HOME World of Warcraft: Classic Season of Discovery Season of Discovery Healer Rankings

This Season of Discovery healer rankings guide will provide a tier list of the best healer classes, their builds, and the best runes to keep the entire party alive. It’s important to know which healers are the strongest in SoD Phase 4 to conquer the level 60 Molten Core raid. We will tell you all about the best healer class and their mechanics to help you prepare for the endgame. And you can also check out our DPS and Tank rankings for Season of Discovery.

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Season of Discovery Healer Rankings 4.9

Season of Discovery Healer Tier List

Season of Discovery Healer Rankings

Here is our complete SoD healer tier list. The ranking within these tiers is subjective, and each healer listed is valuable in their own right. Below, we’ll explain the talent and rune choices to enhance the healing abilities of each healer spec.

S TierA TierB TierC Tier
MageShamanDruidPaladin
Priest

Mage

Mage Talent Calculator

This Season of Discovery Mage healer build focuses on maximizing mana efficiency and survivability while providing strong support capabilities. Here are the key highlights:

Best Mage Runes

RuneSlotDescription
Advanced WardingHead
Allows your Mana Shield, Frost Ward, and Fire Ward to be cast on allies, doubling their damage absorption. Mana Shield consumes 50% less mana per damage absorbed. Removes 1 Curse and 1 harmful Magic effect from an ally.
BurnoutChest
Increases spell critical strike chance by 15%, but non-periodic spell criticals cost an extra 1% of base mana.
Missile BarrageWaist
Arcane Blast has a 40% chance, and Fireball and Frostbolt have a 20% chance, to halve the duration of the next Arcane Missiles, make it free, and fire every 0.5 seconds.
Mass RegenerationLegs
Heals all party members within 30 yards of the target player over 3 seconds and applies Temporal Beacon for 15 seconds. Temporal Beacon converts 80% of Arcane damage to healing, reduced by 50% on self and 80% for AoE spells.
Spell PowerFeet
Increases critical strike damage bonus of all spells by 50%.
Arcane BlastHands
Deals significant Arcane damage, increasing the damage and healing of other Arcane spells by 15% and increasing the mana cost of Arcane Blast by 175%. Stacks up to 4 times for 6 seconds or until another Arcane spell is cast.
Balefire BoltWrist
Deals Chimeric damage, increasing the damage of the next Balefire Bolt by 10% and decreasing Spirit by 10% for 30 seconds. Stacks up to 10 times. If Spirit reaches 0, you die. It is checked against the lowest resistance of the target.
Arcane SpecializationFinger
Increases hit chance with Arcane spells by 6%. Does not stack with other ring runes.
Frost SpecializationFinger
Increases hit chance with Frost spells by 6%. Does not stack with other ring runes.
Arcane BarrageBack
Fires multiple missiles at the target, dealing significant Arcane damage. Has a 20% chance to trigger Missile Barrage.

This flexibility makes Mage an excellent option for completing Molten Core, however, you may encounter difficulties in completing this raid. Professional gamers from Overgear are ready to help you overcome them with ease!

Priest

Priest Talent Calculator

This SoD Priest healer build is designed to enhance your healing efficiency and versatility, making you a strong support character in various combat situations. Here are the key highlights:

