Home World of Warcraft Professions Dragonflight Leatherworking Guide

Not so long ago, Blizzard announced the biggest update to World of Warcraft Dragonflight, where we were shown a new combination of race and class, new lands, talent trees, and professions revamp. This guide will focus on the Leatherworking profession, which has the potential to become one of the top gold mining professions due to its highly sought-after products and will also have its own specializations to help players focus on a certain aspect of the craft.

Dragonflight Leatherworking Bonuses & Benefits

Before you start learning this profession, you can briefly review the bonus topics that the profession provides. The most significant of them are described here, but along the course of the guide, you can learn about a few more nice additions:

  • Leatherworking will be a sought-after profession for classes that wear chain mail and armor, now they can make powerful armor themselves up to the level of Mythic raids. Considering the fact, that new class Evoker will definitely be popular, Leatherworking leveling looks promising;
  • Thanks to the new Crafting Orders system, you will be able to make good money in the gold-earning profession. Or you can skip profession leveling and order the equipment you need from another player by transferring reagents to him;
  • Armor kits will provide you with armor boosts that are often needed by different classes;
  • Masterwork Riding Crop – now you will have an item that increases your mount speed by 10%, it is similar to the Carrot on a Stick;
  • Don’t forget about Feral Hide Drums, very useful items in parties without classes with Bloodlust.

Also, you can take the first look at Dragonflight Leatherworking New Crafting Recipes:

  • Allied Legguards of Sansok Khan and Allied Legguards of Sansok Khan – craftable armor items give an interesting group effect called Rallied, which implements the idea that created equipment in Dragonflight can’t only be used to determine item characteristics and levels;
  • Reinforced Armor Kit, Tattered Armor Kit, and Frosted Armor Kit – new armor kits for legs, that can increase Agility and Strength, also Stamina or Armor depending on the type. They are categorized as permanent item upgrades, as an example currently being used in TBC Classic, as opposed to Shadowlands’ chest armor kits;
  • Feral Hide Drums recipe will give the party and raid satisfying Heroism/ Bloodlust buffs. Like the ones in Shadowlands, they give only a 15% speed increase in Haste instead of the 30% in the regular class versions;
  • Leatherworkers also will be able to make toys, some of which are Tuskarr Bean Bag, Gnoll Tent, and Artisan’s Sign.

Dragonflight Leatherworking Changes

A brief look at all the changes that the profession has undergone:

  • Profession specializations are back, but there will be a lot more of them now. Now when you level up, you will be allowed to spend talent points on the skill of your choice;
  • Leatherworking will have its own specialization bonuses, such as a new craft quality rating, and new equipment will also be available that will emphasize crafting skills;
  • Crafting Orders will allow players to place orders for specific items to be crafted by different crafters, even items that become Soulbound upon receipt;
  • The game introduces a new interface designed to help you control various stats;
  • Recrafting gives you the opportunity to recraft the gear that was created on Dragon Isles’. It also allows you to add, remove or replace additional stats in equipment.

Also, Dragonflight has introduced new crafting-specific stats. We will tell you about four knowns to us:

  • Inspiration – you can be inspired (a certain % chance);
  • Resourcefulness – you can use fewer sold reagents (a certain % chance);
  • Multicraft – you can craft additional items (a certain % chance). Will only work with recipes for stackable items;
  • Crafting Speed – and finally, crafting is faster (a certain %).

In order to study all the changes in more detail, you can follow the link to our detailed Dragonflight Professions guide and study it.

Dragonflight Leatherworking Equipment

Now some equipment will be crafted by one profession for another. For example, Blacksmithing will create a set of tools that will be used by other professions and one of them is Titanicium Leatherworks’s Toolset for Leatherworkers.

Thanks to the new interface, you will be able to control some static data, which will contain information about what finishing reagent should be added, if you have any, to increase the skill or Inspiration, as well as information about the rest of your resources. You can improve your equipment by saving on the reagents used. 

When you perform a profession-related action in Dragonflight, your character is visually transformed into special equipment and also provides significant bonuses.

Dragonflight Leatherworking Guide

In addition, each profession now has the equipment, where in most cases there will be 3 slots: one for tools, the other two for accessories. A special equipment slot will also be added, which will allow direct use of your tool, meaning you won’t have to switch from weapon to tool, and most importantly, it won’t take up space in your bag. But all this is available at the level of active participation in the profession. For example, this equipment will not be used for transmog.

