Home World of Warcraft Kyrian Covenant

In less than 2 weeks, players will step into the world behind the veil. Once we venture into the Shadowlands, Kyrian Covenant is the first one that we’ll cross our paths with. First of all, it is necessary to understand what a Covenant is, after which we will find out what features the Kyrian covenant brings to the table.

What are the Covenants?

Each of the four afterlife realms is controlled by the powerful Covenants: Kyrian, Necrolords, Night Fae, Venthyr. Each covenant has its own responsibilities and purpose in the afterlife. While souls of the dead are judged and assigned to the Covenants by the Arbiter, the player’s characters, being living mortals in the afterlife realm, have freedom of choosing the Covenant to align with, based only on your preference. Choosing a Covenant will have significant consequences and affect the game, as you bind yourself to the Soulbinds of the Covenant, get access to the class-specific ability, and proceed with the storyline and campaign specific to that Covenant, similar to the BFA War Campaign, which was based on your Faction. While changing Covenants is not so difficult, proving yourself worthy if you want to return to previously abandoned Covenant might prove much more complicated.

Who are the Kyrian?

The Kyrian are the angelic guardians of the afterlife, whose responsibility is to bring souls of the dead from the physical realm to the Shadowlands. If that sounds familiar to you and reminds you of the Val’kyr, this is not a coincidence. Val’kyrs we know and familiar with are designed and created by Odyn after he gazed into the Shadowlands and was inspired by the Kyrian.

Living beings have wished to become something greater than themselves since time immemorial. Souls deemed noble enough can prove themselves in Bastion, land of pristine spires and crystalline skies, where those who surpass their trials earn the honor of ascension to a higher calling beside the Archon, first among the winged kyrians.

The kyrians are eternal beings who draw only the most accomplished, principled, and pure into their ranks. But, as souls plunge into the Maw and upheaval rocks the Shadowlands, scores of aspiring kyrians find that they are unable to continue their journey to ascension. With the number of kyrians dwindling, their charge to ferry souls to eternity is in jeopardy. Will the Archon’s devoted stand together, or will this test of faith sunder their shining kingdom?

Those souls entrusted to the covenant are dedicated to serving others, severed of their ties to the mortal lives and weaknesses in an Ascension process. Righteous, focused on the mission, the Kyrian Covenant resides in Bastion.mortal lives

Kyrian Covenant Sanctum: Elysian Hold

Elysian Hold

Elysian Hold is the Kyrian Covenant Sanctum – an activity hub where players can access such features as the Anima Conductor, the Scouting Map, the Transport  Network, and the Path of Ascension. And it is here where you will select and change the Kyrian Covenant Soulbinds.

To get into Elysian Hold you will have to finish the Covenant Choice questline, choose the Kyrian Covenant and proceed with the Among the Kyrian quest.

Sanctum Areas include:

newest iteration

Scouting Table – access the Adventures, newest iteration of Missions with the offline progression. Available on the Mobile Companion App!

Anima Conductor – allows to direct anima streams to the key areas in the covenant’s zone, giving access to special tasks and bonuses.

Transport Network – allows instant travel to key areas around the Bastion using the Eternal Gateway.

The Path of Ascension – a mini-game tied to Soulbinds, where you will send them to fight various bosses that you capture and bring to the Arena.

Kyrian Covenant Bonuses

Joining the Covenant grant access to the Covenant signature ability and class-specific ability, along with other unique rewards. Members of the Covenant will receive two new abilities in total – one signature ability, which is the same for any class in the Covenant, and one class-specific ability.

Kyrian Special Ability

Summon Steward – Call your steward to bring you a Phial of Serenity that can be consumed to restore 20% health and remove all Curse, Disease, Poison, and Bleed effects. Your Steward additionally offers access to a selection of useful amenities for 4 min.