  • Improved

Best Priest Runes

RuneSlotDescription
Divine AegisHead
Critical heals form a protective shield on the target, absorbing 30% of the heal amount. This shield remains for 12 seconds.
SerendipityChest
Healing with Flash Heal reduces the cast time of your next Lesser Heal, Heal, Greater Heal, or Prayer of Healing by 20% for 20 seconds. This effect stacks up to 3 times.
Empowered RenewWaist
Enhance Renew to heal immediately upon application and gain increased benefit with each subsequent healing. Can be active on multiple targets affected by another Priest’s Renew.
Prayer of MendingLegs
Places a spell on the target that heals them the next time they take damage, then jumps to another party or raid member within 20 yards. Can jump up to 5 times, lasting 30 seconds per jump.
DispersionFeet
Transform into pure Shadow energy, reducing all damage taken by 90% for 6 seconds. You cannot attack or cast spells, but regenerate 6% mana per second. Dispersion clears and provides immunity to snares and movement impairments.
Circle of HealingHands
Heals all party members within 40 yards of the target for a significant amount of health, providing a powerful area-of-effect healing.
Surge of LightWrist
Critical spellcasts make your next Smite or Flash Heal instant cast within 15 seconds.
Holy SpecializationFinger
Increases the chance to hit with Holy spells by 6%. This effect is not cumulative with other ring runes.
Shadow SpecializationFinger
Increases the chance to hit with Shadow spells by 6%. This effect is not cumulative with other ring runes.
Soul WardingBack
Removes the cooldown on Power Word: Shield, reduces its mana cost by 15%, increases its base value by 15%, and grants an additional 50% of your healing power to its effect.

Shaman

Shaman Talent Calculator

This WoW Classic SoD Shaman healer build focuses on maximizing your healing efficiency and survivability. Here are some key strengths and considerations:

Best Shaman Runes

RuneSlotDescription
Tidal WavesHead
Casting Chain Heal or Riptide grants 2 charges, reducing Healing Wave‘s cast time by 30% and increasing the critical chance of Lesser Healing Wave by 25%.
OverloadChest
Your spells Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst have a 50% chance to cast a second, similar spell on the same target at no cost, causing half damage or healing and no threat.
Power SurgeWaist
Each time Flame Shock deals damage or Riptide heals, there’s a 5% chance to reset the cooldowns of Lava Burst and Chain Lightning and make the next Lava Burst, Chain Heal, or Chain Lightning instant. Also, every 5 seconds, you gain mana equal to 15% of your Intellect.
Earth ShieldLegs
Shields the target, reducing cast or channel time loss by 30% when damaged and healing the target when attacked. This effect occurs once every few seconds, with 9 charges. Lasts 10 minutes. Earth Shield can be on one target at a time.
Ancestral AwakeningFeet
Critical heals with Healing Wave or Lesser Healing Wave summon an Ancestral spirit, instantly healing the lowest health party member within 40 yards for 30% of the amount healed.
Water ShieldHands
Surrounds the caster with 3 water globes, providing 1% of maximum mana every 5 seconds. When hit by a spell, melee, or ranged attack, 4% of maximum mana is restored, expending one globe. Only one globe activates every few seconds. Lasts 10 minutes. Only one Elemental Shield can be active at a time.
RiptideWrist
Heals a friendly target instantly and applies a healing over time effect for 15 seconds. The next Chain Heal on that target consumes the effect, boosting Chain Heal by 25%. Also triggers Ancestral Awakening.
Fire SpecializationFinger
Increases hit chance with Fire spells by 6%. Does not stack with other ring runes.
Nature SpecializationFinger
Increases hit chance with Nature spells by 6%. Does not stack with other ring runes.
CoherenceBack
Reduces effectiveness loss of Chain Heal and Chain Lightning per jump by 35% and 20% respectively, and each jumps to 1 additional target.

BiS gear will help strengthen your Shaman even more. Our boosters are ready to farm it for you so you can spend your time on more interesting activities.