Dragonflight Leatherworking Specializations

One of the main features of the Professions Revamp in Dragonflight update is the return of profession specializations. You will now be able to use talent trees that will provide you with more different benefits for your profession.

Leatherworkers have four specializations and can choose one of them or learn all.

Leatherworking Discipline

In this section, we will cover the Leatherworking Discipline, which increases your Inspiration, Resourcefulness, and Multicraft stats, and improves drums and armor kits.

Leatherworking Discipline (30 Points). For each point of this specialization, you gain +1 Crafting Skill by improving your skill at Leatherworking.

  • 1 Point: when you create Leatherworking patterns, you get +5 Crafting Skill for it;
  • 5 Points: you can choose any sub-specialization;
  • 10 Points: when you create Leatherworking patterns, you get +5 Crafting Skill for it;
  • 15 Points: you can choose any sub-specialization;
  • 20 Points: when you create Leatherworking patterns, you get +10 Crafting Skill for it;
  • 25 Points: you can choose any sub-specialization. When you create shaped leather armor patterns, you get +10 Inspiration for it;
  • 30 Points: you can choose the latest sub-specialization to learn. Now Leatherworking crafting is 15% faster. When you craft Leatherworking patterns, you get +15 Inspiration and +15 Resourcefulness.

Shear Mastery of Leather (30 Points). For each point of this specialization, you gain +1 Crafting Skill, improving your ability to get more crafting reagents.

Note: you must have 5 points in Leatherworking Discipline to learn this sub-specialization.

  • 1 Point: when you craft Leatherworking patterns, Resourcefulness will give you back more than 5% of your materials;
  • 5 Points: when you craft Leatherworking patterns, you get +15 Resourcefulness for it;
  • 10 Points: when you craft Leatherworking patterns, Resourcefulness will give you back more than 10% of your materials;
  • 15 Points: when you craft Leatherworking patterns, you get +15 Resourcefulness for it;
  • 20 Points: when you craft Leatherworking patterns, Resourcefulness will give you back more than 10% of your materials;
  • 25 Points: when you craft Leatherworking patterns, you get +15 Resourcefulness for it;
  • 30 Points: when you craft Leatherworking patterns, Resourcefulness will give you back more than 25% of your materials.

Awl Inspiring Works (30 Points). For each point of this specialization, you gain +1 Crafting Skill and even more inspiration when creating Leatherworking patterns.

Note: you must have 5 points in Leatherworking Discipline to learn this sub-specialization.

  • 1 Point: when you craft Leatherworking patterns, Inspiration will give you 5% more Crafting Skill;
  • 5 Points: when you craft Leatherworking patterns, you get +15 Inspiration for it;
  • 10 Points: when you craft Leatherworking patterns, Inspiration will give you 10% more Crafting Skill;
  • 15 Points: when you craft Leatherworking patterns, you get +15 Inspiration for it;
  • 20 Points: when you craft Leatherworking patterns, Inspiration will give you 10% more Crafting Skill;
  • 25 Points: when you craft Leatherworking patterns, you get +15 Inspiration for it;
  • 30 Points: when you craft Leatherworking patterns, Inspiration will give you 25% more Crafting Skill.

Bonding and Stitching (25 Points). For each point of this specialization, you gain +1 Crafting Skill by improving bonding and stitching patterns.

Note: you must have 5 points in Leatherworking Discipline to learn this sub-specialization.

  • 1 Point: when you craft drums, you get +20 Multicraft for it;
  • 5 Points: when you craft bows and professional accessories, you get +10 Inspiration for it;
  • 10 Points: when you craft drums, you get +40 Multicraft for it;
  • 15 Points: when you craft bows and professional accessories, you get +10 Inspiration for it;
  • 20 Points: when you craft drums, Multicraft will give you up to 50% extra items;
  • 25 Points: you learn how to use Illustrious Insight Finishing Reagents. They are able to improve the quality of the crafting of bows and professional accessories.

Curing and Tanning (25 Points). For each point of this specialization, you gain +1 Crafting Skill by improving curing and tanning.

Note: you must have 5 points in Leatherworking Discipline to learn this sub-specialization.

  • 1 Point: When you craft armor kits, you get +20 Multicraft for it;
  • 5 Points: When you are curing and tanning, you get +10 Inspiration for it;
  • 10 Points: When you craft armor kits, you get +40 Multicraft for it;
  • 15 Points: When you are curing and tanning, you get +10 Inspiration for it;
  • 20 Points: When you craft armor kits, Multicraft will give you up to 50% extra items;
  • 25 Points: You learn how to use Lesser Illustrious Insight Finishing Reagents. They are able to improve the quality of the crafting of reagents and armor kits.