Mentioned amenities are nothing other than anima powers:

  • Bottomless Chalice – Your Steward also provides Phials of Serenity for your allies.
  • Darksight Orbs  – Your Steward can now hunt for materials within Torghast.
  • Flail of Merkur – Your Steward’s Phial of Serenity refreshes the cooldown of Elysian Decree.
  • Flattered – Have your steward give a compliment to a friend!
  • Haven’s Breath – Your Steward’s Phial of Serenity refreshes the cooldown of Weapons of Order.
  • Kyrian Armaments – Summons a steward to retrieve the stolen item, gaining reputation with the denizens of Bastion.
  • Kyrian Warhelm  – Your Steward’s Phial of Serenity refreshes the cooldown of Spear of Bastion.
  • Parliament Stone – Your Steward cheers you on, increasing your movement speed by 35%.
  • Phial of Light – Your Steward’s Phial of Serenity now restores an additional 40% of your health.
  • Phial of Mastery – Increase mastery by 50%.
  • Phial of Pain – Your Steward’s Phial of Serenity increases damage and healing by 40% for 15 sec.
  • Venerable Kyrian Defender – Summons a steward to retrieve the stolen item, gaining a large amount of reputation with the denizens of Bastion.

Players can swap between one of three stewards:

Pico: A clarinet player who toots as much as he hoots!

Farra: This hammer-wielding Steward isn’t afraid of a fight; just look at her splinter a training dummy!

Bumos: A baker at heart, Bumos has a confection to make – he always has a slice of cake or two ready for you!

The chosen steward will grow in power along with you as you progress through the Covenant Campaign, eventually learning how to craft special items in the Path of Ascension.

Kyrian Class Abilities

To learn which Covenant abilities are best for your class in Raid, Mythic+, and PvP, take a look at our guide.

Death Knight

Shackle of the Unworthy: Admonish your target for their past transgressions, reducing the damage they deal to you by 5% and dealing Arcane damage over 14 sec. While Shackle the Unworthy is active on an enemy, Each Rune spent with attacks reduces its cooldown by 4 sec. 

1 Rune cost, Instant cast, 30 yd range, 1 min cooldown.

Demon Hunter

Elysian Decree: Place a Kyrian Sigil at the target location that activates after 2 sec. Detonates to deal Arcane damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil. 

30 yd range, Instant cast, 1 min cooldown.


Kindred Spirits: Form a bond with an ally. Every 1 min, you may empower the bond for 10 sec, granting you an effect based on your partner’s role, and granting them an effect based on your role. 

Guardian –  Kindred Protection: Protect your bonded partner, redirecting 40% of the damage they take to you unless you fall below 20% health. 

RestorationKindred Focus: Focus on your bonded partner, replicating 30% of all healing you deal onto them. 

Balance/Feral –  Kindred Empowerment: Energize your bonded partner, granting them 30% of your damage as additional damage or absorption. 

2% base mana, 2.5-sec cast.


Resonating Arrow: Fire a resonating arrow to the target location that deals Arcane damage to any enemy in the area, and fill the area with echoing anima for 10 sec. The effect causes your attacks to ignore the line of sight to enemies in the area, and you have a 30% increased critical strike chance against them. Leaving the area of echoing anima will still allow the hunter to ignore the line of sight towards the enemy for 4 sec.

40 yd range, Instant cast, 1 min cooldown.


Radiant Spark: Conjure a radiant spark that causes Arcane damage instantly and additional damage over 10 sec. The target takes 10% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells.

2% of base mana, 1.5-sec cast, 40 yd range, 30-sec cooldown.


Weapons of Order: For the next 30 sec, your Mastery is increased by:

Brewmaster – 10%. Keg Smash cooldown is reset instantly and enemies hit by Keg Smash take 8% increased damage from you for 10 sec, stacking up to 4 times.

Windwalker – 12.5%. Rising Sun Kick reduces Chi costs by 1 for 5 sec, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 sec

Mistweaver – 42%. Essence Font cooldown is reset instantly and heals up to 6 nearby allies on channel start and end.

7% of base mana, Instant cast, 2 min cooldown.


Divine Toll: Instantly cast Holy Shock, Avenger’s Shield, or Judgment on up to 5 targets within 30 yds (based on your current specialization).

15% of base mana. 30 yd range. Instant. 1 min cooldown.


Boon of the Ascended: Draw upon the power of the Ascended for 10 sec, granting you access to Ascended Nova, replacing

Shadow – Mind Flay

Discipline, Holy – Initial: Smite

with Ascended Blast, and increasing movement speed by 50%.

