What are Covenants?
The new addon Shadowlands will introduce us to four new fractions: Kyrian, Necrolords, Night Fae, and Venthyr. These are the main forces that control the four main locations: Bastion, Maldraxxus, Ardenweald, and Revendreth. Each of these forces has unique powers and missions, but the one mission is common for all Covenants. They all are designed to help the soul atone for sins and find peace. During the questline you will be introduced to all Covenants, and at the max level you will be able to choose a side of the conflict.
Who are Necrolords?
Necrolords —covenant for the strong-willed, strong in body and mind souls. They live in Maldraxxus, but protect all Shadowlands from external forces. The Necrolords believe in the survival of the fittest and do not tolerate the weak one. Necrolords act cruel and cynical, but they are not evil… probably.
Necrolord Covenant Sanctum: The Seat of Primus
Seat of The Primus is a main location for Necrolords. Here, if you choose Necrolords as your Covenant, you will find your home. In this hub of activity Necrolord’s members will find the Anima Conductor, the Bone Gates Transport Network, the Scouting Map, and the Abomination Factory, their very own Covenant-specific area. Also you can select and change their Soulbinds here.
Necrolord Covenant Bonuses
As a Necrolord’s champion you can count on one signature ability and one class combat ability. The signature ability is the same for all Necrolords, while the combat ability is different for each class.
Necrolord special Ability
Fleshcraft — form a shield of flesh and bone over 4 sec that absorbs damage equal to 20% of your maximum health for 2 min. Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.
10 yd range, Channeled (4 sec cast), 2 min cooldown
Necrolord Class Abilities
Abomination Limb — Sprout an additional limb for 12 sec. Every 1 sec, it deals (25.76% of attack power) Shadow damage to 5 nearby enemies and pulls an enemy to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain
- Blood: 3 Bone Shield charges
- Frost: Rime
- Unholy: Runic Corruption
Abomination Limb can only pull the same enemy once every 4 sec.
No cost, 20 yd range, Instant cast, 2 min cooldown
Fodder to the Flame — Commission a duel to the death against a Condemned Demon from the Theater of Pain. Vanquishing your foe releases its demon soul and creates a pool of demon blood that lasts for 30 sec. Fighting within the pool increases your attack speed by 20% and reduces the damage that enemies deal to you by 10%. Fleshcraft treats the Condemned Demon as a powerful enemy.
Instant Cast, 2 min cooldown.
Adaptive Swarm — command a swarm that heals (126% of Spell power) or deals (120% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%. Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.
5% of base mana, 40 yd range, Instant cast, 25 sec cooldown.
Death Chakram — throw a deadly chakram at your current target that will rapidly deal (25% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
40 yd range, Instant cast, 45 sec cooldown.
Deathborne — transform into a powerful skeletal mage for 20 sec. While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to 2 enemies near your target and your spell damage is increased by 10%.
5% of base mana, 1.5 sec cast, 3 min cooldown.
Bonedust Brew — Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
- Mistweaver: Gust of Mists heals targets with your Bonedust Brew active for an additional (42% of Attack power)
- Brewmaster: Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active.
- Windwalker: Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active
40 yd range. Instant. 1 min cooldown
Vanquisher’s Hammer — throws a hammer at your target dealing (112% of Spell power) Shadow damage, and empowering your next
- Retribution: Templar’s Verdict to automatically trigger Divine Storm.
- Holy: Word of Glory to automatically trigger Light of Dawn
- Protection: Word of Glory to automatically trigger Shield of the Righteous
1 Holy Power, 30 yd range. Instant. 30 sec cooldown.
Unholy Nova — an explosion of dark energy infects enemies within 15 yds with Unholy Transfusion, and heals allies for up to (150% of Spell power) based on number of targets. Unholy Tranfusion deals up to (375% of Spell power) Shadow damage based on number of targets over 15 sec. Allies who damage this target are healed for [(4% of Spell power) * 1].
Serrated Bone Spike — embed a bone spike in the target, dealing (60% of Attack power) Bleed damage every 3 sec until they die. Deals (60% of Attack power) damage and generates 1 Combo Point per active bone spike. Refunds 1 charge when target dies or is healed to full. Serrated Bone Spike’s bleed has a 30% chance to deal its damage a second time. Awards 1 combo point.