Leather Armor Crafting

In this section, we take a look at Leather Armor, which concentrates on crafting higher-quality Leather, new patterns, and more.

Leather Armor Crafting (30 Points). For each point of this specialization, you gain +1 Crafting Skill, improving your skill in creating leather armor.

  • 1 Point: you will learn how to use Optional Reagents they are capable of raising the level of the item on most leather armor patterns;
  • 5 Points: when you make leather armor, you get +5 Inspiration for it;
  • 10 Points: you can choose any sub-specialization;
  • 15 Points: when you make leather armor, you get +5 Resourcefulness for it;
  • 20 Points: you can choose the latest sub-specialization to learn;
  • 25 Points: when you make leather armor, you get +5 Inspiration for it;
  • 30 Points: now Armor Crafting is 15% faster. When you make leather armor, you get +15 Inspiration and +15 Resourcefulness for it.

Shaped Leather Armor (30 Points). For each point of this specialization, you gain +1 Crafting Skill, improving your skill in creating shaped leather armor for chests, heads, shoulders, and wrists.

Note: you must have 10 points in Leather Armor Crafting to learn this sub-specialization.

  • 1 Point: you’ll learn how to use Optional Reagents that will help determine secondary stats on many shaped leather armor patterns;
  • 5 Points: when you make shaped leather armor patterns, you get +10 Inspiration for it;
  • 10 Points: you can choose any sub-specialization;
  • 15 Points: when you make shaped leather armor patterns, you get +10 Resourcefulness for it;
  • 20 Points: you can choose any sub-specialization;
  • 25 Points: when you make shaped leather armor patterns, you get +10 Inspiration for it;
  • 30 Points: you can choose the latest sub-specialization to learn. You’ll learn how to use Curing Agent Finishing Reagents on shaped leather armor patterns.

Chestpieces (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating leather chest armor.

Note: you must have 10 points in Shaped Leather Armor to learn this sub-specialization.

  • 1 Point: when you make leather chest armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make leather chest armor, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft a Life-Bound Chestpiece;
  • 15 Points: when you make chest armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on leather chest armor patterns.

Helms (20 Points). For each point of this specialization you gain +1 Crafting Skill, becoming an expert in creating leather helms.

Note: you must have 10 points in Shaped Leather Armor to learn this sub-specialization.

  • 1 Point: when you make leather helms, you get +5 Crafting Skill for it;
  • 5 Points: when you make leather helms, you get +5 Crafting Skill for it;
  • 10 Points: you need to learn how to craft a Life-Bound Cap;
  • 15 Points: when you make leather helms, you get +10 Crafting Skill for it;
  • 20 Points: you need to learn how to use Illustrious Insight Finishing Reagents on leather helms.

Shoulderpads (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating leather chest armor.

Note: you must have 10 points in Shaped Leather Armor to learn this sub-specialization.

  • 1 Point: when you make leather shoulder armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make leather shoulder armor, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft a Life-Bound Shoulderpads;
  • 15 Points: when you make leather shoulder armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on leather shoulder armor patterns.

Wristwraps (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating leather shoulder armor.

Note: you must have 10 points in Shaped Leather Armor to learn this sub-specialization.

  • 1 Point: when you make leather wrist armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make leather wrist armor, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft a Life-Bound Bindings;
  • 15 Points: when you make leather wrist armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on leather wrist armor patterns.

Embroidered Leather Armor (30 Points). For each point of this specialization, you gain +1 Crafting Skill, improving your skill in creating embroidered leather armor for chests, heads, shoulders, and wrists.

Note: you must have 10 points in Leather Armor Crafting to learn this sub-specialization.

  • 1 Point: you learn how to use Optional Reagents that will help determine secondary stats on many embroidered leather armor patterns;
  • 5 Points: when you make embroidered leather armor patterns, you get +10 Inspiration for it;
  • 10 Points: you can choose any sub-specialization;
  • 15 Points: when you make embroidered leather armor patterns, you get +10 Resourcefulness for it;
  • 20 Points: you can choose any sub-specialization;
  • 25 Points: you can choose any sub-specialization. When you make embroidered leather armor patterns, you get +10 Inspiration for it;
  • 30 Points: you can choose the latest sub-specialization to learn. You need to learn how to use Curing Agent Finishing Reagents on embroidered leather armor patterns.

