One arrow. The screen clears.

“Okay — what do I actually get for $300?”

A character that plays like the preview. By tomorrow.

Inspect the level 90 build you get in 24 hours.

A build is 199 decisions. 15 of them are items.

Viper Strikerare

Warmonger Bow

3 rune sockets

  • Bow Attacks fire an additional Arrow
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Gain 5% of Damage as Extra Damage of all Elements
  • Rune: Countess Seske's Rune of Archery
  • Rune: Saqawal's Rune of the Sky
  • Rune: Farrul's Rune of the Hunt
  • +5% to Critical Hit Chance
  • 179% increased Physical Damage
  • Adds 5 to 229 Lightning Damage
  • +4 to Level of all Attack Skills
  • 25% chance to gain Onslaught on Killing Hits with this Weapon
  • Adds 39 to 64 Physical Damage
Ghoul Glancerare

Kamasan Tiara

2 rune sockets

  • 36% increased Armour, Evasion and Energy Shield
  • Rune: Greater Iron Rune
  • Rune: Greater Iron Rune
  • +39% to Lightning Resistance
  • +70 to maximum Energy Shield
  • 138% increased Energy Shield
  • +45 to maximum Life
  • 34% increased Critical Hit Chance
  • +45% to Cold Resistance
  • Corrupted
Cadiro's Gambitunique

Primed Quiver

  • 10% increased Attack Speed
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
Havoc Curtainrare

Slipstrike Vest

2 rune sockets

  • 36% increased Armour, Evasion and Energy Shield
  • +36 to maximum Life
  • Rune: Greater Iron Rune
  • Rune: Greater Iron Rune
  • +277 to Evasion Rating
  • 145% increased Evasion Rating
  • +40% to Fire Resistance
  • +34% to Lightning Resistance
  • Gain Deflection Rating equal to 26% of Evasion Rating
  • Corrupted
Glyph Idolrare

Gold Amulet

  • 18% increased Rarity of Items found
  • +3 to Level of all Projectile Skills
  • 40% increased maximum Energy Shield
  • +50 to Spirit
  • +35% to Fire Resistance
  • 34% increased Global Armour, Evasion and Energy Shield
  • 37% increased Critical Damage Bonus
Bramble Circlerare

Prismatic Ring

  • +10% to all Elemental Resistances
  • Adds 1 to 82 Lightning damage to Attacks
  • Adds 34 to 52 Fire damage to Attacks
  • Adds 26 to 43 Cold damage to Attacks
  • +42% to Fire Resistance
  • +45% to Cold Resistance
  • +45% to Lightning Resistance
Kalandra's Touchunique

Ring

  • Reflects opposite Ring
Phoenix Palmrare

Sirenscale Gloves

2 rune sockets

  • Adds 5 to 12 Physical Damage to Attacks
  • 8% increased Attack Speed
  • +1 to Level of all Melee Skills
  • Rune: Idol of Sirrius
  • Rune: The Greatwolf's Rune of Claws
  • 16% increased Attack Speed
  • 100% increased effect of Socketed Augment Items
  • Adds 17 to 30 Cold damage to Attacks
  • Adds 4 to 67 Lightning damage to Attacks
  • 26% increased Critical Damage Bonus
  • Adds 26 to 43 Fire damage to Attacks
  • Corrupted
Invasion Hoofrare

Daggerfoot Shoes

1 rune socket

  • 18% increased Armour, Evasion and Energy Shield
  • Rune: Greater Iron Rune
  • 35% increased Movement Speed
  • 77% increased Evasion and Energy Shield
  • +33 to Dexterity
  • +35% to Lightning Resistance
  • Gain Deflection Rating equal to 22% of Evasion Rating
  • +38 to Evasion Rating
  • +19 to maximum Energy Shield
Headhunterunique

Heavy Belt

  • +15 to Dexterity
  • +12 to Intelligence
  • 24% increased Stun Threshold
  • Has 3 Charm Slots
  • +60 to maximum Life
  • +37 to Strength
  • +31 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
  • Twice Corrupted
Bubbling Ultimate Life Flask of the Abundantmagic
  • 30% of Recovery applied Instantly
  • 60% increased Charges
Lavianga's Spiritsunique

Gargantuan Mana Flask

  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered
The Fall of the Axeunique