Upon expiration, releases an Ascended Eruption: Explode for up to (210% of Spell power) Arcane damage to enemies and (159% of Spell power) healing to allies within 15 yds, based on a number of targets. Damage and healing increased by 3% for each stack of Boon of the Ascended.

1.5-sec cast, 3 min cooldown.


Echoing Reprimand: Deal (110% of Attack power) Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec. Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points. Awards 2 Combo Points.

10 Energy. Melee Range. Instant. 45-sec cooldown.


Vesper Totem:  Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate (64% of Spell power) Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for (73% of Spell power) health. Casting this ability again while the totem is active will relocate the totem.

10% of base mana. 40 yd range. Instant. 1 min cooldown.


Scouring Tithe: Deal (60% of Spell power) Arcane damage instantly, and (90% of Spell power) over 18 sec. If the enemy dies while affected by Scouring Tithe, you generate 5 Soul Shards. If they survive, Scouring Tithe’s cooldown is refreshed.

2% of base mana. 40 yd range. 2-sec cast. 40-sec cooldown.


Spear of Bastion: Throw a Kyrian spear at the target location, dealing (110% of Attack power) Arcane damage instantly and an additional (120% of Attack power) damage over 4 sec. Deals reduced damage beyond 5 targets. Enemies hit are tethered to Spear of Bastion’s location for the duration. Generates 25 Rage.

25 yd range, Instant cast, 1 min cooldown.

Dungeon Bonuses

Adding even more depth to the covenant choice, every Covenant provides you and your dungeon party various bonuses in the specific Shadowlands dungeons. Members of the Kyrian Covenant can take advantage of the following bonuses:

Spires of Ascension

Venturing further into the dungeon after the first boss, players will find a dead Kyrian on the ground, and those who are part of the Kyrian Covenant can interact with the body to receive the Spear of Destiny. Later, this can be used on a group of adds, hitting and stunning all enemies within 8 yards and making them take 20% additional damage for 10 seconds.

used on a group of adds

The Necrotic Wake

In this dungeon, players can find two Malfunctioning Goliaths. One is located to the right of the first boss, and the second one can be found to the left of the bridge after the first boss.

Malfunctioning Goliaths

Members of the Kyrian Covenant can use their Special Ability Summon Steward near the Goliaths to get a new dialogue option, allowing them to repair and reactivate the goliath. Once activated, Goliath will spawn 5 Anima orbs, one for each party member. Walking over the Orb gives a 60-second buff – Anima Exhaust. Essentially this buff emits an AoE damage pulse 15 times over the minute, so players would want to utilize this buff with a number of enemies nearby.

Kyrian Soulbinds

Players can bind their souls to one of the three Covenant representatives and share their power through soulbind talent trees. Soulbinds provide covenant members with a unique set of traits, each granting small bonuses, such as combat, utility, or defensive benefits, or improving Covenant’s signature ability. To unlock all of the Soulbinds you will have to make progress in the Covenant Campaign. You can always change your Soulbinds for your purposes in rested areas, or, just like with usual talents, by using a Tome of the Clear Mind, all without having to worry about costs for respec.

You can try out different combinations of traits and multiple setups with the Soulbind Calculator.


Being the first Soulbind, Pelagos is acquired automatically upon joining the Covenant. Pelagos offers traits that reduce the cooldown of the Summon Steward services, as well as giving a Mastery boost when using the Kyrian Class ability.

Traits and the conduits offered by Pelagos are as follows:

Row 1 (Free): Combat Meditation – Activating your Kyrian class ability increases your Mastery and occasionally expels Sorrowful Memories. Walking through Sorrowful Memories extends this effect. Combat Meditation may only occur once every 1 min.

Row 2 (Requires 3 Conduits added to the Forge of Bonds) –  A Potency, Finesse, or an Endurance Conduit.

Row 3 (Unlocked at Renown 3): Focusing Mantra – Defeating an enemy lowers the cooldown on your Phial of Serenity by 1 sec.

Road of Trials – Defeating an enemy grants you a 10% movement speed for 20 sec. This effect is increased if defeating a powerful enemy.

Phial of Patience – Phial of Serenity heals you for 35% additional health, but all of its healing is done over 10 sec.

Row 4 (Unlocked at Renown 8) – An Endurance Conduit.

Row 5 (Unlocked at Renown 10): Bond of Friendship – Defeating an enemy reduces the cooldown on your steward’s non-Phial services by 30 sec.

