Home World of Warcraft Shadowlands 9.1 patch overview 

Flights

With Patch 9.1, Chains of Domination, players will be able to earn flying in Shadowlands. However, this time around, you will not need to complete a Pathfinder achievement to earn Shadowlands flying – Instead, Shadowlands flying is learned directly from the item Memories of Sunless Skies! Using the Memories of Sunless skies item will unlock account-wide flying in the Shadowlands.

Flights

Completing the Covenant Campaign in Patch 9.1, Chains of Domination, will not only award you flying in the Shadowlands – You will also earn an all-new Covenant-themed flying mount! Kyrians will earn an Aquilon mount, Necrolords will earn a Corpsefly mount, Night Fae will earn a Wilderling mount, and Venthyr will earn a Gravewing mount.

Additional Soulbind Tiers with Extra Conduit Slots and New Abilities

Patch 9.1 is increasing player power, with each Soulbind gaining four additional tiers including extra conduit slots and brand new abilities!

Like previous Soulbind tiers, these appear to be unlocked as you progress through the new levels of renown with your chosen covenant. 

New PvP items system

With the latest PTR build, we datamined a set of around 100 new PvP items that have lower item level normally, but gain 13 ilvl when the player is engaged in PvP combat.

Note that all these PvP pieces aren’t marked as Chained Gladiator, which means they are just prototypes added to the game data and not yet available for testing. In the table below we show the current item level differences, but note that this is highly unfinished and very likely subject to changes. The items seem to be using the same base item level from Season 1 currently.

Normal ilvl PvP ilvl
Unranked 200 213
Combatant 207 220
Challenger 213 226
Rival 220 233
Duelist 226 239
Elite 200 213

These changes make PvP gear significantly worse in PvE scenarios, as the best item level possible to be acquired will now be equivalent to Heroic instead of Mythic, which will likely have an impact in the PvP participation in Season 2. If this gearing change philosophy makes it to live, Mythic Raiders and High-end M+ players will have little incentive to reach high PVP ratings, as it won’t provide them with an almost free Mythic endboss weapon early in the Season.

Shard of Domination Gems

These Shard of Domination Gems have been found in the database, listed as “Cogwheel Gems”. These seem similar to Essences from Battle for Azeroth with multiple Ranks and as you increase the rank these Shards of Domination have more powerful effects.

Unbound Pestilence Shard of Domination

Grim Harvester Shard of Domination

Sanguine Rage Shard of Domination

  • Shard of Domination – Sanguine Rage – Rank 1 / Sanguine Rage – Your damaging Critical Hits have a chance to spill your enemy’s blood at your feet, which you can consume to heal for 15.
  • Shard of Domination – Sanguine Rage – Rank 2 / Sanguine Rage – Your damaging Critical Hits have a chance to spill your enemy’s blood at your feet, which you can consume to heal for 22.
  • Shard of Domination – Sanguine Rage – Rank 3 / Sanguine Rage – Your damaging Critical Hits have a chance to spill your enemy’s blood at your feet, which you can consume to heal for 22. If 5 Blood Patches are present simultaneously, they are congeal into a Blood beast for 20 sec. Blood Beasts heal you when they bite a target.
  • Shard of Domination – Sanguine Rage – Rank 4 / Sanguine Rage – Your damaging Critical Hits have a chance to spill your enemy’s blood at your feet, which you can consume to heal for 22. When your health drops below 50%, your blood pools into 3 Blood Patches. If 5 Blood Patches are present simultaneously, they are congeal into a Blood beast for 20 sec. Blood Beasts heal you when they bite a target.
  • Shard of Domination – Sanguine Rage – Rank 5 / Sanguine Rage – Your damaging Critical Hits have a chance to spill your enemy’s blood at your feet, which you can consume to heal for 22. When your health drops below 50%, your blood pools into 3 Blood Patches. If 5 Blood Patches are present simultaneously, they are congeal into a Blood beast for 20 sec. Blood Beasts heal you when they bite a target. When your Blood Beast expires, you will heal based on its remaining health.

Special Raid Enchant – Raid Gear Best for Raid?

These Shards of Domination seem very similar to the Sha-Touched Gems from Mists of Pandaria which had very special bonuses but you could only equip one in a special Sha-Touched Weapon.

Thorghast changes

Torghast is going through a revamp in Patch 9.1 as Blizzard is replacing the Tarragrue and death counter failure state. Instead, Blizzard is moving towards a score-based system in Torghast with factors such as speed and deaths. We’ve datamined some other score-related spells that have been included in this build!

