Welcome to our Last Epoch Dive Bomb Falconer guide. This time our team wants to tell you about a very fast and easy to play class. If you are looking for a build for speed farming with high mobility, Dive Bomb Falconer is a good choice. We hope you find this guide interesting. And if you’re still deciding on which class to play, check out our Best Builds Tier List.
Dive Bomb Falconer Overview
High AoE damage and very decent single target damage makes this Last Epoch Rogue build the ultimate solution to farm all kinds of content. Some mana management and environment awareness skills will be required to play this build.
Dive Bomb Falconer Strengths and Weaknesses
Despite being the most versatile build possible, Dive Bomb Falconer has pros and cons, just like any other build.
| Pros | Cons |
|---|---|
| ✅ Very mobile and fast | ⛔️ Low Effective Hit Pull |
| ✅ Amazing amounts of damage | ⛔️ Requires mana management |
| ✅ Almost zero pet control | ⛔️ Vulnerable when not moving |
| ✅ Fits all kinds of content | ⛔️ Requires Uniques at later Stages |
Dive Bomb Falconer Skills
Dive Bomb Falconer has 5 definite skills. You can replace some of them but it can affect build effectiveness. Use skills you prefer most, but we will provide passive trees for all skills.
Dive Bomb Falconer Active Skills
Active skills is what makes your build work. In Lats Epoch Dive Bomb Falconer active skills are the following:
- Explosive Trap
- Falconry
- Smoke Bomb
- Aerial Assault
- Dive Bomb
Explosive Trap
Explosive Trap is your primary skill. Nodes change damage type of the ability to Bow Damage. Also, this skill has synergy with your other skills.

Explosive Trap Skill Tree:
- Minefield (2/5): Increases cap of traps up to 3.
- Trap Sprinkler (3/3): With a 30% chance after trap detonation drops another trap if there is an enemy in 6 meters.
- Clustered Explosives (2/2): Now you throw 3 traps at a time.
- Blast Rain (1/1): Changes damage type to Bow. Explosive Trap now requires Bow to cast.
- Subtle Sabotage (2/2): Reduces mana cost but lowers damage and AoE.
- Jelkhor’s Blueprint (4/4): Improves traps’ mana efficiency and attack speed.
- Smoke Traps (1/1): Trap hits give a chance to gain a Dusk Shroud stack.
- Sky Signal (1/1): Trap hits give your Falcon physical and elemental penetration buff for 3 seconds. Stacks indefinitely.
- Free Lofting Bird (1/1): After detonation traps recover 3% of Falcon’s cooldowns.
- Tinkerer’s Design (3/4): Improves trigger and detonation area.
Further skill points you can spend at your own discretion.
Falconry
Falconry passively grants you a Falcon pet. Active ability commands Falcon to hit enemies in the target area. Not to mention, this skill should be on the skill panel in order to use some other skills.

Falconry Skill Tree:
- Falconer’s Journey (1/1): Increases Falcon damage. Scales from character level and Dexterity.
- Side by Side (3/3): Your direct melee, bow, and throwing attacks reduces remaining skill cooldown by 15%.
- Trained to Hunt (1/1): Transfer highest of your melee, throwing, or bow damage stats to your Falcon at 75% ratio.
- Go For The Eyes (1/1): Transfer highest of your melee, throwing, or bow crit chance stat to your Falcon at 76% ratio.
- Exposed Weakness (1/1): After your melee, throwing, or bow attack crit your Falcon gets 25% of your crit multiplier.
- Is It a Bird? (3/3): Increases global damage of your Falcon by 15%. Effect triples for Falcon strikes.
- Watchful Eye (1/1): Now your Falcon prefers targets close to you.
- Avian Stamina (4/4): Increases number of Falcon Strikes and Falcon attack speed.
- Hunter’s Spoils (1/1): Falcon kills restore you mana and health based on your attributes.
- Bird of Prey (2/2): Falcon Strikes executes enemies below 16% health.
- Falconer’s Mark (1/3): Falcon Strikes hits Mark the target. Next hit will consume the mark and deal additional damage.
- Marking Strikes (2/2): Other Falcon hits have a 40% chance to Mark the target.
- Avian Arsenal (3/3): After consuming a Mark, Falcon gets 30% of character damage.
Further skill points are better to spend into Falconer’s Mark, Falcon Screech, or Frightful Feathers.
Smoke Bomb
Smoke Bomb is your utility spell. Use it both in defense and offense. Grants you Haste while you are inside the smoke. Enemies inside the smoke get Blind.