Boots (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating leather foot armor.

Note: you must have 10 points in Embroidered Leather Armor to learn this sub-specialization.

  • 1 Point: when you make leather foot armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make leather foot armor, you get +5 Crafting Skill for it;
  • 10 Points:  you learn how to craft a Life-Bound Boots;
  • 15 Points: when you make foot armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on leather foot armor patterns.

Belts (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating leather waist armor.

Note: you must have 10 points in Embroidered Leather Armor to learn this sub-specialization.

  • 1 Point: when you make leather waist armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make leather waist armor, you get +5 Crafting Skill for it;
  • 10 Points: you can learn how to craft a Life-Bound Belt;
  • 15 Points: when you make leather waist armor, you get +10 Crafting Skill for it;
  • 20 Points: you can learn how to use Illustrious Insight Finishing Reagents on leather waist armor.

Gloves (20 Points). For each point of this specialization you gain +1 Crafting Skill, becoming an expert in creating leather gloves armor.

Note: you must have 10 points in Embroidered Leather Armor to learn this sub-specialization.

  • 1 Point: when you make leather gloves, you get +5 Crafting Skill for it;
  • 5 Points: when you make leather gloves, you get +5 Crafting Skill for it;
  • 10 Points: you can learn how to craft a Life-Bound Bindings;
  • 15 Points: when you make leather gloves, you get +10 Crafting Skill for it;
  • 20 Points: you can learn how to use Illustrious Insight Finishing Reagents on leather glove patterns.

Legguards (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating leather leg armor.

Note: you must have 10 points in Embroidered Leather Armor to learn this sub-specialization.

  • 1 Point: when you make leather leg armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make leather leg armor, you get +5 Crafting Skill for it;
  • 10 Points: you can learn how to craft Life-Bound Trousers;
  • 15 Points: when you make leather leg armor, you get +10 Crafting Skill for it;
  • 20 Points: you can learn how to use Illustrious Insight Finishing Reagents on leather leg armor patterns.

Mail Armor Crafting

In this section, we take a look at Mail Armor, which concentrates on crafting higher quality Mail pieces, new patterns, and more.

Mail Armor Crafting (30 Points). For each point of this specialization, you gain +1 Crafting Skill, improving your skill in creating mail armor.

  • 1 Point: you learn how to use Optional Reagents they are capable of raising the level of the item on most mail armor patterns;
  • 5 Points: when you make mail armor, you get +5 Inspiration for it;
  • 10 Points: you can choose any sub-specialization;
  • 15 Points: when you make mail armor, you get +5 Resourcefulness for it;
  • 20 Points: you can choose the latest sub-specialization to learn;
  • 25 Points: 2hen you make mail armor, you get +5 Inspiration for it;
  • 30 Points: now Armor Crafting is 15% faster. When you make mail armor, you get +15 Inspiration and +15 Resourcefulness for it.

Large Mail (30 Points). For each point of this specialization you gain +1 Crafting Skill, improving your skill in creating large mail armor for chests, legs, heads and wrists.

Note: you must have 10 points in Mail Armor Crafting to learn this sub-specialization.

  • 1 Point: you can learn how to use Optional Reagents that will help determine secondary stats on many chainmail patterns;
  • 5 Points: when you make chainmail patterns, you get +10 Inspiration for it;
  • 10 Points: you can choose any sub-specialization;
  • 15 Points: when you make chainmail patterns, you get +10 Resourcefulness for it;
  • 20 Points: you can choose any sub-specialization;
  • 25 Points: you can choose any sub-specialization. When you make chainmail patterns, you get +10 Inspiration for it;
  • 30 Points: you can choose the latest sub-specialization to learn. You learn how to use Curing Agent Finishing Reagents on large chainmail patterns.

Mail Shirts (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating mail chest armor.

Note: you must have 10 points in Large Mail to learn this sub-specialization.

  • 1 Point: when you make mail chest armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make mail chest armor, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft a Flame-Touched Chainmail;
  • 15 Points: when you make mail chest armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on mail chest armor patterns.

Mail Helms (20 Points). For each point of this specialization you gain +1 Crafting Skill, becoming an expert in creating mail helms.

Note: you must have 10 points in Large Mail to learn this sub-specialization.

