Fellowship Season 3 Rise of the Heskyr marks the start of a new chapter for the game, bringing major changes to progression, dungeons, heroes, and customization. Season 3 introduces Gunde, a new melee DPS Hero, two Adventure Dungeons, the Heskyr enemy faction, Pinnacle Dungeons, expanded cosmetics, Communities, and a complete Itemization overhaul. Fellowship Season 3 also includes progression updates, matchmaking improvements, balance changes, and many quality-of-life features.
Fellowship Season 3 Key Takeaways:
- Fellowship Season 3: Rise of the Heskyr starts on June 22 with a full progression reset.
- Gunde joins the roster as a new melee DPS Hero focused on Rend and burst damage.
- Two new Adventure Dungeons, Scryer’s Peak and Ruins of Regath, are added.
- Pinnacle Dungeons introduces a new high-end challenge system with weekly rewards.
- The Heskyr arrive as a new enemy faction with unique mechanics and curses.
- Dungeon encounters, layouts, and enemies have been updated across the game.
- Communities and Discord integration make it easier to group and communicate.
- Cosmetic customization expands with Titles, Banners, Pets, Weapon Effects, and mix-and-match sets.
- Seasonal Challenges add new rewards, including avatars, titles, effects, and pets.
- Matchmaking improvements and Odd Comp groups provide more ways to play.
- Season 3 also brings a complete Itemization overhaul, Hero updates, and balance changes.
Fellowship Season 3 Release Date
Season 3 begins on June 22, 2026, with a full reset of player and Hero progression. Cosmetic Sets and Mounts earned in previous seasons will carry over, while Trims are reset. In this guide, we cover everything coming in Fellowship Season 3, including Gunde, new Dungeons, progression systems, UI changes, Communities, and much more. If you want to get a quick start in Fellowship Season 3, completing Keystone Dungeons is the fastest way to do it!
What Is New in Fellowship Season 3?
Season 3 of Fellowship is one of the most significant updates that have been made in the game so far. Season 3 will add a new Hero, new Dungeons, new enemy factions, and even change the way the game progresses. The update will overhaul itemization, revamp old content, and add more ways to play with your friends.
Here are some of the biggest additions in Fellowship Season 3:
- New Hero: Gunde joins the roster as a fast melee DPS Hero that uses Rend and burst damage.
- New Dungeons: Scryer’s Peak and Ruins of Regath are added as new Adventure Dungeons.
- Pinnacle Dungeons: A new endgame challenge system starts with Xul, the Blood Monolith.
- New Enemy Faction: The Heskyr bring blood magic, new mechanics, and dangerous enemies.
- Dungeon Updates: Existing Dungeons receive encounter, layout, and enemy improvements.
- New Curses: True Sight joins the list of Dungeon modifiers, while several older curses are adjusted.
- Expanded Customization: Players can unlock Titles, Banners, Pets, Weapon Effects, Footsteps, and more.
- Mix-and-Match Cosmetics: Cosmetic pieces can now be combined instead of being locked to full sets.
- Communities: Players can create and join communities with dedicated chat channels.
- Discord Integration: Invite friends directly through Discord without using friend codes.
- Seasonal Challenges: New progression goals reward cosmetics, titles, and pets.
- League and Eternal Changes: Difficulty progression and rewards have been redesigned.
- Improved Matchmaking: Matchmaker’s Boon and Odd Comp groups provide new ways to play.
- Loot 2.0: Season 3 completely overhauls itemization and gear progression.
- Hero Updates: Every Hero receives balance changes and adjustments.
With so many systems being updated, Fellowship Season 3 marks a fresh start for all players and brings new challenges, rewards, and ways to customize your experience. Get yourself an early advantage with BiS Gear and push the highest dungeons in Season 3 without sweat!
Fellowship Season 3 New Dungeons
Fellowship Season 3 adds three new dungeons to the game. These consist of two Adventure Dungeons as well as one Pinnacle Dungeon, which is a totally new kind of dungeon experience for the endgame content. The existing dungeons have also been revamped to provide an engaging experience on multiple levels.
Here are the new dungeons in Fellowship Season 3:
- Scryer’s Peak – A frozen tower in the north where strange visions warn of corruption spreading through the region.
- Ruins of Regath – A ruined fortress filled with undead spirits, where the Heskyr are searching for an ancient relic.
- Xul, the Blood Monolith – The first Pinnacle Dungeon, featuring three bosses and three difficulty levels: Normal, Hard, and Nightmare.
The new Pinnacle Dungeon can be extremely difficult, but the rewards are worth the effort. Alternatively, our team of professional players can run them with you instead!
Pinnacle Dungeon Rewards
Pinnacle Dungeons in Fellowship Season 3 will ideally give you a challenge every week for your team and build. The last chest will give drops from other dungeons and good loot according to the difficulty level.
Season 3 Fellowship Pinnacle Dungeons also have exclusive rewards:
- Auxilian Prowler mount from Normal difficulty.
- Auxilian Matriarch mount from Hard difficulty.
- Auxilian Slayer mount from Nightmare difficulty.
- Weekly Bloodstones are used to upgrade gear to Regal item level 315.
- Bonus Gold, Materials, Marks, and Supplies for the first clear of each difficulty every week.
These new dungeons are one of the biggest additions in Season 3.
Fellowship Season 3 New Affixes
Season 3 of Fellowship offers a new affix along with the redesign of some current affixes. The goal behind using these affixes is to make the experience of running dungeons more engaging but eliminate some mechanics which were very annoying during previous seasons. The main affix introduced is True Sight, which is attached to the new enemy type, Heskyr.
Here are the affix changes in Fellowship Season 3:
- True Sight (New): At 30%, 55%, and 80% Kill Score, enemies drop a True Sight Orb. The player who picks it up can see Heskyr-marked enemies. These enemies deal area damage while alive, but killing them grants the whole group +20% Damage and +20% Healing for 50 seconds.
- Stormshield: Damage dealt by this affix has been reduced by around 50%.
- Bloodshards: Damage now scales at 1.2% of an enemy’s maximum health instead of 2%, making it much less punishing.
- Anomalous Orbs: Orbs appear less often, and the buffs they provide now last longer.
These changes aim to make affixes easier to understand and more rewarding to play around. True Sight adds a new objective during dungeon runs, while the adjustments to older affixes should make them less annoying without removing their challenge.
Fellowship Season 3 New Hero
New character in Fellowship Season 3 is Gunde. This is an all-new melee DPS Hero who focuses on fast attack, bleed effect, and burst damage. He wields two axes and uses the Rend effect via almost all of his skills. Eventually, he accumulates the bleed damage on his enemies and then translates that into massive damage via his skills. He is meant to be played in an active manner with lots of damage building up before bursting.
- Core style: Melee DPS using dual axes.
- Main mechanic: Applies and stacks Rend on enemies.
- Burst tool: Converts Rend into high damage with Slaughter.
- Key abilities: Double Strike, Reaver’s Edge, Blood Arc, Heart Splitter, Rupture, Grim Carve.
- Utility tools: Warbound (movement), Jawbreaker (interrupt), Reckless Abandon (defense), Butcher’s Hook (pull).
- Major cooldowns: Bloodbound Spirit and Reign in Blood for stronger Rend scaling.
- Resource gameplay: Collects Blood Feathers to boost Rend stacking and damage output.
Gunde’s gameplay revolves around keeping Rend active on targets, building it through repeated attacks, and then using Slaughter at the right moment to convert all stored bleed damage into a strong burst. If you want to learn how to play the new character in a stress-free environment, then playing Adventure Dungeons with a relaxed team is the fastest way to do so.
Fellowship Season 3 Starmap Rewards
Fellowship Season 3 Starmap rewards are tied to dungeon rating, capstones, Pinnacle Dungeons, and Hero progression. Most rewards are cosmetics like mounts, pets, titles, avatars, and banners. Higher performance in Season 3 content unlocks more exclusive rewards.
Dungeon Rating and Capstone Rewards
These rewards come from dungeon progress and key capstone clears. Higher rating gives better rewards.
| Requirement | Reward |
|---|---|
| 10,000 Dungeon Rating | Mount: Indominable Chicken |
| Pinnacle Dungeon – Hard | Mount: Bloodshard Elemental |
| Contender Capstone | Title: Fellow |
| Adept Capstone | Profile Banner: Fellow |
| 1 Dungeon Completed | Profile Avatar: Fellow |
Paragon Capstone Role Rewards
These rewards depend on your role in the group. Each role gets a different pet.
| Role | Reward |
|---|---|
| Tank | Beetle Pet: Azure George |
| Healer | Beetle Pet: Verdant Ringo |
| Melee DPS | Beetle Pet: Crimson Paul |
| Ranged DPS | Beetle Pet: Lilac John |
Left-Side Starmap Hero Avatars
Each Hero unlocks a profile avatar through Starmap progress.
| Hero | Profile Avatar |
|---|---|
| Helena | Shieldslam |
| Meiko | Spirited Vortex |
| Xavian | Brilliant Flash |
| Gunde | Slaughter |
| Rime | Frost Ward |
| Tariq | Thunder Call |
| Mara | Maiden of Death |
| Elarion | Multishot |
| Ardeos | Detonate |
| Sylvie | Flutter Call: Heal |
| Vigour | Avatar of Light |
| Aeona | Fleeting Hour |
Cithrel’s Fall Hero Banners
These rewards give a banner for each Hero.
| Hero | Profile Banner |
|---|---|
| Helena | The Warmaster |
| Meiko | The Twinsoul |
| Xavian | The Light of Azamir |
| Gunde | The Northlander |
| Rime | The Harbinger of Winter |
| Tariq | The Thunderlord |
| Mara | The Hungering Blade |
| Elarion | The Skystrider |
| Ardeos | The Pyromancer |
| Sylvie | The Daughter of the Forest |
| Vigour | The Lightshaper |
| Aeona | The Timeweaver |
12,500 Dungeon Rating Rewards
This is the highest Starmap reward tier. Rewards depend on which Hero you use.
| Hero | Title | Profile Avatar |
|---|---|---|
| Helena | The Warmaster | Shockwave |
| Meiko | The Twinsoul | Twin Souls |
| Xavian | The Light of Azamir | Sun Strike |
| Gunde | The Northlander | Owed in Blood |
| Rime | The Harbinger of Winter | Brain Freeze |
| Tariq | The Thunderlord | Thunderous Rage |
| Mara | The Hungering Blade | Arachnid Assault |
| Elarion | The Skystrider | Lunarlight Mark |
| Ardeos | The Pyromancer | Fire Frogs |
| Sylvie | The Daughter of the Forest | Hidden Trail |
| Vigour | The Lightshaper | Lightshaper’s Ward |
| Aeona | The Timeweaver | Epoch Break |
Getting your Dungeon Rating this high might prove difficult, unless you have a team of professional players to push your rating with.
Fellowship Season 3 Challenges
Fellowship Season 3 introduces Seasonal Challenges that are split into three categories: Core Progression, Stronghold, and Feats. These track your progress across campaign content, gearing systems, and endgame achievements. Completing challenges unlocks cosmetics and rewards that scale with your progress through the season. Here are the main Seasonal Challenge types in Fellowship Season 3:
- Core Progression – 19 total challenges. These focus on exploring the season, completing campaign content, mastering activities, and progressing through the world. They reward players for following the main content path and experiencing the core systems of the season.
- Stronghold – 10 total challenges. These focus on improving character power through gear upgrades, crafting, and resource use. They reward players who invest time into building and refining their character.
- Feats – 7 total challenges. These focus on harder goals such as boss kills, seasonal milestones, and special achievements. They are designed for players who want more demanding objectives beyond normal progression.