Smoke Bomb Skill Tree:
- Lingering Fumes (5/5): Extends duration of Smoke Bomb by 50%.
- Smoke Blades (5/5): Gives you a buff damage buff for 4 seconds while inside the smoke.
- Shrouded in Darkness (1/1): Gives you a Dusk Shroud for 2 seconds while you are in the smoke.
- Rapid Concealment (4/4): You get the Dusk Shroud stacks more often.
- Generosity (2/5): Increases smoke area by 40%.
- Thick Smoke (1/1): Smoke Bomb slows targets inside for 1 second.
- Eroding Fumes (2/4): Shreds enemies’ armor.
Aerial Assault
Aerial Assault is your movement skill. You can use Shift instead with its utility nodes, but Aerial Assault provides better synergy with other skills. Choose wisely.

Aerial Assault Skill Tree:
- Skyward Swoop (1/1): Falcon hits recover 10% of the remaining cooldown.
- Healing Gust (5/5): Aerial Assault recovers 50% of missing health.
- Refreshing Resolve (3/3): Aerial Assault recovers 9% of missing mana.
- Coordinated Assault (1/1): Aerial Assault recover 1% per 10 maximum mana of remaining cooldown of Falconry and Dive Bomb.
- Avian Hunter (4/4): Aerial Assault deals more damage and has lower cooldown.
- Aerial Prowess (3/3): For 8 seconds after Aerial Assault, yours and your Falcon critical strikes generate Aerial Prowess stacks. Next use of Aerial Assault consumes stacks, deals more damage and heals you.
- Torrent of Talons (1/1): You gain stacks of Aerial Prowess on non-crit attacks and enemy kills with 40% chance.
- Falcon’s Havoc (2/2): Consuming Aerial Prowess stacks grants you Haste and Frenzy buff for 0.2 seconds per stack.
- Wind Rider (1/4): During Aerial Assault travel you get 80% increased global dodge rating. In addition, you gain an Aerial Prowess stack on dodge during travel.
- Covering Fire (3/3): Applies Frailty on hits.
Further skill points are better to spend into Predator’s Cascade or Wind Rider.
Dive Bomb
Your main damage skill is Dive Bomb. With 850% Added Damage Effectiveness it deals incredible Damage with little investment.

Dive Bomb Skill Tree:
- Rush of the Hunt (4/4): Reduces Dive Bomb cooldown.
- United Assault (3/3): Your bow attacks reduce remaining cooldown of Dive Bomb by 18%.
- Focused Hunter (4/4): Dive Bomb deals more damage and costs less mana.
- Rushing Wings (4/4): Dive Bomb deals more damage and has shorter delay.
- Devastating Dive (4/4): Dive Bomb deals more damage, its stun lasts longer, but has a longer cooldown.
- Hindering Beak Strike (3/3): Dive Bomb slows targets and has a larger area.
- Cloud Gatherer (1/1): Prolongs the duration of Smoke Bomb, if Dive Bomb lands inside the Smoke Bomb.
- Rapid Pursuit (1/3): Dive Bomb boss or rare enemies hits replenish mana and recover your movement skill cooldown.
Further skill points are better to spend into Rapid Pursuit or Expose Their Defenses.
Dive Bomb Falconer Passives
Last Epoch Dive Bomb Falconer Passive Tree is pretty flexible. First 20 points you must put into the Rogue Class Tree. This is the only requirement to unlock Falconer subclass. Falconer Mastery gives us 12 Dexterity and +1 Falcon Melee Damage for every 4 points of Dexterity. Marksman and Bladedancer talent trees have some interesting nodes which will be mentioned below.
Rogue Passive Points

Rogue Passive Points:
- Guile (1/8): Gives Dodge and Poison Resist.
- Swift Assassin (4/8): Gives Physical Damage and Attack Speed.
- Evasion (5/5): Reduces Taken Damage while Movement and increases Dodge Rating.
- Agility (5/5): Gives you a chance to gain Haste on hit and increases damage per 1% point of Increased Movement Speed.
- Dodge and Parry (5/5): Increases Dodge Rating and grants a chance to receive a Glancing Blow when hit.
Optional Nodes:
- Steady Hand: Gives you Dexterity and Health. Can be taken instead of Swift Assassin.
- Sapping Strikes: Grants you 4 health and 2 mana per point when you use skill without mana cost.
- Critical Precision: Grants you 12% Increased Critical Strikes per point with bow.
Falconer Passive Points

