World of Warcraft The War Within has brought some delightful changes to the game with patch 11.0.2. Aside from new WoW Retail content, raids, Mythic+, and tier sets, we get to know Hero Talents. What are those? A complicated system of new talents or opportunities for players to customize a preferred playable class? Let’s find out in our The War Within Hero Talents Guide.
What Are Hero Talents?
Hero Talents are the new WoW The War Within feature, representing a new, self-contained talent tree for each spec. Players who reach level 71 will be able to unlock the feature of Hero Talent choice and claim new talents level from level till lvl 80. This Tree offers unique brand-new talents to enhance each of the new, reworked, or existing class abilities and spec talents.
Each character can activate one Hero Tree at a time, with the flexibility to switch between them similar to how class talents are currently managed. There are three Hero Trees available per class, except for Druids, who have four, and Demon Hunters, who have two.
Hero Talents Overview

New Hero Talents were just introduced for WoW The War Within expansion. They serve to add extra variability to the player’s choices, as well as new powers and class fantasies. The new tree can be found in between spec-tree and class-tree talents. Some of the newest Hero Talents synergize with already-known specialization talents.
Though the goal for Hero Talents is to grant an option to make a unique build and allow freedom to choose in World of Warcraft, we anticipate the upcoming optimized Hero Talent Builds with predetermined choices for Hero talents from pro players to appear. These talents will most likely become a permanent addition to Best Talent Builds in TWW. Anyhow, talent calculators will come in handy very soon.
Also, the talents in the new hero spec trees are mostly passive-buff-oriented. There won’t be button bloat, which is disliked by a massive WoW player base, and you won’t have to plan your key binds. But still, you will enjoy all the benefits: additional damage, including Nature damage of Magic damage, empowered critical strikes from spells, etc. Some active abilities can still be found in several Hero trees.
Each playable class was subdivided into Hero specs. Here’s the full list of them:
| Hero Specs List | |||
|---|---|---|---|
| Death Knight | Demon Hunter | Druid | Evoker |
| Rider of the Apocalypse San’layn Deathbringer | Aldrachi Reaver Fel-Scarred | Keeper of the Grove Elune’s Chosen Wildstalker Druid of the Claw | Chronowarden Ruby Adept Scalecommander |
| Hunter | Mage | Monk | Paladin |
| Sentinel Pack Leader Dark Ranger | Sunfury Frostfire Spellslinger | Master of Harmony Conduit of the Celestials Shado-Pan | Lightsmith Herald of the Sun Templar |
| Priest | Rogue | Shaman | Warlock |
| Voidweaver Oracle Archon | Deathstalker Trickster Fatebound | Stormbringer Farseer Totemic | Soul Harvester Hellcaller Diabolist |
| Warrior | |||
| Colossus Slayer Mountain Thane | |||
How many Hero Talents are there?
So, the careful study has shown, that each class got 3 new Hero Talent Trees. Each spec within the class can choose between 2 specified trees. The talent system within all of the trees is the same. Have a look at this detailed table, outlining the information in numbers:
| Total Amount of Trees | Trees Available for 1 spec | Talent Points Available | Talents within a Tree | Choice Nods within a Tree |
|---|---|---|---|---|
| 39 | 2 | 10 | 14 | 4 |
For instance, all Warriors can select from the Slayer, Colossus, and Mountain Thane trees:
- The Fury specialization can choose between Mountain Thane and Slayer;
- Protection can opt for Mountain Thane and Colossus;
- Arms can choose between Colossus and Slayer.
In a nutshell, the World of Warcraft Hero Talents system is straightforward. It will likely add some fun to the gameplay, as lots of regular talents will be affected, allowing us to test something new. The laconic WoW TWW Hero Talents Tree shouldn’t become a burden, as all the talents are clear and simple, yet strong.
We offer you the opportunity to get ready for the Hero Talents exploration and ask our pro team for a Power Leveling service. Level up fast and become one of the first players to unlock Hero Tree access at level 71.
Revealed Hero Talents
Since the reveal of The War Within Hero Talents, Blizzard has been dropping sneak peeks of the new WoW talent trees bit by bit. We’ve rounded up all the known info for each class for you. The Hero Trees are added to the current talent trees and will also use talent points to pick talent.
Death Knight
Deathbringer Tree meets us with Reaper’s Mark, which afflicts enemies with a stacking debuff that boosts Shadow and Shadowfrost damage. When Reaper’s Mark expires or is detonated, it enhances Marrowrend casts. A very pleasant novelty for damage dealers.
Raider’s champion is the first bound talent in the Rider of the Apocalypse Tree. This talent serves as a booster for other talents from the tree. Also, it grants a chance to summon a Horsemen when spending runes.
Vampiric Strike in the San’layn Tree provides impressive enhancements to Blood and Unholy DK’s in The War Within. This talent gives us some kind of vampirism, healing us for 3% of max HP for Blood DK, and 5% for Unholy spec. An endless hunger strengthens the San’layn DKs.
Note: The presented talents are subject to change/replacementDeath Knight Hero Talents
Demon Hunter
The newly created Aldrachi Reaver Tree introduces us to Art of the Glaive, a talent that enhances glaive abilities consuming Soul Fragment. We acquire the damage increase and additional effects to glaive throws. They should be even more appreciated in rotation than before.
Fel-Scarred Tree has Demonsurge as an opener. This talent augments demon-based abilities. What is even more important, it increases the demonic attack power and provides a chance to explode with Fel AoE damage during combat.
Note: The presented talents are subject to change/replacementDemon Hunter Hero Talents
Druid
In the Druid of the Claw Tree, we start with Ravage, a talent that significantly boosts finishing moves. With this talent active, we gain the increase of damage done by physical attacks and enhance the ferocity of the druid in combat.
The Elune’s Chosen Tree presents us first-row Boundless Moonlight for Balance and Guardian specs. This talent increases the damage and reach of moon-based spells, allowing them to damage enemies effectively.
The Keeper of the Grove Tree delivers us the Dream Surge, a talent that augments healing and supportive abilities for Resto Druids and grants a chance to explode an enemy to Balance spec.
And finally, the Wildstalker Tree shows us the Thriving Growth talent. It allows to deal 135% Bleed damage to the enemy for Feral and Restoration specs and heal the friendly target for 120%
Note: The presented talents are subject to change/replacementDruid Hero Talents
Evoker
Chrono Flame in the Chronowarden Tree enhances Evoker spells with Bronze magic, and repeats 15% of the damage or healing from your character.
Engulf is the first mandatory talent in the Flameshaper Tree. This talent not only enhances direct damage but also boosts the healing spells, depending on the type.
Mass Disintegrate in the Scalecommander Tree unleashes a wave of destructive energy, disintegrating multiple foes simultaneously. Your next Disintegrate hit up to 3 targets. If it hits fewer than 3 targets, Disintegrate’s damage is boosted by 25% for each missing target.
Note: The presented talents are subject to change/replacementEvoker Hero Talents
Hunter
For the Hunter’s Dark Ranger Tree, Black Arrow is the initial talent. It primarily enhances the Shadow Damage from this spell.
The Pack Leader Tree features Vicious Hunt talent, which allows for more coordinated Hunter&Pet work and increases the massive damage output.
Sentinel talent in the Sentinel Tree allows triggering an implosion when Sentinel is used and the stacks are >3, thus dealing Arcane damage to the target.
Note: The presented talents are subject to change/replacementHunter Hero Talents
Mage
Frostfire Mastery in the Frostfire Tree boosts your haste with Fire spells and Mastery with Frost spells, stacking up to six times.
The first talent — Splintering Sorcery — in the Spellslinger Tree conjures Arcane Splinters or Frost Splinters when consuming Nether Precision or Winter’s Chill, dealing direct and periodic damage to targets.
Spellfire Spheres in the Sunfury Tree conjure Spellfire Spheres that increase your spell damage each time you cast specific spells or consume Hot Streak, stacking up to three times.
Note: The presented talents are subject to change/replacementMage Hero Talents
Monk
Celestial Conduit in the Conduit of the Celestials Tree channels the power of the August Celestials, dealing significant Nature damage to enemies and healing allies in combat within range, with increased potency per target struck.
Aspect of Harmony in the Master of Harmony Tree stores vitality from damage and healing, enhancing your spells and abilities with additional healing or damage for a duration after casting Thunder Focus Tea or Celestial Brew.
Flurry Strikes in the Shado-Pan Tree generate Flurry Charges based on your damage dealt, which are unleashed to deal substantial Physical damage for every 400 energy spent.