Requires Melee Weapon, 10 Energy, Instant, 30 yd range, 30 sec. recharge
Primordial Wave — blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or
- Elemental: heal an ally for (65% of Spell power). Your next Lava Burst will also hit targets affected by your Flame Shock for 80% of normal damage.
- Enhancement: heal an ally for (65% of Spell power). Your next Lightning Bolt will also hit targets affected by your Riptide for 100% of normal damage.
- Restoration: heal an ally for (65% of Spell power) and apply Riptide to them. Your next Healing Wave will also affect targets affected by your Riptide for 60% of normal healing.
3% of base mana. 40 yd range. 1.5 sec cast. 45 sec recharge; 1 Charge.
Decimating Bolt — hurl bolts of decimating magic at your target, dealing [4 * (30% of Spell power)] Shadow damage and increasing the damage of your next 3
[Shadow Bolts] by 100%.
Decimating Bolt’s damage, and the bonus to
[Shadow Bolt] both increase as your target’s health decreases.
4% of base mana. 40 yd range. 2.5 sec cast. 45 sec cooldown.
Conqueror’s Banner — plant the Conqueror’s Banner in the ground, granting 20% maximum health and 10% critical strike chance to you and 2 allies within 15 yds of the banner for 20 sec. While active, spending [20 (Arms, Protection, Initial) or 30 (Fury)] Rage and killing enemies grants you Glory. Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.
Instant cast, 2 min cooldown.
Necrolords offer unique benefits inside the Theater of Pain and Plaguefall.
Theater of Pain
With at least one Necrolord member in party, your entire group will get a buff granting 10% movement speed and versatility. Any player that is part Necrolord Covenant can click on a Necrolord banner in the dungeon to get the Necrolord’s Chosen buff which lasts 5 minutes. Any party members that are near the player with the Necrolord’s Chosen will get another buff called Necrolord’s Command, granting everyone 10% Versatility and Movement Speed.
Totally you can get 10% Versatility and Movement Speed throughout the dungeon for 15 min.
A Necrolord can use their Fleshcraft on the corpse of any of these slimes to steal their passive effect. A Necrolord can only steal one of these buffs at a time.
Using Fleshcraft on the Gushing Slime’s corpse will grant the Necrolord the Corrosive Gunk aura for 3 minutes. This aura will apply the Corrosive Gunk buff to any nearby party member; damage has a chance to inflict [22 / 100 * max(Attack power, Spell power) * (1 + Versatility)] additional Nature damage to nearby enemies.. It’s currently unclear if this damage will scale similar to Spark Bots in Operation: Mechagon – Junkyard.
Using Fleshcraft on a red or blue slime will grant the Necrolord the Congealed Contagion aura for 3 minutes, which reduces damage by 10% for allies within 10 yards. When the slime dies, it drops Congealed Contagion, which you can also stand in for a different 10% damage reduction buff. The Necrolord aura and pool haste buffs stack multiplicatively.
Using Fleshcraft on a red or blue slime will grant the Necrolord the Rapid Infection aura for 3 minutes. This aura will apply the Rapid Infection buff to any nearby party member within 10 yards, providing them with 15% Haste. When the slime dies, it drops Rapid Infection, which you can also stand in for a different 15% Haste buff. The Necrolord aura and pool haste buffs stack multiplicatively.
Soulbinding is a new system of progression in the Shadowlands, but it is similar to a talent tree of your character. All Covenants has three Soulbinds, it’s like your specialisation, but Soulbinds you can change only once per week. Each of the Soulbinds has a unique talent tree of eight rows. Like a specialisation, the Soulbinds comes in various flavors — DPS, survival, or utility, and will correspond to the class and spec of the player. To get access to each row of talents players should reach a certain Renown level. You can get a Renown, for example, for completing two weekly quests: Replenish the Reservoir and Return Lost Souls. Upon reaching 21 Renown level you will be able to begin the final chapter of the Covenant’s campaign. After completing the campaign you will be able to select the third Soulbind.
