and your allies an absorb shield based on the damage dealt through Chrono Ward.
Augmentation Evoker Build
Here you can see the best general Augmentation Evoker Builds for Mythic+ and Raids, and copy their load-outs. While the high item level gear is the basis of good performance, your build is what forms your Augmentation Evoker rotation WoW.
We offer you to copy the Augmentation Evoker build WoW from below and then paste it into the game. It’s a convenient and time-saving way to switch between the builds in game.
Augmentation Evoker Mythic+ Build
CEcBAAAAAAAAAAAAAAAAAAAAAwMLjlZmZGLDmZWmBzYmNAAAAAwAAgZGYwYYqhZmBAAAAzMzsNmZ2GzMwYbGD2glxox2AYmI2wMAugmentation Evoker Raid Build
CEcBAAAAAAAAAAAAAAAAAAAAAwMGbzMzMWGMzsMzwMmZDAAAAAMAAYmBAGzUzYmZAAAAwMmZbMzsMmZgx2MwY2sxCZgZYoBWwMAugmentation Evoker Stats
For Augmentation Evokers, as a caster spec, Intellect is on top, it’s their primary stat. Secondary stat priority on gear and jewelry may vary.
WoW Augmentation Evoker stat priority is the following:
| Gear | Jewelry (or No Intellect) |
|---|---|
| Intellect; Item Level; Mastery; Critical Strike; Haste; Versatility. | Mastery; Item Level; Critical Strike; Haste; Versatility. |
- Critical Strike: Increases your chance to double spell damage and extends the duration of Ebon Might via Sands of Time, with critical strikes providing a 50% greater extension.
- Haste: Reduces spell cast time, adds ticks to DoTs, and lowers the GCD, allowing for more casts of Eruption within the Ebon Might window.
- Mastery: Increases Versatility granted to allies and extends the duration of Augmentation buffs, making it highly valuable in group play.
- Versatility: Boosts damage, and healing, and reduces damage taken, but does not enhance Augmentation’s buffing abilities, so it’s the weakest stat for group performance.
Augmentation Evoker Leveling
The Augmentation Evoker is a nice spec for leveling, as you will have numerous tools to control and burn down mobs. The journey of any Dracthyr starts at The Forbidden Reach, so the leveling experience is not only easy, but also interesting and intriguing. You will like it!
Here are some details about the starting experience of the Evoker:
- Evokers now embark on their journey at level 10 in their exclusive starting area, the Forbidden Reach;
- You will obtain a complete set of Uncommon gear during your Forbidden Reach phase;
- Initially, you possess general Evoker abilities and will choose your specialization towards the conclusion of the starter campaign.
Evokers start with five abilities: three Racial abilities and two spells. As you level up in the starting zone, you will get additional abilities:
- Glide (Racial) — Modulate your descent speed and maneuver midair.
- Tail Swipe (Racial) — Strike enemies within a 6-yard range with your tail, propelling them into the air. It serves as both an interrupt and a means to create distance.
- Wing Buffet (Racial) — Execute a forceful wing flap to repel enemies in front of you.
- The primary distinction between Tail Swipe and Wing Buffet lies in their direction. Tail Swipe affects all enemies within a 6-yard radius, even if they are positioned behind you, whereas Wing Buffet solely knocks away foes in front of you.
- Azure Strike — an offensive spell that simultaneously damages two enemies.
- Living Flame — a single-target spell that inflicts damage upon an enemy or heals either yourself or an ally, depending on your chosen target.
Augmentation Evoker Leveling Tips for The War Within
Here is a list of tips for playing as an Augmentation Evoker:
- Stay mindful of your cooldowns. Use your abilities like Breath of Eons, Ebon Might, Blistering Scales, Obsidian Scales, and Renewing Blaze on CD.
- Master crowd control. Use your crowd control abilities like Terror of the Skies, Seismic Slam, Wing Buffet, Tail Swipe, and Permeating Chill (activated by Azure Strike).
- Escape unfavorable situations. If you find yourself in a difficult or losing battle, don’t hesitate to retreat. Use abilities like Hover and your increased movement speed to create distance and evade enemies. Defy Fate can also save you from death.
- Embrace flying with Soar. Take advantage of your ability to fly using Soar.
Leveling is even easier when you don’t have to worry about it. Our team can complete Power Leveling service for you. Our professional players know the fastest ways of leveling up a character and can do the job for you.
How to Gear Up Augmentation Evoker
When your Augmentation Evoker reaches the maximum level, his gearing will be no different from any other character. We reviewed gearing in more detail in our comprehensive guide — How to Gear Up Fast in The War Within.
But here in this guide, we provide WoW Augmentation Evoker BiS Gear options for this spec. This section will be updated, as BiS gear may vary from season to season and from patch to patch.