It’s unclear at the moment exactly how the rewards will be doled out in Patch 9.1. It should be based on the score, and higher scores will probably award more rewards. In order to get high scores, you’ll need to clear Torghast fast and also have as few deaths as possible.

New mounts

Raid mount

Sanctum of Domination will feature a Mythic difficulty mount, with Sylvanas Windrunner dropping her jet black Dragonhawk Vengeance! While not every tier features a raid mount, historically they tend to leapfrog, with (almost) every other tier including one.

Vengeance’s Reins

List of all other mounts

Patch 9.1, Chains of Domination adds many new mounts ranging from Covenant-specific flying mounts to creepy mounts from the Maw. Here is a list of all known mounts from Chains of Domination, including their flavor text, sources, and models.

Harvester’s Dredwing Saddle

Mawsworn Charger’s Reins

Hand of Hrestimorak

Battle-Hardened Aquilon

Tazavesh Gearglider

Harnesed Lord of the Corpseflies

Soaring Razorwing

Tamed Mauler Harness

Beryl Shardhide

Vicious War Gorm

Vicious War Gorm

Hand of Bahmeht

Wild Hunt Legsplitter

Undying Darkhound’s Harness

Unchained Gladiator’s Soul Eater

Cartel Master’s Gearglider

Slver Gearglider

Ardenweald Wilderling Harness

Autumnal Wilderling Harness

Winter Wilderling Harness

Summer Wilderling Harness

Spring Wilderling Harness

Obsidian Gravewing

Sinfall Gravewing

Pale Gravewing

Elysian Aquilon

Foresworn Aquilon

Ascendant’s Aquilon

Maldraxxian Corpsefly Harness

Regal Corpsefly Harness

Battlefield Swarmer Harness

Fallen Charger’s Reins

Hand of Nilganihmaht

Hand of Salarangor

Crimson Shardhide

Darkmaul

Garnet Razorwing

Dusklight Razorwing

Reins of the Wanderer

Fierce Razorwing

Soulbound Gloomcharger’s Reins

Sanctum Gloomcharger’s Reins

Pilfered Gearglider

Amber Shardhide

New dungeon 

New Mega-Dungeon: Tazavesh, The Veiled Market

A new Broker Meda-Dungeon awaits in Chains of Domination. It comes with hard modes and will be split into two dungeons with Heroic difficulty added in Patch 9.2.

Gather your party and discover exotic wares and strange creatures in the new eight-boss Mythic mega-dungeon; Tazavesh: the Veiled Market. Set in a bazaar of the mysterious brokers, you will face off against dastardly assassins, four-armed broker guards, an infinite pirate dragon, and other enemies as you chase down a wayward broker before she can unleash the might of a stolen artifact to realize her own designs.

This Mythic-only instance can reward players with loot coveted by broker society—including a dazzling assortment of weaponry, otherworldly pets, and a mount.

As Brokers are lucrative traders who enjoy displaying their collection of luxurious wares, Tazavesh is unsurprisingly filled with lavish decorations and piles of stuff! This dungeon is also highly-reminiscent of Suramar, another area with narrow streets, luxury merchants, and a bazaar-type environment. Definitely click on the images to enlarge them, as there are many fun details on the tables and walls!

List of all bosses:

Zo’phex the Sentinel

To gain entry into the cosmic wonders hidden beyond the gilded gates of Broker City, all must pass through Zo’phex, the security overseer responsible for ensuring travelers are disarmed of their weapons, knowledge, and freedoms at the door.

The Bazaar

The Xy cartel “acquired” rare and valuable items to sell. Their current items for sale include Alcruux, a devourer captured in the forest of Ardenweald, Achillite, a centurion “borrowed” from Bastion, and the Edge of Annihilation, which is an Artifact wholesale to Sire Denathrias had recently fallen through.

  • Overview: At the start of the encounter Alcruux will cast [Gluttonous Feast] which will remain until the end of the encounter, transfering to the closest player upon expiration.
    When Alcruux reaches 20% health, Achillite will be activated and after starting up will enter the encounter. Achillite will occasionally channel [Venting Protocol], releasing anima orbs that explode upon contact. The player with [Gluttonous Feast] can consume the anima orbs, gaining a stack of [Devoured Anima].
    When Achillite reaches 20% health, Venza will attempt to steal the Edge of Annihilation and after being corrupted will enter the encounter.

Mailroom Mayhem

Something has gone terribly wrong in the Broker’s Primary Office for Sending Things (P.O.S.T). Players must assist the postmaster in getting everything back under control.