Fellowship Season 3 Challenge Rewards
For those who did the quick math: there are 36 total challenges, while the final reward unlocks at 35 completed. This is intentional, letting players skip one challenge while still earning the full reward track. Here are the challenge rewards:
| Completed Challenges | Reward |
|---|---|
| 3 | Profile Avatar: Bane of the Heskyr |
| 6 | Profile Banner: Bane of the Heskyr |
| 9 | Title: Bane of the Heskyr |
| 20 | Weapon Effect: Blood Emanations |
| 30 | Footstep Effect: Bleeding Footsteps |
| 35 | Pet: Droplet |
Fellowship Season 3 Leagues
Leagues have been revamped in Fellowship Season 3 to simplify progress. The number of difficulty levels has been reduced, better rewards have been added, and there is a clearer path to Capstone Dungeons. The rewards from Dungeons have also been improved, making each playthrough worth more for the player.
The following are the main League changes in Fellowship Season 3:
- Each League now has 3 difficulty levels instead of 6, with 3 Dungeons available in each. Capstones are now the 4th step instead of the 7th.
- Item levels go up more often, so power increases feel steadier as you move forward.
- Dungeon rewards are higher, including more gold, materials, and other resources.
- Difficulty ramps up faster, so each step feels more important before reaching Capstones.
- Capstone enemies are still stronger, but less extreme than before.
- Moving from a Capstone into the next League is now smoother.
- Matchmaking now adjusts difficulty options based on group strength.
Fellowship Season 3 QoL Updates
Fellowship Season 3 introduces a few more QoL changes that help make the game more enjoyable and easy to use. Such improvements include UI upgrades, party utilities, improved matchmaking, better communication, and even more customizations for your characters. The idea is to decrease any possible hindrances to the gameplay experience and provide you with greater freedom of choice. These are the most crucial QoL changes introduced in Fellowship Season 3:
- Communities system lets players join or create global groups with chat, tags, and management tools. Players can join multiple Communities and stay connected more easily.
- Discord integration allows direct party invites from Discord into the game, making it faster to group up with friends.
- Matchmaker’s Boon gives extra gold and materials when completing dungeons with the same group, rewarding stable parties.
- Odd Comp mode adds alternative group setups with different rules and modifiers for players who want to try non-standard team roles.
- Cooldown tracking and UI improvements make it easier to see ability timers, buffs, and combat information.
- Profile customization adds titles, banners, avatars, pets, weapon effects, and footstep effects.
- Dungeon and UI updates improve clarity, including better ability labels, a redesigned cosmetics screen, and new menu options.
These updates focus on making group play faster, improving communication tools, and giving more freedom in how players customize their characters and UI.
Fellowship Season 3 FAQ
In this FAQ section, we will answer some of the most common questions about Fellowship Season 3.
When Does Fellowship Season 3 Start?
Fellowship Season 3 starts on June 22. At launch, all player and Hero progression is reset, while previously earned cosmetic sets and mounts are kept.
What Is a New Character in Fellowship Season 3?
Season 3 of Fellowship presents Gunde – the Melee DPS Hero that wields two axes and specializes in Rend damage dealing. His damage accumulates over time and then is released through burst damage via his spender abilities.
What Are Pinnacle Dungeons in Fellowship Season 3?
Pinnacle Dungeons introduced in the third season of Fellowship are a novel high-difficulty structure for weekly endgame challenges. It includes Xul, The Blood Monolith, having Normal, Hard, and Nightmare modes and offering unique items including mounts and Bloodstones.
What Rewards Can You Get in Fellowship Season 3?
Fellowship Season 3 rewards offer mounts, pets, titles, profile avatars, banners, weapon effects, and footstep effects. Many rewards are tied to dungeon rating, Pinnacle Dungeons, and Seasonal Challenges.
Does Fellowship Season 3 Reset Progress?
Yes. Player and Hero progression is fully reset at the start of Fellowship Season 3, but cosmetic rewards like mounts and sets are kept.
Fellowship Season 3 Rise of the Heskyr is a huge step towards revamping the game with an entirely new Hero, Dungeons, systems, and updates for progression, customization, and endgame content. With the introduction of Gunde as the Hero, the new Pinnacle Dungeons to test your skills on a weekly basis, and a system that makes it easy to team up with fellow players through Communities and Odd Comp, the future of the game looks promising.