Falconer Passive Points:
- Raptor Wings (5/5): Gives you bonus damage with Haste, Falcon Attack Speed, and 10% chance to gain Haste on hit.
- Handler (5/8): Increases Minion Damage and Falcon Crit Chance.
- Wilderness Scout (1/8): Gives Health and Dodge Rating.
- Outlander’s Tenacity (5/5): Gives flat Dodge Rating and 15% of your Maximum Health as Endurance Threshold.
- Ranger’s Mark (1/7): Your bow hits can buff your Falcon’s melee damage.
- Tactician (6/6): Increases Falcon’s melee and throwing damage.
- Blast Radius (5/5): Increases AoE of your Explosive Trap.
- Deflect and Weave (5/5): Converts your block chance into Glancing Blow chance.
- Intuitive Connection (1/1): Dive Bomb and Falcon Strikes casts instantly.
- Evasion Tactics (6/6): Gives you Dexterity, Armor, and Dodge Rating.
- Needle Like Precision (6/6): Increases Critical Strike chance and multiplier for you and your minions.
- Poise (5/5): Increases Glancing Blow chance and double it if not hit recently.
- Finesse Them (7/7): Increases your Critical Strike Avoidance, and your minion gain 2% Crit Multiplier per 3% Avoidance.
- Tailwind (6/6): You take less damage while movement, your movement speed and dodge rating are increased. Double this effect after falcon hit.
- Stymphalian Feathers (4/6): Increases armor per your dexterity.
- Relentless Talons (3/5): Increases yours and your talon’s damage.
- Expediency (4/5): Increases Haste effects on you, gain Haste on potion use.
Remaining points you can spend at your own discretion.
Bladedancer Passive Points

Bladedancer Passive Points:
- Cloak of Shadows (8/8): Gives you Dexterity and a chance to receive a Glancing Blow.
Marksman Passive Points

Marksman Passive Points:
- Draining Arrows (8/8): Increases Bow Attack Speed and heals you with bow attacks.
Dive Bomb Falconer Gameplay
Dive Bomb Falconer relies on continuous movements around the battlefield. Combine your Explosive Traps and Aerial Assault, while using Dive Bomb.
Dive Bomb Falconer Rotation
- Hold the movement button and use Aerial Assault when you can.
- Keep Dive Bomb for the Rare Enemies or big pack of mobs.
- Smoke Bomb can save your life in long fights. Stay in cloud to increase your damage and defenses.
- Use Falconry when Dive Bomb on cooldown for more damage.
Dive Bomb Falconer Mapping
- Run to the objective clearing out enemies on the way with Dive Bomb.
- Use Aerial Assault on cooldown.
- When you reach the objective, use Explosive Trap and Dive Bomb until it’s dead.
- Don’t forget about Smoke Bomb.
Bossing
- Use Smoke Bomb at the start, keep in mind AoE abilities and their safe spots.
- Spam Explosive Trap and Dive Bomb.
- Aerial Assault will help you survive the boss mechanics.
Dive Bomb Falconer Best Gear
We have compiled a comprehensive list of Implicits and Affixes for Exalted gear, along with information on the best affixes to transfer from any Exalted piece of gear for Uniques.
| Slot | Name | Implicits | Affixes |
|---|---|---|---|
| Helmet | Exalted Falconry Helm | Dexterity Falcon Damage | Dive Bomb Damage Dexterity Health |
| Chest | Exalted Falconry Armor | Dexterity Falcon Damage | Dive Bomb Dexterity Health |
| Gloves | Any Exalted Gloves | Armor Resistances or Endurance | Minion Damage Dexterity Health |
| Belt | Any Exalted Belt | Armor or Resistances | Minion Damage Cleansing on Potion use Health |
| Boots | Mourningfrost (2LP) | Move Speed Armor | Crit Milti Minion Damage Resistances |
| Bow | Talons of Valor (4LP) | Bow Damage | Crit Multi Crit Chance + Bow AS |
| Quiver | Any Exalted Quiver | Resistances or Bow Crit Multi | Minion Damage Dexterity Resistances |
| Ring 1 | Exalted Turquoise Ring | Minion Damage | Minion Damage Dexterity Resistances Health |
| Ring 2 | Exalted Turquoise Ring | Minion Damage | Minion Damage Dexterity Resistances Health |
| Amulet | Bleeding Heart (4LP) | Attack Speed | Move Speed Dexterity Health |
| Relic | Any Exalted Relic | Life Leech | Minion Damage Dexterity Health Resistances |
Dive Bomb Falconer Stats
In order to get maximum of your character, you should get the minimum of stats listed below:
- Capped Resistances (better to have around 100% to avoid shreds)
- Capped Critical Strike Avoidance
- 50-60% Endurance
- 2000 – 3000 Health
- 20% – 30%+ Dodge Chance (Pre Buffs)
- 100% Glancing Blow
- 1000+ Armor (Pre Buffs)
- 350%+ Minion Critical Strike Multiplier
- 30%+ Bow Attack Speed
- 350%+ Critical Strike Multiplier
- 100%+ Bow Critical Strike Chance
- 50% – 75%+ Movement Speed (Pre Buffs)
- 80+% Increased Mana Regeneration
- 80+ Dexterity
Dive Bomb Falconer Gear Progression
- First of all, you should start from getting your defenses as high as you can. T5 Elemental resistances suffix can cover your Fire, Cold, And Lightning resistances coupled with item implicits. At the start it will be good to find items with T7 resistances affixes to cover up these stats. Try to craft a T5 endurance suffix on endurance base items.
- You can also join Merchants guild and buy Talons of Valor and Woven Flesh. Otherwise focus on farming your legendary bow from Fall of the Outcasts echo rewards. If you decide to farm a bow, don’t forget to pick experience blessings. It’ll help your character get stronger by itself with every level.
- After you finish normal Monoliths, focus on upgrading your blessing into Empowered Blessings. Try not to get too much corruption, it will be better to farm easier layers of Monoliths but faster. Or you can use our Monolith Corruption service to save your time.
- Here you should focus on getting yourself suitable gear, like fully equipped T20 items (4 T5 affixes on 1 item). Also, begin to look for good T7 procs bases for your unique slots. Legendary Potential Uniques are strong but it will be way faster to farm them on higher levels of corruption.
Dive Bomb Falconer Unique Items
The final version of this Falconer build requires 3 uniques in total. Early on, you can use basic versions, but your final goal is to find every piece with at least 2 or 3 legendary potential. Here is the full list of BiS uniques you must find:
| Unique Name | Target Farm Locations | 2LP chance | 3LP chance |
|---|---|---|---|
| Talons of Valor | Fall of the Outcasts(Echo Rewards) | 12,8% | 1,82% |
| Mourningfrost | Spirits of Fire(Echo Rewards) | 1,35% | 0,027% |
| Bleeding Heart | Age of Winter(Echo Rewards) | 6,01% | 0,42% |
Dive Bomb Falconer Blessings
Unique enchantments you get for completing Monoliths are really strong. These blessings are a huge asset for your character. Don’t try to farm normal blessings. Try to get to empowered ones as fast as you can. Right when you get to the Empowered Monoliths. First you should complete all of them at least once to get any somehow valuable ones. If you have a good roll on normal blessing you can upgrade it last but not least. We can help you get any Blessings you want to improve your gameplay.
Normal Blessings
We recommend to focus on specific Normal Blessings at the beginning:
- Strength of Mind – 4%-6% increased experience
- Resolve of Humanity – 7%-12% increased All resistances
- Echo of Solarum – 25%-40% increased Void resistance
- Dream of Eterra – 25%-40% increased Necrotic resistance
- Resolve of Grael – 25%-40% increased Physical resistance
- Embers of Immortality – 10%-14% increased Endurance
- Survival of Might – 30%-45% increased Critical Strike Avoidance
- Bulwark of the Tundra – 15%-35% increased Armor
- Memory of Light – 30-42 Health
- Bastion of Divinity – 25%-40% Lightning resistance
- Light of the Moon – 30-50 Mana
Empowered Combat Blessings