  • Overview: Postmaster Pain summons both Alchemical and Volatile Packages through [Mail Drop], which must be dealt with accordingly. While delivering the Volatile packages, Postmaster Pain tries to thwart your efforts at a successful delivery.
    •  Damage Dealers:
      Assist in delivering Volatile Packages to currently active portals.
      Catch Alchemical Packages to stop them from becoming [Alchemical Mixture].
      Group up for [Money Order].
    •  Healers:
      Assist in delivering Volatile Packages to currently active portals.
      Catch Alchemical Packages to stop them from becoming [Alchemical Mixture].
      Group up for [Money Order].
    •  Tanks:
      Assist in delivering Volatile Packages to currently active portals.
      Catch Alchemical Packages to stop them from becoming [Alchemical Mixture].
      Group up for [Money Order].

Au’myza’s Oasis

 Deep in the bazaar of Taravesh, creatures from across the Shadowlands meet to discuss underhanded schemes and shady deals at Au’myza’s Oasis. Like any good club – the draw is the live entertainment!

  • Overview: Select an instrument and hit notes to increase the crowd’s excitement and defeat enemies. Bring down the house and you may gain access to Au’myza herself!
    • Tanks:
      Hit notes as the singer to disrupt enemies and defend your allies.
      Get the crowd’s excitement to 100 by hitting notes and defeating enemies.
    • Damage Dealers:
      Hit notes with the Guitar, Saxophone, or Trumpet to increase the crowd’s excitement and defeat enemies.
      Get the crowd’s excitement to 100 by hitting notes and defeating enemies.
    • Healers:
      Hit notes with the Drumset to increase the crowd’s excitement and heal your allies.
      Get the crowd’s excitement to 100 by hitting notes and defeating enemies.

So’azmi

  • Overview: Players must use So’azmi’s reloctaors to teleport around the playspace in order to avoid the damage of his Shuri ability and to chase down So’azmi after he divides the playspace with his Division ability in order to stop his Triple Technique.
    •  Tanks:
      Use relocators to avoid the damage of [Shuri].
      So’azmi will relocate himself away from the area with the most players after [dividing] the playspace.
      [Triple Technique] must be interrupted multiple times to prevent its damage.
    •  Damage Dealers:
      Use relocators to avoid the damage of [Shuri].
      So’azmi will relocate himself away from the area with the most players after [dividing] the playspace.
      [Triple Technique] must be interrupted multiple times to prevent its damage.
    •  Healers:
      Use relocators to avoid the damage of [Shuri].
      So’azmi will relocate himself away from the area with the most players after [dividing] the playspace.
      Targets of [Quickblade] will take significant damage over time.

Hylbrande

The Broker’s theft of an ancient Titan artifact has awoken the guardian Hylbrande, the Sword of the Keepers. Players must deal with this security construct and the Titan safety measures he commands.

  • Overview: Hylbrande attacks players with physical strikes that cleave in front of him, and summons Vault Purifiers to bolster his defenses. Once Hylbrande reaches full energy, he will start a Sanitizing Cycle to cleanse the room.
    •  Damage Dealers:
      Purged by Fire leaves behind purging fields that limit the playspace and can make it dangerous to access panels.
      Vault Purifiers reduce the amount of damage that Hylbrande takes when they are allowed to channel, and restrict the ability to input bypass codes if left alive during Sanitizing Cycle.
    •  Healers:
      Purged by Fire will focus damage on a player.
      Players are likely to be very spread out during Sanitizing Cycle.
    •  Tanks:
      Shearing Swings and Titanic Crash both hit all players in front of Hylbrande.
      Vault Purifiers reduce the amount of damage that Hylbrande takes when they are allowed to channel, and restrict the ability to input bypass codes if left alive during Sanitizing Cycle.

Timecap’n Hooktail

Pirate Dragon

  • Overview: Timecap’n Hooktail commands the infamous pirate ship, the Sea Cucumber, crewed by fearsome corsairs. More dangerous, however, is Hooktail’s command over infinite magics, and her ability to [Time Warp] her allies.
    Corsair Cannoneers barrage the beach with [Cannon Barrage] and [Anchor Cannon], while a Corsair Brutes continually join the fight from the ship.

So’leah

New zone Korthia

Korthia is an extension of The Maw rather than a completely new zone.

The Jailer is searching for the key to fulfill his twisted vision for the afterlives, and he has pulled a fragment of a long-lost domain into the Maw itself to find it. Dragged from the hidden byways of the In-Between, this landmass has its own strange creatures and brims with mysteries the likes of which the Shadowlands has never seen. It is these obscurities that the Jailer is truly after, the secrets of an enigmatic group known as the First Ones.