Silver Charm

  • Used when you are affected by a Slow
  • Grants Onslaught during effect
Nascent Hopeunique

Thawing Charm

  • Used when you become Frozen
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Rite of Passageunique

Golden Charm

  • Used when you kill a Rare or Unique enemy
  • Possessed by Spirit Of The Wolf for 19 seconds on use
DPS
475,226
Hit pool
22,386
Life
1,433
Energy shield
2,290
Evade chance
62%
Crit chance
58.9%
Resistances
75 · 75 · 75
Level
90
Spirit
150
Ascendancy — Deadeye
  • Endless MunitionsEndless Munitions

    Ascendancy · Deadeye

    Skills fire an additional Projectile

  • Gathering WindsGathering Winds

    Ascendancy · Deadeye

    Gain Tailwind on Skill use. Lose all Tailwind when Hit

  • Mirage DeadeyeMirage Deadeye

    Ascendancy · Deadeye

    Grants skill: Mirage Deadeye

  • Point BlankPoint Blank

    Ascendancy · Deadeye

    Projectiles deal 20% more Hit damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres

Jewels
  • Heart of the WellHeart of the Well

    Diamond

    • 2% increased Movement Speed
    • Gain 14% of Damage as Extra Cold Damage
    • 6% increased Critical Hit Chance
    • Gain 13% of Damage as Extra Chaos Damage
  • Cataclysm ShardCataclysm Shard

    Sapphire

    • 14% increased Critical Hit Chance
    • 12% increased Cold Damage
    • 19% increased Critical Damage Bonus
    • 12% increased Elemental Damage
  • Hypnotic CurioHypnotic Curio

    Sapphire

    • 10% increased Cold Damage
    • 12% increased Critical Hit Chance
    • Recover 2% of maximum Mana on Kill
    • 12% increased Elemental Damage
Points spent
Tree nodes
116
Weapon set I
24
Weapon set II
24
Ascendancy
8

Versus doing it yourself. Here is the bill.

Receipt if you do it yourself

  • Eighty evening hours, valued at $10$800
  • Divines burned on rolls that failed~$50
  • Respec after the wrong tree~$20
  • The unique you bought twice~$15
  • Bases bought before the right one~$10
  • Maps burned learning the fight~$5

Total$900

One line instead

$300

paid once, everything in it

24h

from order to playing

Two messages, and the evening is yours again.

  • Every failed roll paid on our side
  • Every item listed above before you pay
  • A custom Path of Building, yours to keep

One conversation. Then it stops being your problem.

Instantly

We open a Discord room

Right after checkout. You join, meet your builder, settle the details.

Start to finish

We build. You rest.

Crafting, rolling, levelling, farming — every hour of it ours.

In 24 h

Your character and its plan

Every item, gem and skill point — in one file. Then play.

Two ways in. One price.

Self-play

The account stays yours

Nobody signs into your account. We craft and farm alongside you, and you play your own character.

Piloted

We take the account

Our player signs in and finishes the work. You come back to a character that is ready to go.

Both cost the same $300. The difference is your comfort, not your bill.

Why players choose Overgear

  • You see it before you pay

    Every item, gem and passive point is listed above — nothing hidden until after the order.

  • Bad rolls are our risk

    Failed crafts and unlucky rolls stay on our side. You receive finished items, never attempts.

  • A private channel, not a ticket

    One booster, one Discord channel, answers in minutes while the work runs.

  • Played by hand, never scripted

    Hands on a keyboard, through a VPN in your region. No scripts, no automation, ever.

Four questions nobody asks out loud.

  1. Am I getting banned for this?

    No bots or scripts. A booster plays by hand through a VPN in your region, so it looks like your own session.

  2. I am not handing anyone my account.

    Then do not. With self-play you get the plan, the gear and the currency in a trade, and the account never leaves your hands.

  3. Someone else spending my divines?

    Not one of yours is spent. Everything is bought with ours, the whole list is published above, and the failed rolls are at our risk.

  4. What if the build does not suit me?

    You judge it before you pay, not after. Every item, gem and passive point is listed above — that is the character you receive.

Stop wondering how strong your character could have been.

A booster writes to you right away and about 24 hours later you log in to a finished character. Zero divines burned on rolls that failed — just the part of the game you came for.

Guaranteed working build or money back