With the release of Diablo 4 Vessels of Hatred and the first season of the expansion, we introduce our Season of Hatred Rising Overview. In this Diablo IV Season 6 overview, we’ll tell you everything you need to know about the core changes to the gameplay and some new features in the most concise and convenient way possible. Learn about level cup and gameplay changes, new dungeons, Runewords, Mercenaries and more seasonal content!
Diablo 4 Season of Hatred Rising Release Date
The launch of Diablo 4 Season 6 is on October, 7 at 4 pm PDT on Monday, with the release of the new Diablo 4 expansion — Vessels of Hatred.
Diablo 4 Season 6 Changes
New expansion and Season of Hatred Rising, particularly, bring quite a lot of changes in previous content and new features to the gameplay. In this guide we cover all the essential changes in Diablo 4 Season of Hatred Rising you should know to perform well.
Main Gameplay Changes in Diablo 4 Season 6
- Max level changed from 100 to 60: Character progression has been shortened and increased by the speed of reaching the maximum level.
- Changed item levels:
- Items without a greater affix can be a maximum of 750 Item power;
- Items with greater affix will have 800 item power.
- World difficulty system has been changed (World tier → Difficulty): Monster levels will no longer be displayed in the game, now their strength depends on the current difficulty level. If you don’t feel confident in completing The Pit on certain levels our team can help unlock any Difficulty Tier you want in no time.
| Normal | Hard | Expert | Penitent | |
|---|---|---|---|---|
| Level 1-60 | Always open | Always open | Complete prologue | Complete campaign |
| Level 60+ | Torment 1 | Torment 2 | Torment 3 | Torment 4 |
| The Pit 20 lvl | The Pit 35 lvl | The Pit 50 lvl | The Pit 60 lvl | |
| +250 to armor and -25% to resistance to all damage types | +500 to armor and -50% to resistance to all damage types | +750 to armor and -75% to resistance to all damage types | +1,000 to armor and -100% to resistance to all damage types |
Diablo 4 Season 6 Paragon Changes
Paragon level has been increased to 300 and is no longer tied to character level. And there are also some changes to Masterworking materials:
- Ingolith and Neathiron have been removed;
- Obducite is the only Masterworking material you have know. You can get it only in Nightmare Dungeons, Infernal Hordes, and Vessel of Hatred’s Undercity instead of The Pit.
Like in previous seasons, Paragon leveling may be time-consuming and boring but still essential to your character’s progress. To optimize this process we can provide you with any amount of Paragon Points you need.
Diablo 4 Season of Hatred Rising Glyphs Changes
In the Season 6, there are several core changes to the glyph’s mechanics:
- The maximum level of Glyphs changed from 21 to 100. Now glyph upgrades will take place in The Pit (previously in Nightmare dungeons).
- Glyph upgrades are no longer dependent on the experience you gain. Instead, you will have the opportunity to level up and get new glyph rank by progressing through The Pit Tiers.
- Each attempt allows you to upgrade a glyph whose level is lower than the maximum level. The likelihood of a successful enhancement depends on the level of the glyph, as well as the level of The Pit you pass. For example, if you pass a level of The Pit that exceeds your glyph’s level by 10, the glyph will improve by 1 level guaranteed.
- You have three attempts to complete the Artificer’s Mastery, and you will gain one additional attempt to pass the level without dying.
- If Pit’s level exceeds the glyph’s current level by 10 levels, you will be able to improve the glyph by several levels in one attempt.
- Using gem shards, you can transform a rare glyph improved to level 45 into a legendary glyph.
Diablo 4 Season 6 New Features
In Season of Hatred Rising we how some additions to the content, like new regions, and some brand new features we’ve never seen before in Diablo IV:
- Added new entire region Nahantu.
- Added a new Spiritborn class.
- Added group search function.
- Reputation Zakarum Remnants will give certain reagents and items for leveling up. To quickly increase your Zakarum Remnants reputation just use our service.
- New skills and passive effects have been added to each class (read more in our dedicated guides).
- Added new Elixirs: Seething Opals increase experience by 15%, the drop rate of certain items, and other bonuses for 30 minutes. There are a total of 5 types of these Seething Opals:
- Seething Opal of Equipment: 25 Murmuring Obols;
- Seething Opal of Materials: 5 Murmuring Obols;
- Seething Opal of Torment Challenges: 200 Sigil Powder (you can get this type of Opals only on Torment Difficulty I or higher);
- Seething Opal of Gold: 1 Iron Chunk;
- Seething Opal of Socketables: 3 Angelbreath.
Runewords
Runewords is a new game mechanic that will have two types of runes. The first rune will give a condition and the second an effect for example: Spend 5% of your maximum resource: Summons a Vortex, attracting enemies. You can encrust these stones in items instead of regular stones. You can also get any of Runes of Ritual and Runes of Invocation with our Runewords service without any hassle.
Mercenaries
You can unlock these Mercenaries during seasonal quests. You can summon a maximum of two Mercenaries. Over time, you will gain reputation and be able to unlock more different abilities for your Mercenaries.
Dark Citadel
The Dark Citadel in Diablo 4 Season 6 is the first endgame content designed for groups, in other words, this dungeon is built exclusively for cooperative play. And the main requirement is to each Torment I difficulty. The difficulty of the content depends on the current Difficulty.
This dungeon consists of three wings, each of which has its own puzzles that players can overcome to get to the boss battle. Keep in mind that you don’t have to complete the entire Citadel at once as you can take a break if you need to. Especially since going through the entire Citadel takes several hours.
You can purchase rewards with Citadel Coins you earn by completing the dungeon. While the rewards are mostly cosmetic, you can also buy Elixirs, Scrolls, Incenses, and other useful items. That will make your subsequent runs easier. The rewards for completing the dungeon depend on the difficulty level you choose. You will gain gear for Torment Torment Levels I – III, and exclusive gear sets, Mounts, and cosmetic rewards for Torment Level IV. You can also get any of these rewards with ease with our Dark Citadel service.
Additionally, each week you receive a weekly chest when you first pass the Dark Citadel that week. In these chests, you’ll find items exclusive to Dark Citadel!
Kurast Undercity
Kurast Undercity is a new multi-floor timed Dungeon in which players will receive certain bonuses depending on Tribute. Also, players will be able to boost loot with Bargain which will require the donation of certain resources or gold. But our team is always ready to help you complete Kurast Undercity on any Tribute you want.
At a certain level of Attunement, the player will receive bonus rewards. Check out this Kurast Undercity rewards table:
Note: The recommended level to visit Kurast Undercity dungeon is Level 60.
Knowing all the major changes and being prepared for the new content will help you adapt to the gameplay and avoid some mistakes. In this Diablo IV Season of Hatred Rising Overview we covered all the essential info you should know, like new class, level cups, Paragon Boards and Glyphs’ changes, two types of dungeons — cooperative and multi-floor timed ones, and other additions to the familiar content. Stay tuned and good luck!