In Korthia, you will be able to earn new rewards including a spectral steed bound in spiked barding and a severed hand mount that will fearlessly crawl wherever you command.

New faction

Death’s Advance is a new reputation coming in Patch 9.1 and we have an early look at the rewards which include mounts and new covenant armor sets.

Currently the reputation seems to be a WIP as not all datamined items have been found on the vendors, and players feel the rep grind is a bit slow. Reputation is currently obtained through a weekly quest ( Shaping Fate), Covenant Assaults twice a week, and Korthia dailies.

One tint of every new covenant armor set is available at Exalted with Death’s Advance.

Domestic Aunian is a new pet available at Honored.

Maw-Touched Enhancements

There appears to be a new gearing system in Korthia, with reputation items to enhance the stats on these Maw-Touched items.

 Reinforced Item Ehancement Matrix (Honored): “Complete the matrix to create an item that will increase the primary stat of a Maw-Touched Helm, Shoulder, Chest or Leg item by 20%.”

 Armament Ehancement Matrix (Revered): Complete the matrix to create an item that will increase the primary stat of a Maw-Touched weapon by 20%.”

Other Items

 Contract: Death’s Advance (Friendly): Enter a contract with the Death’s Advance that allows you to gain reputation with them every time you complete a world quest in the Shadowlands.

 Vault Anima Tracker (Honored): Allows you to track and locate Stolen Anima Vessels while on assaults into the Maw.

 Recipe: Crafter’s Mark III (Honored): Teaches you how to craft a Crafter’s Mark III, a powerful Optional Reagent that sets the required level and item level of the item.

 Technique: Contract: Death’s Advance (Revered): Teaches you how to craft a Contract: Death’s Advance.

New legendaries 

Rogue

Paladin

All of these Paladin Legendaries are unconfirmed as they are not listed in the same location as other Legendaries. However, while some of them may change, they may become official in a future build.

Shaman

  • Kyrian: unknown
  • Night Fae: unknown
  • Necrolord: Splintered Elements   Each additional generated by Primordial Wave increases your Haste by 5% for 10 sec.
    Inventory Type: Neck, Waist

  • Venthyr: unknown

Death Knight

Druid

Mage

Warrior 

Legendaries for other classes are yet to be added on PTR server. 

Separate shoulder transmog

With patch 9.1, Chains of Domination, the hugely anticipated option to transmog each of your shoulders separately is finally available!

On the transmog menu, you will see an option to transmog shoulders separately – When selected, you will have transmog options for both left and right shoulders.

Bonus rolls

This Patch 9.1 PTR build contains some very interesting strings that reference Bonus Rolls. Could Bonus Rolls be returning in Patch 9.1?

LOOT_ITEM_BONUS_ROLL_SELF

You receive bonus loot: %s

LOOT_ITEM_BONUS_ROLL_SELF_MULTIPLE

You receive bonus loot: %sx%d

In the above strings, “%s” represents a string and “%d” represents a decimal.

Our speculation is that the first string likely is the string for when you succeed a bonus roll where %s will provide you with a piece of loot like [9.1 Awesome Loot]. The second string is likely for when you fail your bonus roll and get rewarded with some currency such as [Anima Token]x3.

Official mythic+ score

Raider.IO recently released a blog post revealing that Blizzard will be adding their own Mythic+ score feature in Patch 9.1. They mention that Blizzard has been in contact with them and that Blizzard has designed their Mythic+ score in a similar way to how the current Raider.IO score works.

Raider.IO Score has been a popular and integral mechanic for Mythic+ groups over the years to more easily be able to track and identify the experience of players in Mythic+ dungeons. From Raider.IO’s support site:

Our system is designed to reward players for running higher and higher Mythic+ keys and completing them on time. We built the system with two primary motivations:

  • We wanted to reward players for successfully running higher and higher keys, so we made the base value of a dungeon increase exponentially — just like the difficulty of the dungeons themselves.
  • We wanted to more heavily reward those that are completing dungeons on time, so we also added a penalty system that reduces the value of a run as it goes further and further over time.

We can expect that the Blizzard Mythic+ Score will work in a similar way.

Read the full article by Raider.IO here.

With Blizzard taking on an in-game Mythic+ score, this will probably make it a lot easier for Blizzard to support high-end Mythic+. This score could lead to a Mythic+ leaderboard, and could lead to increased rewards such as mounts, titles, transmogs or other rewards (such as CM Ports). Mythic+ players have been asking for rewards similar to completing high-end Mythic+ for a while, similar to Gladiator rewards from PvP.

BadPoorAverageGoodExcellent Votes: 1, average: 5.00 of 5
Loading...

Related items

Discussion0 comments