Fellowship Pinnacle Dungeons Boost
Buy Fellowship Pinnacle Dungeons Boost — Xul, the Blood Monolith cleared on chosen difficulty, Bloodstones secured, and weekly Pinnacle progress on your account.
Your Wins
- ⚔️ Xul, the Blood Monolith cleared — all three bosses defeated;
- 🩸 Bloodstone earned — crafting material for Regal 315 ilvl gear;
- 🔒 Weekly Pinnacle progress secured — 5x bonus on first clear;
- 🐾 Auxilian mount chance — Prowler, Matriarch, or Slayer in the loot;
- 📦 All run loot kept — Gold, Materials, and dungeon items secured.
How It Works
📋 Order Confirmed → ⚔️ Xul Cleared → 🩸 Bloodstones Secured
- After payment, fill in your details — booster confirms start and method on Discord;
- Expert team clears all three bosses in Xul, the Blood Monolith on your chosen difficulty;
- The run wraps with Bloodstones on your character and weekly Pinnacle progress secured.
Why Players Choose Overgear
Zero-Ban ProtocolManual boosting only. Smart VPN routes. No bots or cheats.
Fair Price PromiseWe don't race to the bottom — pay for results, not shortcuts.
Verified Pros OnlyID-checked, skill-tested. Top-ranked — including world-first guild members.
24/7 Human SupportLive chat with agents. Instant updates.
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About Fellowship Pinnacle Dungeons Boosting Service
Pinnacle Dungeons are Fellowship Season 3's hardest endgame category, placed above the standard Capstone tier. The first available Pinnacle Dungeon, Xul, the Blood Monolith, puts a coordinated group of four heroes through three increasingly difficult bosses across Normal, Hard, and Nightmare — each adding new mechanics on top of the previous tier. All three difficulties are available from Season 3 launch, and completing them is the only way to earn Bloodstones and Auxilian mounts this season. Fellowship Pinnacle Dungeons Boost from Overgear covers all three difficulties, with Piloted, Self-play, and Remote control all available.
Each difficulty runs on its own weekly lockout. Clearing Normal, Hard, and Nightmare in the same week awards all three Bloodstone types, a separate mount chance per difficulty, and a 5x multiplier on Gold, Materials, Marks, and Supplies on the first clear of each. The persistent end-of-run chest draws from the full Fellowship dungeon loot pool, so items from any other dungeon in the game can appear regardless of which difficulty is chosen. Xul, the Blood Monolith Carry is structured around this per-difficulty system: every run secures one Bloodstone, one Auxilian mount chance, and the weekly progress for that difficulty tier.
Bloodstones are Season 3's primary BiS crafting currency. Each one upgrades any equippable item to Regal 315 ilvl while preserving existing modifiers. Along with the item level upgrade, Bloodstones apply Tempers — each Temper fills one of the item's 8 available bonus stat slots. Basic fills 3, Powerful fills 5, and Ultimate fills all 8, leaving no stat bonus slots open. Fellowship Pinnacle Dungeons Boosting from Overgear ensures the correct Bloodstone tier lands on your character each week, regardless of which difficulty you choose.
Fellowship Xul, the Blood Monolith Rewards Table
| Difficulty | Bloodstone | Bonus Stat Slots Filled | Mount Chance |
|---|---|---|---|
| Normal | Basic Bloodstone | 3/8 | Auxilian Prowler |
| Hard | Powerful Bloodstone | 5/8 | Auxilian Matriarch |
| Nightmare | Ultimate Bloodstone | 8/8 | Auxilian Slayer |
All Bloodstones upgrade any equippable item to Regal 315 ilvl. Existing modifiers are preserved; added modifiers build on them. One Bloodstone per difficulty per week. First clear of each difficulty awards 5x Gold, Materials, Marks, and Supplies.

