Fellowship Mara is a unique DPS character who uses spider-like abilities to her advantage. In this Fellowship Mara Guide, we’ll cover her strengths, weaknesses, important abilities, optimal talents, and best builds. You’ll also receive stat priority and gearing tips.
Fellowship Mara Guide Key Takeaways:
- Fellowship Mara is a DPS with arachnid skills, combo points system, and poisons;
- Mara abilities are divided into builders and spenders based on the ability to generate or spend combo points;
- There are three types of Mara playstyle in Fellowship: bleed-based, poison-based, and mixed;
- Mara prioritises item level during gearing, but Haste and Critical Strike also matter.
Fellowship Mara Strengths and Weaknesses
To play Mara in Fellowship successfully, you need to know her most important strengths and weaknesses:
| Mara Strengths | Mara Weaknesses |
|---|---|
| ✅ Good single-target burst. | ⛔️ Weak damage without a proper combo setup. |
| ✅ Multiple poisons. | ⛔️ Relies on cooldown and poison management. |
| ✅ Can use bleed, poison, or hybrid builds. | ⛔️ Positioning mistakes often lead to deaths. |
Fellowship Mara is a quick assassin, and she uses combo points and poisons to eliminate mobs in dungeons. The key part of her gameplay is the builder-and-spender system, where you stack combo points and spend them on finishers. However, unlike easier damage dealers, Mara requires good timing and smart venom choice if she is to reach her potential.
With good ILvl, Mara performs even better, and our team can help you with gear leveling. Mara’s full potential unleashes ones she gets better gear, as she gets more damage, crits, and overall strength, so high ilvl is always a priority.
Fellowship Mara Abilities
Mara has 12 abilities in Fellowship. Part of these abilities can generate combo points, while the other part spend them to increase the damage you deal. Here is the full list of Mara’s core abilities:
| Ability | Description | Cooldown |
|---|---|---|
| Arachnid Assault | Deals AoE damage that increases with combo points. | — |
| Backstab | Deals backstab damage, hits from behind deal 40% more damage. | — |
| Brooding Shadows Instant | Enter Stealth instantly and apply poison from your key skills. | 10 seconds |
| Enveloping Web | 4 sec stun. | 30 seconds |
| Final Stratagem | Reset Energy and Combo Points, and all Hero cooldowns. | 3 minutes |
| Hemorrhaging Strike | Apply bleed for 12 sec. | 2 seconds |
| Kick | Interrupts a cast and prevents it from casting for 4 sec. | 8 seconds |
| Maiden of Death | For 10 sec, you deal 20% more damage and gain 6 combo points per ability. | — |
| Queen’s Fang | Deals huge damage to the target; damage is increased with combo points. | — |
| Shadow Protection | Reduces damage taken by 40% for 4 sec. | — |
| Skittering Blades | Spins and throws daggers at all nearby enemies. | — |
| Stalker Step | Teleports behind a target, gains a speed increase of 50% for 4s. | — |
| Widow’s Bite | Dual dagger strike for heavy single-target damage. | — |
| Matriarch Macabre | For 20 sec, Queen’s Fang and Arachnid Assault summon two clones that copy their damage. | — |
Fellowship Mara Core Skills
Mara’s gameplay feels smooth once you understand how her skills connect. Arachnid Assault is the big AoE button, and the more combo points you spend, the harder it hits. Spirit works in the background and helps you get energy and combo points back, so you don’t run dry mid-fight.
Most of the time, you’ll be stacking combo points with basic strikes and poisons, then cashing them in with a finisher. Poisons make a real difference, either adding extra damage over time or giving you a small edge in control.
Brooding Shadows is also necessary for Mara. Not only does it allow you to enter Stealth, but it also infuses your Backstab, Widow’s Bite, and Skittering Blades with a poison of your choice:
| Poison | Effect |
|---|---|
| Backstab – Caustic Poison | Instantly deals poison damage and gives 6 Combo Points. |
| Widow’s Bite – Seething Poison | Applies a 60s poison DoT. While active, you gain 40% faster Energy regen. Only one target can have it. |
| Skittering Blades – Volatile Poison | Poisons all enemies hit for 6s. When it ends, it explodes, hitting the target and nearby enemies. |
How to Play Mara in Fellowship
Mara’s damage in Fellowship comes from spending combo points on finishers like Arachnid Assault or Queen’s Fang. You build up combo points and then strike to deal maximum damage and kill the target. Your primary task when playing Mara is to avoid wasting points and always land a finisher at full stacks when possible.