Plague Deviser Marileth
Plague Deviser Marileth is as eccentric as he is brilliant, and created some of the most efficacious potions in all of Maldraxxus. When the House of Plagues was destroyed, Marileth was driven mad in the aftermath. Marileth’s creative solutions prove vital to the war effort . . . despite the occasional side effect.
Emeni, the Slaughter Daughter was assembled in the stitchyards of Maldraxxus. In life, she was a powerful noble who slaughtered hundreds of her siblings to claim the throne. She respects your strength and prowess as you work together to exterminate their mutual enemies. A legend in her own right, her notoriety rises even higher as she binds her soul to the Maw Walker’s.
Bonesmith Heirmir is the Primus’s apprentice and among the oldest mortal souls in Maldraxxus. With eons of training and practice, she is the foremost expert on forging weapons and armor made of bone and steel. The arsenals she creates keep the House of the Chosen and you fully equipped to face the enemies that surround them.
Necrolord Covenant Rewards
Necrolords have four different hues for armour set, earned through a variety of activities done within Necrolords Covenant: storyline, earning Renown, progressing through the Ember Court system, or found through the travel system in the Maldraxxus.
Necrolord Transmog Sets
You can obtain four different hue Necrolord’s armor sets completing the quest-line. Starting at Chapter 3 of the Covenant storyline, you will earn different pieces through the campaign.
- Helm: Crush ‘Em All – Chapter 3: Grand Theft Necropolis
- Wrist: Bindings of Fleshcrafting – Chapter 3: Grand Theft Necropolis
- Gloves: The Last Labor – Chapter 4: Do Not Forget
- Belt: Descended – Chapter 5: A Golden Dawn
- Legs: Power of the Chosen – Chapter 5: A Golden Dawn
- Cloak: Pride of Place – Chapter 5: A Golden Dawn
- Shoulder: Pauldrons of Imperium – Chapter 6: The Wages of Sin
- Feet: The Final Reagent – Chapter 7: The House of Rituals
- Chest: The Traitor Unmasked – Chapter 7: The House of Rituals
This set can be obtained for 1000-2500 Anima from Su Zettai, the Necrolord Renown Quartermaster, inside the Seat of the Primus.
You will unlock the following pieces after reaching certain Renown thresholds:
- Renown 9: Wrist, Gloves and Waist — 1000 each piece
- Renown 22: Back, Legs and Boots — 1500 each piece
- Renown 30: Helm, Shoulder and Chest — 2500 each piece
Abomination Stitching, Necrolord’s unique feature, will let you craft this set. You can craft full ensembles for 500 Malleable Flesh, but currently unknown how to obtain recipes
Cloth —Ensemble: Stitched Rationale of MaldraxxusLeather — Ensemble: Stitched Guile of MaldraxxusMail — Ensemble: Stitched Alacrity of MaldraxxusPlate — Ensemble: Stitched Authority of Maldraxxus
Probably you can loot it from the Tribute of the Duty-Bound, the weekly elite Necrolord callings quest.
As described above all Covenants have three tiers of cloak, each more elaborate than the next. Necrolords are no exception
Bladesworn Battle Standard — reward from Necrolord Covenant Quest The Golden DawnMaldraxxus Covenant Cape 01 — unknown sourceStandard of Death’s Chosen — unknown source
Maldraxxus Covenant Cape 02 — purchased from Su ZettaiBarbarous Osteowings — purchased from Nalcorn Talsen, requires Exalted with The Undying ArmyRegrown Osteowings — unknown source
Crystals and Fetishes
Death Fetish — purchased from Nalcorn Talsen, requires Exalted with The Undying Army
Maldraxxus Covenant Cape 02 — dropped from Necromantic AnomalyTomalin’s Seasoning Crystal — purchased from Mama Tomalin after she is rebuilt via Abomination StitchingMaldraxxus Covenant Cape 01 — unknown source
Necrolord Mounts and Pets
Armored Plaguerot Tauralus
The Necrolord pet is a squishy kitten named Jiggles: