In our Marvel Rivals Season 2 Overview, you’ll find everything you need to know about the upcoming changes in the new season. We cover the official launch date, the arrival of a new playable hero, major Ranked system updates, and a full breakdown of character balance changes. With this overview, you’ll be fully prepared for the launch of Season 2 in Marvel Rivals.
Marvel Rivals Season 2 Release Date
The Second Season of Marvel Rivals officially launches on April 11, and it’s packed with new content, system updates, and the debut of one of the X-Men’s most iconic telepaths — Emma Frost. This season is titled Hellfire Gala, and yes, the name says it all — mutant vibes, psychic warfare, and diamond-hard plays.
Marvel Rivals Season 2 New Hero
The highlight of Marvel Rivals Season 2 is the release of Emma Frost as a brand-new Vanguard hero. She brings a unique dual-form mechanic — switching between her Human Form and Diamond Form during combat. In Human Form, she excels at crowd control, using psychic energy to stun, knockback, and even mind-control enemies.
Her ultimate ability is particularly wild: it forces all enemies in front of her to fall under mind control. They slowly walk toward her, unable to use any skills or even move freely, essentially making them sitting ducks for a few seconds. That’s the kind of control that can flip a team fight if timed right.
Emma Frost is the new hero in Marvel Rivals Season 2, and she needs to be leveled up. We can help you save time and unlock all the Hero Proficiency rewards with ease.
Marvel Rivals Ultron Release Date
Ultron is set to become a playable hero in Marvel Rivals during the mid-season update of Hellfire Gala Season 2. Leaked as a support-focused Strategist, he brings drone-based healing and battlefield control. As the Marvel Rivals multiplayer game continues to evolve, expect even more powerful heroes like Ultron and Emma Frost in future seasons.
Marvel Rivals Season 2 Ranked Changes

With Season 2 launching on April 11, a new competitive season begins — and it’s packed with major updates to how Ranked mode works. These changes were detailed in the latest Developer Update, with more adjustments likely to come once the full patch notes drop. Here’s what’s changing in Competitive mode in Marvel Rivals:
- Minimum level requirement for Ranked has increased from 10 to 15 — making it tougher to jump into the competitive grind early.
- Pick/Ban phase now unlocks earlier — starting from Gold III, down from the previous Diamond tier.
- Duo limit for top-ranked players — If your team includes someone from Eternity or One Above All, you’ll only be allowed to queue solo or as a duo.
- Individual performance now has more impact on how many points you gain or lose per match — carrying harder might pay off.
Now it takes more time to unlock Competitive Mode in Marvel Rivals — but if you don’t feel like grinding, we’ve got you covered. Contact us, and our pro players will Unlock Competitive for you quickly and without hassle.
Marvel Rivals Season 2 Ranked Reset
All players will undergo a rank reset in Marvel Rivals Season 2, dropping nine divisions across the board. So if you were sitting at Diamond I, expect to land in Silver I once Season 2 starts.
The devs also revealed April 2025’s rank distribution, giving a clearer look at where most players stand. While a mid-season reset was planned for Season 1, it was scrapped after backlash. However, it could make a return in Season 2 depending on feedback.
The easiest way to reach your desired rank in Marvel Rivals is to contact us. We’ll assign you a pro player who will quickly and easily Get You The Rank You Want in Marvel Rivals.
Marvel Rivals Season 2 Competitive Map Pool
Starting the Marvel RIvals Season 2, map rotations will be introduced for Ranked and Tournament play:
- New Map: Hellfire Gala – Krakoa;
- Removed from Competitive: Yggsgard – Royal Palace, Tokyo 2099 – Shin-Shibuya.
Don’t worry — all maps will still be available in Quick Match and Custom Games if you want to keep practicing your favorites.
Marvel Rivals Season 2 New Map
The new Season 2 of Marvel Rivals brings a brand-new map: Krakoa, the famous Mutant Island. Known in the comics as the home of modern mutant society and the site of the Hellfire Gala, Krakoa provides a vibrant, dangerous battleground with terrain that fits both ranged and close-combat heroes.
Marvel Rivals Season 2 New Battle Pass
A new free Battle Pass will be available in Marvel Rivals Season 2, with a range of Battle Pass skins and cosmetic unlocks, all following the elegant yet deadly Hellfire Gala theme. Whether you’re into black tie glam or psychic queen realness, there’s probably a skin for you this season.
In addition to cosmetics, the devs are adding weekly missions and daily missions, which means more structured progression and rewards throughout the season. These challenges will encourage players to try different heroes, game modes, and tactics.
The new Battle Pass in Marvel Rivals comes with fresh challenge missions that can be tricky and time-consuming to complete. Need a hand? Reach out to us — our pro players will handle any In-game Challenges for you quickly and effortlessly.
Marvel Rivals Season 2 New Skins
Season 2 brings a fresh wave of cosmetics — from classic looks to stylish Hellfire Gala designs. The reveal trailer confirmed a variety of new skins dropping with Season 2. Here’s a list of confirmed character skins so far:
- Hulk — Mr. Fixit;
- Black Widow — Hellfire Gala;
- Captain America — Hellfire Gala;
- Black Panther — Hellfire Gala;
- Scarlet Witch — Chaos Gown;
- Cloak & Dagger — Hellfire Gala;
- Luna Snow — Hellfire Gala;
- Wolverine — Hellfire Gala;
- Rocket Raccoon — Hellfire Gala;
- Psylocke — X-Uniform;
- Magik — X-Uniform;
- Star-Lord — King of Spartax;
- Emma Frost — X-Revolution.