If you fight a single target, generate combo points and then use high-damage abilities, e.g., Queen’s Fang or Hemorrhaging Strike. Against groups, build up points and drop Arachnid Assault for strong AoE bursts. It scales hard with every point, so we advise saving it up before you press it.
Poisons play a big role in rotation, too. If you’re running a bleed or poison-focused build, always make sure your debuffs are active before striking. This way, your payoff hits much harder, and enemies stay under pressure.
Fellowship Mara Gameplay Tips
Here’s a list of quick tips to play Mara efficiently in Fellowship:
- Spend finishers at full points. Holding out for 5–6 combo points makes your spender abilities and Arachnid Assault way stronger.
- Keep poisons active. Always refresh your Brooding Shadows’ poisons before a big pull or boss phase so your damage doesn’t fall off.
- Stay mobile in fights. Mara has plenty of abilities that allow her to move fast and unseen. Use your toolkit to reach the enemy and strike from the shadows.
- Manage Spirit. If you burn energy too fast without Spirit refunds, you’ll stall your whole rotation.
Also, make sure that you always have enough Gold for upgrades such as better gear. Having enough Gold in Fellowship is beneficial for any character, so if you need the currency, ask our team to get as much as you need.
Fellowship Mara Talents
Mara talents in Fellowship are an instrument that allows you to switch from a poison-heavy assassin to a bleed specialist, or a flexible hybrid. Most talents either improve her finishers or add extra damage to poisons and bleeds.
Lower-tier talents give only small bonuses like extra combo point efficiency or poison uptime. Higher tiers offer more impactful choices, such as better AoE with Arachnid Onslaught or survivability tools like Spirited Fortitude. Here is a general guideline to know how to choose Fellowship Mara talents:
- Pick bleed-focused talents for steady boss damage.
- Pick poison-focused talents for trash packs and sustained pressure.
- Mix hybrid talents if you want one setup for all content.
Tier I
- Red Ledger — Whenever you apply Hemorrhaging Strike, you get attack speed. The more targets with your bleed, the higher the bonus (up to +20% Haste).
- Corrosive Spill — Combo point spending has a 20% chance to leave a poison pool. Enemies in it take constant Agility-based damage.
- Assassin’s Guile — Hitting from Stealth enhances Queen’s Fang and Arachnid Assault, making them strike 40% harder for a few seconds.
Tier II
- Bloodrush — Your Hemorrhaging Strike bleed ticks 20% faster, bringing damage more quickly.
- Venomous Delight — Poison damage has a 10% chance to restore 10 Energy, helping you keep the rotation going.
- Efficient Killer — Queen’s Fang, Arachnid Assault, and Hemorrhaging Strike cost 10% less Energy, and your maximum Energy is increased by 10%.
Tier III
- Gushing Blood — During Maiden of Death, your Hemorrhaging Strike spreads its bleed to up to 4 enemies in range.
- Feed the Queen — Skittering Blades creates stacks that increase your next Queen’s Fang by 15% per stack (up to 6).
- Deadly Scheme — Every 200 Energy you spend guarantees your next Queen’s Fang or Arachnid Assault to be a crit.
Tier IV
- Veil of Shadows — Your Shadow Protection duration now is 2 seconds longer and grants 100% Dodge for its duration.
- Maiden’s Doom — When attacking enemies with 30% or less health, Maiden of Death’s damage bonus is increased to 40%.
- Magic Ward — Receive 10% less magic damage.
Tier V
- From the Shadows — Your bleed from Hemorrhaging Strike has a chance to summon a clone that attacks with a 6-point Queen’s Fang.
- Malevolence — Casting Queen’s Fang or Arachnid Assault grants a stack that doubles the damage of that skill for 20s. Can stack twice.
- Hemotoxin — Attacks can apply Hemotoxin, a poison DoT. Hitting with Hemorrhaging Strike consumes it for big bleed-to-poison burst damage.
Tier VI
- Arachnid Onslaught — Arachnid Assault inflicts 20% increased damage on enemies that are already bleeding from Hemorrhaging Strike.
- Spirited Fortitude — You receive 10% reduced damage from area-of-effect attacks.
- Puncture — Widow’s Bite has twice as much critical strike chance.