Druid

Druid Talent Calculator

This SoD Druid healer build is focused on maximizing your healing efficiency and sustainability while providing some utility from the Balance tree. Here are some key points about this build:

Best Druid Runes

RuneSlotDescription
Improved BarkskinHead
Cast Barkskin on allies, with no penalties to melee speed or casting time, and usable in any shapeshift form.
Fury of StormrageChest
Wrath costs no mana and has a 12% chance to make Healing Touch instant and usable in any form for 15 seconds. Wrath can be cast in Tree of Life form.
NourishWaist
Heals a friendly target with an extra 20% effectiveness if Rejuvenation, Regrowth, Lifebloom, or Wild Growth is active on the target. Benefits from all effects tied to Healing Touch or Regrowth.
LifebloomLegs
Reduces the global cooldown on Rejuvenation and Lifebloom by 0.5 seconds and gains the Lifebloom ability: Heals the target over 7 seconds, with an instant heal when it ends or is dispelled. Can stack up to 3 times on the same target.
Survival InstinctsFeet
Grants 30% of your maximum health and boosts non-Physical healing by 20% for 20 seconds. Health is lost after the effect ends. Regenerates rage, energy, or mana based on your form when dodging.
Wild GrowthHands
Heals all party members within 40 yards of the target over 7 seconds. Healing starts quickly and slows down over the duration.
EfflorescenceWrist
Swiftmend causes Efflorescence, healing all party members within 15 yards of the target every second for 15 seconds.
Nature SpecializationFinger
Increases the chance to hit with Nature spells by 6%. Not cumulative with other ring runes.
Defense SpecializationFinger
Increases Defense skill by 25. Not cumulative with other ring runes.
Tree of LifeBack
Shapeshift into Tree of Life. Increases healing received by 10% for all party members within 45 yards, boosts Wild Growth healing by 60%, reduces the cost of healing over time spells by 20%, increases Spirit by 25%, boosts armor by 200%, and prevents harmful spell casting. Shapeshifting frees the caster from Polymorph and Movement Impairing effects.

Runes are an important part of this build, but farming them can be boring. Therefore, entrust this to our professional gamers.

Paladin

Paladin Talent Calculator

This WoW Season of Discovery Paladin healer build is designed to maximize your healing capabilities while providing additional support and utility:

Best Paladin Runes

RuneSlotDescription
FanaticismHead
Boosts your Holy spell critical strike chance by 18%. Additionally, critical healing spells apply a heal-over-time effect, restoring 60% of the healed amount over 12 seconds.
Hallowed GroundChest
Your Consecration ability now heals allies within its area for 200% of the damage it deals.
Infusion of LightWaist
Enhances your Holy Shock, increasing its damage and healing by 50%, reduces its cooldown to 6 seconds, and critical strikes reset its cooldown and refund its mana cost.
Hand of SacrificeLegs
Transfers 30% of damage taken by the target party or raid member to you for 12 seconds, or until you’ve transferred 100% of your maximum health.
Sacred ShieldFeet
Grants a Sacred Shield when the target takes damage, absorbing damage and increasing the Paladin’s critical hit chance with Flash of Light by 50% for up to 6 seconds. Flash of Light heals targets with Sacred Shield for an additional 100% over 12 seconds. Effect can only occur once every 6 seconds. Lasts 1 minute and cannot be on more than one target at a time.
Beacon of LightHands
Marks the target as a Beacon of Light, causing all heals cast on party or raid members within 40 yards to also heal the Beacon for 100% of the amount healed. Only one Beacon can be active at a time. Lasts 1 hour.
Light’s GraceWrist
Casting Holy Light reduces the cast time of your next Holy Light spell by 0.5 seconds. Lasts 15 seconds.
Holy SpecializationFinger
Increases your chance to hit with Holy spells by 6%. This effect does not stack with other ring runes.
Defense SpecializationFinger
Increases your Defense skill by 25. This effect does not stack with other ring runes.
Divine LightBack
Heals a friendly target significantly, with 50% of any overhealing converted into an absorption shield lasting 15 seconds. Multiple casts do not stack this shield. Benefits from all talents and effects that trigger from or modify Holy Light.

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Season of Discovery Healer Rankings 4.9

Now we understand the strengths and weaknesses of each healing spec at level 60. It can greatly improve your chances of success in Molten Core, Season of Discovery Phase 4 raid. Use this WoW Classic SoD healers ranking as a guide to build the strongest healing team possible.

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