Cleansed Vestments – You have a chance to obtain cleansed cloth and enchanting materials when you kill an enemy that yields experience or honor.

Row 6 (Unlocked at Renown 21) – A Potency Conduit.

Row 7 (Unlocked at Renown 25) – An Endurance Conduit, or a Finesse Conduit.

Row 8 (Unlocked at Renown 30): Let Go of the Past – Using a spell or ability increases your Versatility by 1% for 4 sec. Using another spell or ability increases this amount by 1% when it is not a repeat of the previous spell or ability, stacking to 4%.


Kleia is the second Soulbind that players will acquire in the Kyrian Covenant. Soulbind is unlocked after a few quests proving your loyalty to the Covenant. Kleia improves the Phial of Serenity to give immunity to curse, disease, poison, and bleed effects, as well as providing situational healing by converting critical attacks to healing stacks.

Traits and the conduits offered by Kleia are as follows:

Row 1 (Free): Valiant Strikes – You and your nearby allies’ critical strikes grant you stacks of Valiant Strikes, up to 40. If a nearby ally drops below 50% health, you consume these stacks to heal them for 1% of their maximum health per stack.

Row 2 (Free) –  A Potency Conduit or an Endurance Conduit.

Row 3 (Free): Mentorship – While above 90% health, you increase nearby party members’ maximum health by 5%.

Ascendant Phial – Phial of Serenity renders you immune to Curse, Disease, Poison, and Bleed effects for 15 sec.

Row 4 (Unlocked at Renown 9) – A Finesse Conduit

Row 5 (Unlocked at Renown 13): Cleansing Rites – After 5 sec out of combat, gain a shield for 10% of your maximum health.

Ever Forward – While above 90% health, your mounted movement speed is increased by 10%.

Row 6 (Unlocked at Renown 18) An Endurance Conduit.

Row 7 (Unlocked at Renown 28) – A Potency Conduit, an Endurance Conduit, or a Finesse Conduit

Row 8 (Unlocked at Renown 34): Resonant Accolades – When receiving healing while above 70% health or healing an ally that’s above 70% health, 4% of the healing done is repeated on the target over 5 sec.

Bearer’s Pursuit – Your damaging spells and abilities have a chance to decrease your target’s movement speed by 45% for 20 sec.

Pointed Courage – Chance to critical strike is increased by 1% for every nearby enemy or ally, up to 8%.


Forgelite Prime Mikanikos is the third and final Soulbind of the Kyrian Covenant. To unlock Mikanikos players must complete the Kyrian Covenant Campaign. This Soulbind provides additional crowd control effects by improving the Phial of Serenity and making it knock down the enemies. Other notable spells include summoning Bron, who, yet again, knocks enemies down and then attacks and heals your targets.

Traits and the conduits offered by Mikanikos are as follows:

Row 1 (Free): Bron’s Call to Action – After using 90 damaging or healing spells and abilities, your next spell or ability summons Bron, who knocks enemies back on arrival and then attacks and heals your targets for 30 sec.

Row 2 (Free) –  A Potency Conduit or an Endurance Conduit

Row 3 (Free): Forgelite Filter – When reduced below 35% health, your Phial of Serenity automatically heals you and consumes a charge.

Charged Additive – Phial of Serenity also knocks nearby enemies away from you.

Row 4 (Free) – A Finesse Conduit.

Row 5 (Free): Regenerating Materials – Casting or receiving healing has a chance to improve the remaining durability of your armor. 

Resilient Plumage – Fall damage decreased by 20%, and after taking fall damage, damage you take is reduced by 20% for 15 sec.

Row 6 (Free) – An Endurance Conduit.

Row 7 (Unlocked at Renown 29) – A Potency Conduit, an Endurance Conduit, or a Finesse Conduit.

Row 8 (Unlocked at Renown 31): Soulsteel Clamps – After 5 sec standing still, incoming stun and incapacitate durations are reduced by 30%. Lasts for 5 sec once you start moving.

Hammer of Genesis – Damaging a new enemy grants you 3% Haste for 10 sec, up to 5 stacks.

Sparkling Driftglobe Core – When reduced below 35% health, you stun nearby enemies for 3 sec. This effect may only occur once every 45 sec.