Fellowship Mara Build
A top-tier Mara build focuses on bleeds and ability synergy. It’s easy to play and scales well once you have the essential talents unlocked. Recommended Talents for Fellowship Mara Build:
- Tier I: Red Ledger;
- Tier II: Bloodrush;
- Tier III: Gushing Blood;
- Tier V: From the Shadows, Hemotoxin.
Hemorrhaging Strike is your main source of damage with this build. Your bleeds tick faster and give you attack speed with Red Ledger and Bloodrush. Gushing Blood makes the bleed effect spread during Maiden of Death so that you can melt groups.
Fellowship Mara Stat Priority
When choosing stats to prioritize for Mara in Fellowship, item level is always the highest priority since it improves damage and survivability. Then you’ll want to prioritize stats that make your rotation smooth and your bleeds or poisons tick hard. Recommended stat priority for Mara in Fellowship:
- Item Level — Always the biggest upgrade overall.
- Haste — Speeds up bleeds, poisons, and energy regeneration.
- Critical Strike — Increases your chance to apply massive bleed and poison crits.
- Spirit — Improves resource refunds through your passive.
- Expertise — A steady boost to all damage, but lower priority than Haste or Crit.
📌 Attempt to balance Haste and Crit, while keeping your Spirit high enough to sustain combos without stalling.
Mara Gearing Priority in Fellowship
In Fellowship, it’s important to continue to upgrade item level, since it increases the bleed and poison damage of Mara directly. Once you have a good foundation, the other stats are more and more valuable. Aside from stats, always acquire a good weapon first. Recommended gear priority for Mara in Fellowship:
- Weapons — Prioritize the highest item level daggers, as both bleeds and poisons scale directly with weapon damage.
- Armor Upgrades — Upgrade key slots like chest and gloves early for survivability and stat efficiency.
- Legendary Items — Look out for gear that boosts bleeds, poisons, or finishers. They can massively increase your output.
- Substats — After item level, go for Haste and Crit to speed up your rotation and maximize damage.
- Defensive Gear — In high-end dungeons, a piece with Spirit or damage reduction effects can keep you alive during AoE bursts.
📌 Mara benefits more from damage scaling gear than from raw defensive stats. Still, picking one or two defensive items helps prevent sudden deaths in tougher pulls.
In summary, Mara BiS Gear in Fellowship prioritizes these stats and has them perfectly balanced. Our team can get you BiS items for each slot fast and easy so that you can dominate from the start.
Fellowship Mara Tips
Mara in Fellowship is a good choice for both beginners and experienced players, but she really needs an understanding of good positioning and control over the situation. Here are a few tips to play Mara better in Fellowship:
- Always use spending abilities at max points. Spending 5–6 combo points makes your finishers and Arachnid Assault much stronger.
- Refresh poisons on time. Don’t let them drop off before a boss phase or big pull.
- Stay mobile. Mara isn’t built to trade hits — weave in and out of fights to survive.
- Plan your attacks around your strongest abilities. Your biggest damage comes from Gushing Blood and From the Shadows, so line them up with big pulls or boss burn phases.
Fellowship Mara FAQ
This section covers the most common player questions about Mara in Fellowship. Our answers should help you get the most out of Mara’s assassin playstyle and complete your runs in time.
Is Mara Beginner-Friendly in Fellowship?
Mara initially feels punishing as her survivability relies on mobility and precise timing of finishers. However, once you get used to combo point management and poisons, she is extremely fun and rewarding.
What Stats to Rank Highest for Mara in Fellowship?
Rank Critical Strike and Haste highest after item level. Spirit is great for effortless energy management, but avoid overstacking.
Is Mara Better at Poisons or Bleeds?
Both are fine, but most players prefer a bleed-focused configuration for single-target and raid damage. Poisons are ideal in longer fights and AoE.
Is Mara Good for Solo Queue in Fellowship?
Yes, but she requires a good understanding of her skills and playstyle. With poisons and bleeds, you can kite enemies and wear them down over time. Just don’t use the same stay-spare sustain as some of the more tanky heroes.
Is Mara Strong in Groups in Fellowship?
She has huge burst windows with finishers, decent AoE with Arachnid Assault, and utility through poisons. In coordinated groups, she performs well as a top DPS.
All in all, Fellowship Mara is a strong, reliable option for skilled or fast-learning players who like stealth and backstabs. This rogue-like character requires good resource management, as well as an understanding of poison mechanics. Choose a build for yourself, prioritise Haste and Critical Strike for your gear, and good luck!