  • 1 Point: when you make mail helms, you get +5 Crafting Skill for it;
  • 5 Points: when you make mail helms, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft a Flame-Touched Helmet;
  • 15 Points: when you make mail helms, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on mail helms.

Shoulderguards (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating mail shoulder armor.

Note: you must have 10 points in Large Mail to learn this sub-specialization.

  • 1 Point: when you make mail shoulder armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make mail shoulder armor, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft a Flame-Touched Spaulders;
  • 15 Points: when you make mail shoulder armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on mail shoulder armor.

Bracers (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating mail wrist armor.

Note: you must have 10 points in Large Mail to learn this sub-specialization.

  • 1 Point: when you make mail wrist armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make mail wrist armor, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft a Flame-Touched Cuffs;
  • 15 Points: when you make mail wrist armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on mail wrist armor patterns.

Intricate Mail (30 Points). For each point of this specialization you gain +1 Crafting Skill, improving your skill in creating intricate mail armor for the hands, feet, shoulders and waist.

Note: you must have 10 points in Mail Armor Crafting to learn this sub-specialization.

  • 1 Point: you learn how to use Optional Reagents that will help determine secondary stats on many intricate chain armor patterns;
  • 5 Points: when you make intricate chain armor patterns, you get +10 Inspiration for it;
  • 10 Points: you can choose any sub-specialization;
  • 15 Points: when you make intricate chain armor patterns, you get +10 Resourcefulness for it;
  • 20 Points: you can choose any sub-specialization;
  • 25 Points: when you make intricate chain armor patterns, you get +10 Inspiration for it;
  • 30 Points: you can choose the latest sub-specialization to learn. You learn how to use Curing Agent Finishing Reagents on intricate chain armor patterns.

Greaves (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating mail leg armor.

Note: you must have 10 points in Intricate Mail to learn this sub-specialization.

  • 1 Point: when you make mail leg armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make mail leg armor, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft Flame-Touched Legguards;
  • 15 Points: when you make mail leg armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on mail leg armor.

Gauntlets (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating mail gloves.

Note: you must have 10 points in Intricate Mail to learn this sub-specialization.

  • 1 Point: when you make mail gloves, you get +5 Crafting Skill for it;
  • 5 Points: when you make mail gloves, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft a Flame-Touched Handguards;
  • 15 Points: when you make mail gloves, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on mail gloves patterns.

Belts (20 Points). For each point of this specialization you gain +1 Crafting Skill, becoming an expert in creating mail waist armor.

Note: you must have 10 points in Intricate Mail to learn this sub-specialization.

  • 1 Point: when you make mail waist armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make mail waist armor, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft a Flame-Touched Chain;
  • 15 Points: when you make mail waist armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on mail waist armor patterns.

Boots (20 Points). For each point of this specialization, you gain +1 Crafting Skill, becoming an expert in creating mail foot armor.

Note: you must have 10 points in Intricate Mail to learn this sub-specialization.

  • 1 Point: when you make mail foot armor, you get +5 Crafting Skill for it;
  • 5 Points: when you make mail foot armor, you get +5 Crafting Skill for it;
  • 10 Points: you learn how to craft Flame-Touched Treads;
  • 15 Points: when you make mail foot armor, you get +10 Crafting Skill for it;
  • 20 Points: you learn how to use Illustrious Insight Finishing Reagents on mail foot armor patterns.

Primordial Leatherworking

In this section, we will cover Primordial Leatherworking, which concentrates on creating leatherworking patterns with Elemental, Bestial, or Decay elements into them.

Primordial Leatherworking (35 Points). You can upgrade Primordial Leatherworking by gaining +1 Crafting Skill when you create elemental, bestial, and decay Leatherworking patterns per point in this specialization.

  • 1 Point: when you create Primal Leatherworking patterns, you get +5 Inspiration for it;
  • 5 Points: when you create Primal Leatherworking patterns, you get +5 Resourcefulness for it;
  • 10 Points: you can choose any sub-specialization;
  • 15 Points: when you create Primal Leatherworking patterns, you get +5 Inspiration for it;
  • 20 Points: you can choose any sub-specialization;
  • 25 Points: when you create Primal Leatherworking patterns, you get +5 Resourcefulness for it;
  • 30 Points: you can choose the latest sub-specialization to learn;
  • 35 Points: now you can craft 15% faster. Learn to use Curing Agent Finishing Reagents on Primordial Leatherworking patterns.