Note: The Chaos Gown skin for Scarlet Witch, along with a matching nameplate, will be free through a limited-time event starting with Season 2.
Marvel Rivals Season 2 Balance Changes
Season 2 of Marvel Rivals developers come with a big round of balance changes, especially targeting Vanguards and Duelists. You can find the full patch notes on the official site, but here’s a quick summary of what’s changing.
Marvel Rivals Season 2 Vanguards Changes
Several Vanguards are taking hits during Hellfire Gala season, with lowered health, slower ultimates, and reduced damage mitigation.
- Captain America is getting slight reductions to both his base and shield health.
- Doctor Strange sees minor nerfs to his primary fire and Maelstrom ability — though rumors suggest his survivability might get a boost to compensate.
- Magneto’s ultimate will now take longer to charge up by 300 energy points.
- The Thing loses a bit of tankiness, as his damage-reduction shield drops from 30% to 25%.
- Hulk is becoming more mobile and gets a shorter cooldown on his shield skill.
- Thor is getting a nice bump to both health and movement speed, reinforcing his solo tank role.
- Peni Parker is getting a big upgrade: +75 health, faster movement while firing, and a new chance to land critical hits with her primary weapon.
Marvel Rivals Season 2 Duelist Changes
Duelists are seeing a mix of power boosts and trade-offs, encouraging more aggressive and riskier playstyles in the Marvel Rivals Hellfire Gala season.
- Hawkeye is getting some love — his movement while charging improves, and his ultimate is now way stronger.
- Hela hits harder now, but her escape cooldown is going up, so she’s riskier to play.
- Iron Man and Human Torch now gain temporary HP when using Armor Overdrive and Flaming Meteor, making them harder to pick off mid-flight.
- Iron Fist gets rebalanced — he’s less durable but hits harder.
- Star-Lord finally gets toned down, with his ultimate now suffering from damage falloff at range.
- Winter Soldier will deal less damage to tanky Vanguards, but remains dangerous against squishier targets.
- Wolverine keeps his strong anti-tank playstyle but has reduced crowd control, making him a bit less oppressive in team fights.
- Black Widow now has smoother weapon handling — she can shoot immediately after using her second kick or her ultimate, making Black Widow’s combat flow feel more fluid.
- Mister Fantastic gains +25 base bonus health and a boost in damage output from Stretch Punch, especially in the Inflated state. His stretchy arm now slows enemies, but his passive Elasticity and bonus health have been reduced slightly. His ultimate now grants instant bonus HP when triggered.
- Moon Knight has a faster Crescent Dart, improved Moonlight Hook responsiveness, and gains bonus health from hitting enemies with Moon Blade. His ultimate now lasts longer, drops more talons, and makes more AoE Damage, and includes falloff on outer edges.
- Scarlet Witch gets a base damage boost to Chthonian Burst and Chaos Control, but loses some survivability. Her phasing duration is shorter, and Reality Erasure now slows gradually instead of instantly.
Marvel Rivals Season 2 Strategist Changes
Strategists in this hero shooter are getting key adjustments — including survivability tweaks, support reworks, and improved utility.
- Adam Warlock is seeing a rework to his revival skills. His Karmic Revival now restores 30% of an ally’s maximum health instead of a flat value, making the healing scale better in high-rank play. However, Soul Bond now has a longer cooldown, slightly limiting his presence in teamfights.
- Cloak and Dagger have had their ultimate cleaned up — now, all healing zones from Eternal Bond end at the same time, offering more predictable and team-friendly healing windows.
- Invisible Woman takes a small hit to her defensive power. Her Guardian Shield’s value drops from 300 to 250, reducing her team’s protection slightly.
- Loki has a slower rotation for his Regeneration Domain (cooldown increased to 30 seconds), toning down how often he can clutch heal in fights.
- Mantis is getting minor nerfs to her durability — her base health drops from 275 to 250. On the other hand, her buffs now stack for up to 16 seconds, encouraging smarter, longer-term support play.
- Rocket Raccoon, one of the more unique playable heroes in this class, receives the biggest changes. His Repair Mode spheres now heal less per second but apply an instant boost in healing upon impact. Jetpack Dash is slower and shorter. His ultimate no longer just increases damage — instead, it grants linked allies bonus health, with a falloff mechanic. These changes shift Rocket’s role more into hybrid support and force better positioning during combat.
Marvel Rivals Season 2 Team-Up Ability Updates
Season 2 introduces new team-ups while reworking or retiring old ones to keep combos fresh and avoid stacking overload.
Marvel Rivals New Team-Ups in Season 2
New characters mean new synergies. These team-up abilities are now available in Season 2:
- Mental Projection — Emma Frost + Magneto or Psylocke.
- Stars Aligned — Captain America + Winter Soldier.
- Arcane Order — Doctor Strange + Scarlet Witch.
Marvel Rivals Adjusted Team-Ups in Season 2
Some existing team-ups were tweaked to prevent overstacking effects or synergy overlap:
- Ammo Overload — Winter Soldier removed from combo.
- Dimensional Shortcut — Psylocke removed.
- Chilling Charisma — No longer includes Namor.
- Gamma Charge — Now includes Namor, but Doctor Strange is removed.
Marvel Rivals Season 2 Retired Team-Ups
These combinations have been fully disabled in Season 2, likely for balance reasons:
- Metallic Chaos — Magneto + Scarlet Witch.
- Voltaic Union — Thor + Captain America or Storm.
In our Marvel Rivals Season 2 Overview, you’ve learned about all the key updates coming in Season 2. We covered the release date, the new hero, changes to the Ranked system, and detailed hero balance adjustments. Good luck out there in the new season of Marvel Rivals!