Best Gear for Augmentation Evoker
Here, you can find Augmentation Evoker BiS Gear and learn what you need.
| Slot | Item | Source |
|---|---|---|
| Head | Ara-Kara, City of Echoes | |
| Neck | Nexus-King Salhadaar | |
| Shoulders | Manaforge Omega | |
| Back | Patch 11.2 Questline | |
| Chest | Fractillus | |
| Wrist | Crafting | |
| Hands | Soulbinder Naazindhri | |
| Waist | Tazavesh (Streets of Wonder) | |
| Legs | Loom’ithar | |
| Feet | Manaforge Omega | |
| Finger | Forgeweaver Araz | |
| Finger | Halls of Atonement | |
| Trinket | Eco-Dome Al’dani | |
| Trinket | Dimensius | |
| One-Hand | Fractillus | |
| Off-Hand | Crafting | |
| Two-Hand | Soulbinder Naazindhri |
Best Augmentation Evoker Trinkets
BiS gear is usually obtained in raids. But since the raid gear is limited, and trinkets vary significantly, Heroic and Mythic dungeons become the primary source for these slots. Sometimes you have to spend hours, days, and months trying to get the desired trinket, and to save your time we offer you our Dungeon Trinket obtaining service. Hand this task to the professionals and enjoy your game.
- Screams of a Forgotten Sky;
- Araz’s Ritual Forge;
- Astral Antenna;
- Azhiccaran Parapodia;
- Diamantine Voidcore;
- Naazindhri’s Mystic Lash;
- Mereldar’s Toll;
- Signet of the Priory;
- Incorporeal Essence-Gorger;
- Empowering Crystal of Anub’ikkaj;
- So’leah’s Secret Technique;
- Essence-Hunter’s Eyeglass;
- Ara-Kara Sacbrood.
Tier Set Bonuses for Augmentation Evoker
Spellweaver’s Immaculate Design is a new tier set for your WoW TWW Augmentation Evoker in Season 3.
Augmentation Evoker Chronowarden Tier Set Bonuses:
| 2-piece | Tip the Scales’ cooldown is reduced by 60 sec. |
|---|---|
| 4-piece | Temporal Burst causes Chrono Flames to strike 2 additional target and repeat 15% additional damage or healing, up to a maximum of [(spellpower * 4.5) * (1 + versatility)], and increases Essence ability damage and healing by 30%. |
Augmentation Evoker Scalecommander Tier Set Bonuses:
| 2-piece | While flying during Deep Breath and for 20 seconds after, you command a squadron of 2 Dracthyr who will attack your targets with Disintegrate and Pyre. |
|---|---|
| 4-piece | Augmentation: While your squadron is active, your Mass Eruption strikes up to 2 additional targets. In addition, your squadron assists you for 10 additional sec. |
Augmentation Evoker Season 2 Tier Set Bonuses
With the release of the new Liberation of Undermine raid in TWW Season 2, a new tier set Opulent Treasurescale’s Hoard will become available to you.
| 2-piece | Your damaging spells have a chance to hit a Jackpot!, causing an Upheveal at 100% effectiveness that does not knock enemies up. Casting Breath of Eons always hits a Jackpot! |
|---|---|
| 4-piece | Your Upheavals have a 100% chance to grant Essence Burst. Eruptions cast with Essence Burst deal 25% increased damage. |
Augmentation Evoker Season 1 Tier Set Bonuses
Destroyer’s Scarred Wards is the Augmentation Evoker Tier Set for Season 1 in the War Within. It looks best when used as a WoW Augmentation Evoker transmog for visage form.
| 2-piece | Upheaval deals 30% increased damage and increases the damage of your next 2 Eruption casts by 30%. |
|---|---|
| 4-piece | Ebon Might increases primary stats by an additional 0.4% of your own every 2 sec it remains active, up to 2.0%. |
Collecting a full Tier Set in The War Within Season 3 is time-consuming, difficult, and often stressful. We can make it easier, reach out to us, and get the best Season 3 gear quickly and without the hassle with our Heroic Battle Pass.
Best Crafted Gear for Augmentation Evoker
- Crafted Main Hand — Everforged Dagger with Algari Missive of the Peerless and Blessed Weapon Grip;
- Binding of Binding with Algari Missive of the Peerless;
- Any Low Item Level with Dawnthread Lining and Spark of Omens.
Do not forget to add the best Embellishments for Augmentation Evoker’s crafted items in The War Within. Soon, we will update this section with the best options.
Best Consumables for Augmentation Evoker
Consumables are truly essential when it comes to enhancing your damage, healing, or overall performance.
| Type | Best |
|---|---|
| Flask | Flask of Tempered Mastery –Flask of Alchemical Chaos |
| Combat Potion | |
| Health Potion | |
| Weapon Buff | |
| Augment Rune | |
| Food | |
| Diamond | |
| Other Gems | Deadly Onyx Quick Ruby |
Best Augmentation Evoker Enchants
| Slot | Best Enchant |
|---|---|
| Weapon | |
| Cloak | |
| Chest | |
| Bracers | |
| Legs | |
| Boots | |
| Ring – Regular | |
| Ring – Cursed |
Augmentation Evoker End-Game
When you enter the end-game content, there are three options: Raiding, Mythic+, and PvP. You can choose whatever you like, but here are some common tips:
- Raiding is not only an endgame activity but also a part of the storyline and a source of better gear. You should complete at least one Raid to catch the story and not miss out on this part of the content. If you want to have Nerub’ar complete, but you value your free time, our pro players can do this for you with our Heroic Raid service.