Elemental Mastery (25 Points). For each point of this specialization, you gain +1 Crafting Skill by improving your skill at creating elemental patterns.

Note: you must have 10 points in Primordial Leatherworking to learn this sub-specialization.

  • 1 Point: when you create elemental patterns, you get +5 Crafting Skill for it;
  • 5 Points: when you create elemental patterns, you get +10 Inspiration for it;
  • 10 Points: when you create elemental patterns, you get +10 Crafting Skill for it;
  • 15 Points: when you create elemental patterns, you get +10 Resourcefulness for it;
  • 20 Points: you’ll unlock how to craft a Flaring Cowl;
  • 25 Points: you’ll unlock how to use Illustrious Insight and Lesser Illustrious Insight Finishing Reagents. They are able to improve the quality of the creation of elemental patterns.

Bestial Primacy (25 Points). For each point of this specialization, you gain +1 Crafting Skill by improving your skill at creating bestial patterns.

Note: you must have 10 points in Primordial Leatherworking to learn this sub-specialization.

  • 1 Point: when you create bestial patterns, you get +5 Crafting Skill for it;
  • 5 Points: when you create bestial patterns, you get +10 Inspiration for it;
  • 10 Points: when you create bestial patterns, you get +10 Crafting Skill for it;
  • 15 Points: when you create bestial patterns, you get +10 Resourcefulness for it;
  • 20 Points: you’ll unlock how to craft a Bow of the Dragon Hunters;
  • 25 Points: you’ll unlock how to make Fang Adornments. Also, you’ll unlock how to use Illustrious Insight and Lesser Illustrious Insight Finishing Reagents. They are able to improve the quality of the creation of bestial patterns.

Decaying Grasp (25 Points). For each point of this specialization, you gain +1 Crafting Skill by improving your skill at creating decay patterns.

Note: you must have 10 points in Primordial Leatherworking to learn this sub-specialization.

  • 1 Point: when you create decay patterns, you get +5 Crafting Skill for it;
  • 5 Points: when you create decay patterns, you get +10 Inspiration for it;
  • 10 Points: when you create decay patterns, you get +10 Crafting Skill for it;
  • 15 Points: when you create decay patterns, you get +10 Resourcefulness for it;
  • 20 Points: you’ll unlock how to craft a Witherrot Tome;
  • 25 Points: you’ll unlock how to make Toxified Armor Patch. Also, you’ll unlock how to use Illustrious Insight and Lesser Illustrious Insight Finishing Reagents. They are able to improve the quality of the creation of decay patterns.

Since every Leatherworking specialization has a talent tree, you will be able to use Dragon Isles Leatherworking Knowledge to keep track of your knowledge. You will be able to advance to the next level with the required number of points, but at the moment there is no information on how to get knowledge points. We can assume that you can get them through exploring the Dragon Isles and world quests. You will also receive an additional bonus for every 5 Knowledge Points you spend on a specialization talent.

Dragonflight Leatherworking Specialization Basics

The Leatherworking specialization will be available to you from level 25 of Dragon Isles Leatherworking and once you learn Leatherworking up to level 25 you will have access to the Specializations profession tab. 

In order for you to start learning different specializations, you need to have a certain level of Dragon Isles Leatherworking. Here is a list of all the specializations that you can learn in any order you like:

  • Dragon Isles Leatherworking 25: you get access to one specialization;
  • Dragon Isles Leatherworking 50: you get access to the second specialization;
  • Dragon Isles Leatherworking 75: you get access from the third specialization;
  • Dragon Isles Leatherworking 100: and now you get access to the latest specialization.

Dragonflight Leatherworking Trainers

Let’s take a look at the trainers you can use to learn the Leatherworking profession. We’ll also point out their locations so that you don’t have to waste time looking for them.

  • Deidre Flemmin – in Wingrest Embassy in Waking Shore;
  • Shurom – in Timberstep Outpost in Ohn´aran Plains;
  • Dokhusek – in Pinewood Post in Ohn´aran Plains;
  • Ekhi – in Teerakai in Ohn´aran Plains;
  • Hideshaper Koruz – in the market of Valdrakken in Thaldraszus.

For now, it is all you should know about Dragonflight Leatherworking, but in the future, we’ll add leveling information too. Good luck in your adventures on Dragon Isles, and don’t forget to rate our guide.

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