Combat blessings can significantly enhance your offensive and defensive abilities. We recommend to consistently farm for blessings with high rolls to maximize your potential. Below is a list of the top blessings for the Last Epoch Dive Bomb Falconer build:
- Grand Emptiness of Ash — 27%-40% increased Critical Strike Multiplier
- Grand Survival of Might — 50%-70% increased Critical Strike Avoidance
- Grand Light of the Moon — 60-90 increased Mana
- Grand Bones of Eternity — 5%-8% increased Block Chance and 180-240 Block Effectiveness
- Grand Spirit of Command — 65%-100% increased Minion Damage
This is optional choices until you don’t get blessing above:
- Grand Dream of Eterra — 45%-75% increased Necrotic resistance
- Grand Resolve of Grael — 45%-75% increased Physical resistance
- Grand Resolve of Humanity — 13%-20% increased All resistances
- Grand Echo of Solarum — 55%-75% increased Void resistances
- Grand Embers of Immortality — 18%-30% increased Endurance
Empowered Drop Rate Blessings
Drop Rate Blessings are implemented to increase the chance of receiving valuable loot from monsters. You should select blessings based on your specific needs. Here are some of the top blessings to consider for your build:
- Grand Winds of Fortune — 16%-22% increased Unique Item Drop Rate
- Grand Apex of Fortune — 41%-60% increased Quiver Drop Rate
- Grand Vigilance of the Damned — 50%-75% increased Bow Drop Rate
- Grand Boon of the Scarab — 40%-60% 50%-75% increased Bow Shard Drop Rate
- Grand Memory of Masters — 20%-30% increased Class Specific Shard Drop Rate
Dive Bomb Falconer Idols
Idols are another enhancement you can get. But it can be dropped at any activity. You can use blessings, Circle of Fortune Favors, or Merchant’s Guild to get valuable idols.
Useful Idol Affixes
- For extra damage boost, find and equip four Adorned Majasan Idol with Prefix Shared Critical Strike Multiplier and Suffix Bow Critical Strike Chance.
- For Defense instead of Offense, you can stack as much Health as possible equipping Small Lagonian Idol with Armor prefix and Flat Health or Resistances suffix.
Dive Bomb Falconer Build Scaling
Dive Bomb Falconer relies on speed and agile playstyle. It means you cannot tank lots of damage, that’s why you should evade all you can and kill enemies faster than they kill you.
Damage Build Scaling
- Dexterity — You get both Increased Damage and Dodge Rating from this stat. With Mourningfrost you also get Flat Damage which you transfer to the Falcon through Avian Arsenal.
- Minion Damage — Dive Bomb scales greatly from this stats.
- Critical Strike Multiplier — Thanks to Exposed Weakness this stats also gives us a huge boost.
- Bow Flat Damage — Any amount you can get partially applies to Falconry and Dive Bomb thanks to Avian Arsenal.
- Flat Minion Damage — You want to get as much Flat Damage as possible.
Defense Build Scaling
- Glancing Blow — You take 35% less damage from Hits with Glancing Blows. We get 100% chance through the passive nodes.
- Evasion and Tailwind nodes give us passive damage reduction in motion.
- This build can stack a decent health pool despite not having double suffixes from body armor. It’s very effective when combined with all the other defensive layers this Falconer has access to.
- Endurance — At cap this stat provides you with a 60% damage reduction for any damage taken below your Endurance Threshold, which is 20% of our maximum health for this build.
Dive Bomb Falconer Endgame
Pull of the activities for this build is pretty big. You can actually farm all content you like.
Empowered Monolith Timelines Speedfarming: You will need to farm Legendary Potential Uniques for your build. And here you will feel comfortable. You cope calmly with any monolith amplifications so just rush through the enemies to objective.
Empowered Monolith Corruption Push: Same as before. Just keep in mind to kill enemies before they kill you. You have a decent amount of defensive layers but AoE spells hit hard in Last Epoch. Try to avoid them and you will be fine. Right now it is one of the best builds for Corruption Push.
Dungeons Bossing: If you stick to the boss’ tactics you shouldn’t have any problems. Dive Bomb deals huge impact damage, Aerial Assault is a great asset in dodging boss mechanics. But if you’re still doubting your strength, just use our Last Epoch Endgame Build, and we will prepare for you a level 100 character ready for any activity.
Arena Leaderboards Push: Here Dive Bomb Falconer can shine with new colors. It is good either solo or party pushing. For a party you may need some build adjustments but it is not that necessary.
Dive Bomb Falconer Tips
- You can always adjust your build with 4LP Unique. Last Epoch has lots of room for this
- If you found a really decent ring, you can use Rune of Creation on it. But Keep in mind it removes forging potential on both rings and cannot be used on rings with 0 forging
- The good way to find some good 2 T7 gear is a Merchant’s Guild. You will need a decent amount of gold, but it will be a huge boost for your character
- You can always adjust your Drop Rate Blessing. Don’t forget about them
- Use Rune of Refinement to reroll your affix numbers. It costs forging potential but can make your gear way better
Dive Bomb Falconer Loot Filter
To set up Loot Filter for your character use the link. This Loot Filter is very universal and good for all kinds of builds. Feel free to use it. Follow these simple steps to apply:
- Open the link above and copy the text there;
- Open Loot Filter settings in the game(by default Shift+F);
- Click ‘Import a Filter’ button;
- Click ‘Paste clipboard contents’ button;
- Done! Loot Filter now works.
Summing up, Dive Bomb Falconer is a very good all-rounded build that can do any activity you like. It’s a very fast and easy-to-play build with high damage but requires some environment awareness skills. We hope this Dive Bomb Falconer guide will help you on your journey. Thank you for reading!