Kyrian Covenant Rewards

Players who choose to align with the Kyrian Covenant may earn various transmogrification, mount, and pet rewards.

Kyrian Transmog Sets

There are four different hues for an armor set, earned through a variety of activities done within the Kyrian Covenant: storyline, earning Renown, progressing through the Path of Ascension, or found through the travel system in the Bastion.

Kyrian Campaign Set

This set will be given out as quest rewards through the Kyrian Campaign. Starting at Chapter 3 of the Covenant storyline, you will earn different pieces through the campaign, by order of completion:

Gloves:  A Proper Reception — Chapter 1: Among the Kyrian

Cloak:  Misguiding Mentors — Chapter 2: Trial of Ascension

Legs:  Ascended — Chapter 2: Trial of Ascension

Wrist:  Phaestus, Genesis of Aeons — Chapter 3: Phaestus, Genesis of Aeons

Belt:  Descended — Chapter 4: Righteous Retribution

Shoulder:  Pursuit of Justice — Chapter 4: Righteous Retribution

Helm:  The Seal of Contrition — Chapter 5: The Seal of Contrition

Feet:  Evil Grubbies — Chapter 6: A Vessel of Ardenweald

Chest:  Her Will, Inflicted — Chapter 7: Closing In

Kyrian Renown Set

This set can be obtained for 1500-4000 Anima from Adjutant Galos, the Kyrian Renown Quartermaster, inside the inner part of Elysian Hold.

You will unlock the following pieces after reaching certain Renown thresholds:

Renown 16: Wrist, Gloves, and Waist — 1500 each piece

Renown 26: Back, Legs, and Boots — 3000 each piece

Renown 32: Helm, Shoulder, and Chest — 4000 each piece

Kyrian Path of Ascension Set – Discordant

The set is purchased from Orluna as an ensemble for 12500 Anima after earning the Path of Ascension achievement Disciple of Humility that requires players to defeat all 10 available boss fights using your Soulbinds.

Transmogrification ensembles are:

ClothEnsemble: Vestments of the Discordant

LeatherEnsemble: Garb of the Discordant

MailEnsemble: Chain of the Discordant

PlateEnsemble: Warplate of the Discordant

Kyrian Path of Ascension Set – Reverent

Also obtained from the Path of Ascension, but it is sort of a Mythic version of the set – to acquire it players must defeat Path of Ascension fights in the hardest difficulty available, the Trial of Humility.

Kyrian Cloaks

There are three tiers of Kyrian Covenant cloaks, each more complex than the previous one:

Tier 1 – Halos

Halo of the Selfless – Reward from the Kyrian Covenant quest Through Glass

Halo of the Harmonious – Sold by Adjutant Galos for 3500 Anima, requires Renown 6
Halo of the Discordant – Sold by Orluna for 3500 Anima, requires the achievement It’s How You Wear It to purchase it

Halo of the Reverent – Obtainable by defeating Path of Ascension fights in the Trial of Humility difficulty

Tier 2 – Sigils

Selfless Sigil of the Archon – Reward from the Kyrian Covenant quest Fallen to Their Vices

Harmonious Sigil of the Archon – Sold by Adjutant Galos

Discordant Sigil of the Archon – Sold by Orluna for 3500 Anima, requires the achievement It’s How You Wear It to purchase it

Reverent Sigil of the Archon – Obtainable by defeating Path of Ascension fights in the Trial of Humility difficulty

Tier 3 – Wings
Selfless Wings of the Ascended – Reward from the Kyrian Covenant quest A New Age

Harmonious Wings of the Ascended – Sold by Adjutant Galos for 3500 Anima, requires Renown 34

Discordant Wings of the Ascended – Sold by Orluna for 3500 Anima, requires the achievement Master of the Path to purchase it

Reverent Wings of the Ascended – Obtainable by defeating Path of Ascension fights in the Trial of Humility difficulty

Kyrian Mounts and Pets

There are two Covenant-specific mounts available for Kyrian Covenant:
Phalynx of Purity – unlocked at Renown level 23

Eternal Phalynx of Purity – unlocked at Renown level 39

The Kyrian pet is a mini-Steward named Ruffle available for purchase from Renown Quartermaster at Renown level 27.


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