- Mythic+ is often considered obligatory, as this activity is the main source of gear, including BiS items. This activity is among the easiest to complete for Great Vault rewards;
- PvP got a slight rework in The War Within. Now, you no longer get Vault rewards for PvP activities, but the process of acquiring PvP gear has also changed, so you have a lot of new things to explore.
We strongly advise delving into our dedicated guides about end-game activities. You can start with our The War Within Mythic+ Guide. For more information about the latest TWW news, check the World of Warcraft section of our Guide portal.
Best Races for Augmentation Evokers
Choosing the best race for Augmentation Evoker WoW The War Within
is easy, as only Dracthyr can become an Evoker, both for the Horde and the Alliance.
The difference between them is only that Alliance Dracthyrs are the Obsidian Warders, while Horde Dracthyrs are the Dark Talons. Their racials are the same, including Glide, Soar, Discerning Eye, Familiar Skies, and others.
Improving as Augmentation Evoker
Many players, especially new ones, usually make common mistakes or ask similar questions about how to improve their class and spec gameplay. For Augmentation Evokers, we prepared this exact section.
Prescience Issue
Many Augmentation Evoker players, especially first-time players, are wondering: “Whom should I target with Prescience?” So, it is recommended to apply Prescience at the target that will inflict the highest amount of damage throughout the duration of those buffs.
By doing so, you ensure that Prescience benefits are used most efficiently. Usually, you will apply it to your DPS. Below we have organized classes into groups, depending on their qualities and capability to be a good target:
Strong Opener at the Start of Encounters
- Unholy Death Knight;
- Arcane Mage;
- Devastation Evoker;
- Enhancement Shaman.
2-Minute Classes
These specs are chosen considering the advantages two-minute cycle of Breath of Eons.
- Frost Death Knight;
- Devastation Evoker;
- Marksmanship Hunter;
- Shadow Priest.
Overall Good Options
- Destruction Warlock;
- Frost Mage;
- Fire Mage;
- Demonology Warlock.
Time Skip or Intervowen Threads
Time Skip appears to be the superior choice in long encounters like Raid bosses or Mythic+ dungeons. It enables you to maximize the benefits of your Breath of Eons burst window as it grants extra casts of Empower abilities, prolonging the effects of Ebon Might, and allowing you to have up to four Shifting Sands buffs active simultaneously.
Empower Spells
As an Augmentation Evoker, it is typically recommended to empower Fire Breath to its maximum Rank to fully leverage the advantages of Leaping Flames. But, keep in mind that sometimes you benefit more from casting a Rank 1 ability more times during a fight, than casting a few high-Rank Empower abilities.
Easy Way to Rank 1 Empower
There is a simple method to quickly achieve Rank 1 Empower based on your keybind settings.
- For the Press and Hold setting, you can swiftly activate Rank 1 Empower by pressing your keybind and promptly releasing it. This prompt release will cause the ability to trigger as soon as it reaches Rank 1.
- On the other hand, if you have the Press and Tap setting enabled, you can achieve the same effect by pressing your keybind twice in rapid succession. This action will initiate the ability as soon as it reaches Rank 1.
Best Profession for Augmentation Evoker
Evokers, and Augmentation spec as well, are good gatherers due to their racial abilities and in-built Skyriding feature. So, you can choose one gathering and one crafting prof to contribute from them.
Such pairs can be Mining + Blacksmithing, Skinning + Leatherworking, or Herbalism + Alchemy.
Though the system of mastering the profession skill was positively reworked, it still takes time to level up. If you want to speed up this process, obtain the Council of Dornogal Renown and receive profession knowledge items, gear, cosmetics, and more.
Augmentation Evoker Macros
If you are looking for a way to improve your skills aside from the tips above, try to use Macros. They help to make casting easier and more convenient, so it may help you to become a better Evoker player.
In conclusion, the Augmentation Evoker is a powerful and versatile DPS class that brings cool buffs to its team. With their outstanding abilities and group utility, any raid or dungeon will be a piece of cake. We hope that our Augmentation Evoker Guide WoW was helpful and that you’ve learned everything you wanted about changes, abilities, rotation, and more.Augmentation Evoker Macros
#showtooltip
/cast [@mouseover, help, nodead] [] Emerald Blossom
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/cast [@mouseover, help, nodead] [] Rescue
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/cast [@mouseover, help, nodead] [] Verdant Embrace
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/cast [@mouseover, help, nodead] [] Cauterizing Flame
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/cast [@mouseover, help, nodead] [] Prescience
#showtooltip
/cast [@mouseover, help, nodead] [] Blistering Scales
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/cast [@mouseover, help, nodead] [] Spatial Paradox




