Note: The presented talents are subject to change/replacementMonk Hero Talents
Paladin
Dawnlight in the Herald of the Sun Tree works as an empower spell, boosting your next two Holy Power abilities after casting specific spells, dealing Radiant damage, or healing over 8 seconds, with a portion radiating to nearby targets.
Holy Bulwark in the Lightsmith Tree grants a friendly target an absorb shield that increases over time and transforms into a Sacred Weapon after use. This tree was created specifically for those templars, who have trained masterful control over the Light.
Light’s Guidance in the Templar Tree temporarily replaces key abilities with Hammer of Light, delivering substantial Holy damage to primary and nearby enemies, while summoning Empyrean Hammers to strike additional targets.
Note: The presented talents are subject to change/replacementPaladin Hero Talents
Priest
Power Surge meets us in the Archon Tree and enhances Halo, causing it to cast additional Halos at full effectiveness and increase its radius by 10 yards.
Then, being an initial talent Premonition in the Oracle Tree, it provides a rotating set of spells that reduce cooldowns, enhance healing, or grant protective shields, adapting to different combat situations.
Entropic Rift is a nice talent in the Voidweaver Tree, which opens a rift following the enemy for 8 seconds, dealing consistent Shadow damage to any enemy in its path.
Note: The presented talents are subject to change/replacementPriest Hero Talents
Rogue
Deathstalker’s Mark is the first talent to be chosen in the Deathstalker Tree. The talent applies stacks when attacking from Stealth, which increases the power of combo points spenders.
Hand of Fate in the Fatebound Tree flips a Fatebound Coin with each finishing move. Additionally, you gain increased damage or deal Cosmic damage, with effects that intensify if the same face is flipped consecutively.
An Unseen Blade in the Trickster Tree is a talent for Subtlety and Outlaw specs. When Unseen Blade, strikes, it applies a debuff that increases damage taken and prevents enemies from parrying.
Note: The presented talents are subject to change/replacementRogue Hero Talents
Shaman
Here, in the Farseer Tree for Elemental and Restoration specs, Call of the Ancestors summons an Ancestor for 6 seconds when casting specific spells, mirroring your healing or damaging abilities.
Tempest in the Stormbringer Tree replaces your next Lightning Bolt with Tempest after spending a set amount of Maelstrom, dealing significant Nature damage to the target and nearby enemies.
Lastly, the Surging Totem in the Totemic Tree summons a totem that deals Physical damage or enhances Healing Rain, providing powerful area-of-effect benefits for a set duration. For Restoration spec, it replaces Healing Rain.
Note: The presented talents are subject to change/replacementShaman Hero Talents
Warlock
Diabolic Ritual in the Diabolist Tree activates upon spending a Soul Shard on a damaging spell. Then, it reduces its duration with each additional shard spent, and culminates in summoning a powerful demon.
Wither in the Hellcaller Tree replaces Corruption or Immolate with a curse. The abovementioned curse deals immediate and periodic Shadowflame damage, generating Soul Shard Fragments.
Demonic Soul in the Soul Harvester Tree allows detection of Succulent Souls in generated Soul Shard. This nice talent empowers key spells by reducing their cost, summoning extra minions, or increasing damage.
By the way, Warlocks are professional summoners, and their pets appear often in raids and dungeons. Unlock Pet Customization with our team and enjoy the class even more.
Note: The presented talents are subject to change/replacement Hero Talents
Warrior
Now, the first talent we meet for Colossus Warriors is the Demolish in the Colossus Tree. It unleashes a series of powerful strikes and deals heavy damage to your target and nearby enemies.
Lightning Strikes in the Mountain Thane Tree gives Thunder Clap, Raging Blow, and Execute a chance to deal moderate Nature damage with lightning bolts, with increased frequency during Avatar.
Slayer’s Dominance in the Slayer Tree causes your attacks to have a high chance of dealing extra damage. They can also apply a debuff that increases the damage of your next Execute, stacking up to three times.
Note: The presented talents are subject to change/replacementWarrior Hero Talents
So, the World of Warcraft Hero Talents, presented for patch 11.0.0, will most likely become a game-changer. This fresh talent tree brings a ton of mechanics and synergies that seriously up the ante for each class. Whether you’re looking to max damage in solo and competitive content or tank hits like a boss, these talents will align with your playstyle perfectly. We are yet to see the major effect, but currently, it seems to be a truly reasonable invention.












