The upgrade system in Arc Raiders is extremely important for in-game progress. Weapons, gadgets, and gear you equip can be enhanced through the upgrade mechanics. In this guide, we will take a look at everything you need to know about the upgrade system in Arc Raiders. You will learn how crafting ties into progression, how to upgrade your base of operations, and more.
Key takeaways:
- Crafting and upgrading are the main ways to progress. Everything you bring back from raids is used to make or improve gear.
- Each bench has its own role — weapons, gear, healing, explosives, and utility. Higher levels unlock new items to craft.
- Scrappy helps by gathering materials over time. Upgrading him keeps your crafting flow steady without needing to farm as much.
- Upgrading benches gives access to more blueprints, not direct stat boosts. You’ll unlock new weapons, tools, and supplies instead.
How Arc Raiders Upgrades Work
Arc Raiders upgrade system covers not only your weapons, but even your base. The gameplay loop is built around fighting, collecting, and crafting. You head out into the field, take down enemies or complete objectives, collect materials and schematics, and bring them back to your base to upgrade or craft your gear.
To really understand the upgrade systems, it helps to see the full loop:
- Go on raids (“topside” / surface missions). Loot materials, blueprints, parts, components, rare drops, etc.
- Extract successfully. If you die or fail extraction, you may lose loot/blueprints.
- Back in the Raider Den (base / hideout), you take all your materials and blueprints to your Workshop / crafting stations.
- Unlock / Learn new blueprints you recovered.
- Upgrade your crafting stations / benches, consuming materials to unlock higher tiers of recipes and better performance.
- Craft weapons, gear, consumables, utilities, etc. as needed for future raids.
- Upgrade your stash / inventory, Scrappy (passive loot gatherer).
- Return to raids with stronger gear, loot more, repeat.
So upgrading gear is not a side system, it’s a core part of the game, which you will have to interact with to increase your power.
Arc Raiders Weapon Upgrades
Upgrading weapons in Arc Raiders is extremely important, and the process is very simple at its core. Once you have gathered materials, you will move on to workbenches. Workbenches can be used to upgrade and craft new weapons. Upgrading these benches unlocks new blueprints and improves the quality of the gear you can produce.
For example, early bench levels might only let you make simple weapons or upgrades, while higher tiers open access to more advanced ones. Upgrading weapons works differently from crafting new ones. Upgrades usually don’t boost damage but instead improve stats like reload speed, recoil control, handling, or magazine size.
Arc Raiders How to Upgrade Workbenches
Your workshop in Arc Raiders is made up of several benches, each serving a specific purpose. Upgrading these benches unlocks new crafting options and improves the overall efficiency of your base. Upgrading benches costs materials and generally can be pretty time-consuming. This is why you can simply Upgrade Crafting Stations with the help of our services here at Overgear! If you decide to upgrade them yourself, we have prepared information on what each one does and what materials you will need to upgrade them:
Gunsmith Upgrades
Upgrading the Weapon Bench, known as Gunsmith, unlocks access to better weapon modifications and crafting options, letting you steadily improve your firepower as you progress.
| Level | Requirements |
|---|---|
| 1 | Metal Parts ×20 |
| 2 | Rusted Tools ×3, Mechanical Components ×3, Wasp Driver ×8 |
| 3 | Rusted Gear ×5, Advanced Mechanical Components ×3 |
Gear Bench Upgrades
Equipment Bench is a bench for shields and raider augments. Upgrading it allows you to craft more advanced gear and components, supporting your overall progression and survivability in raids.
| Level | Requirements |
|---|---|
| 1 | Plastic Parts ×30, Fabric ×40 |
| 2 | Power Cable ×3, Electrical Components ×3, Tick Pod ×8 |
| 3 | Industrial Battery ×5, Advanced Electrical Components ×3, Rollbot Part ×3 |
Medical Lab Upgrades
Upgrading the Med Station improves your ability to craft better healing items and medical supplies, ensuring you stay prepared for longer and tougher encounters.
| Level | Requirements |
|---|---|
| 1 | Fabric ×50, ARC Alloy ×8 |
| 2 | Syringe ×8, Antiseptic ×5, Snitch Scanner ×3 |
| 3 | Rusted Shut Medical Kit ×5, Antiseptic ×10, Bastion Part ×3 |
Explosives Bench Upgrades
Upgrading the Explosives Bench allows you to craft stronger grenades, traps, and other explosive tools to handle tougher enemies and large groups more effectively.
| Level | Requirements |
|---|---|
| 1 | Arc Alloy ×6 |
| 2 | Synthesized Fuel ×5, Explosive Mixture ×5, Fireball Burner ×8 |
| 3 | Laboratory Reagents ×5, Explosive Mixture ×10 |
Utility Station Upgrades
Upgrading the Utility Bench expands your ability to craft useful gadgets and support items, improving your efficiency and versatility during missions.
| Level | Requirements |
|---|---|
| 1 | Plastic Parts ×50, ARC Alloy ×6 |
| 2 | Electrical Components ×3, Hornet Driver ×6 |
| 3 | Fried Motherboard ×5, Advanced Electrical Components ×3, Bison Driver ×3 |
Refiner
Refiner allows you to craft better quality materials from lower quality ones. Here are the materials that you will need to upgrade your Refiner to its maximum potential:
| Level | Requirements |
|---|---|
| 1 | Metal Parts ×75, ARC Motion Core ×3 |
| 2 | Toaster ×3, ARC Circuitry ×8, Fireball Burner ×10 |
| 3 | Motor ×5, ARC Motion Core ×20, Queen Reactor ×1 |
Arc Raiders Crafting
Crafting in Arc Raiders is helpful when preparing for the next mission. You can craft with various workbenches, and the better your workshop setup, the more options for crafting you have. The crafting process mostly happens at your base; however, if you level up enough of your Survival skill tree, you will be able to craft some items during the raid.
You can use materials and blueprints obtained during raids to make new equipment. Higher-level benches unlock better recipes, letting you build stronger and more specialized gear.
Arc Raiders Scrappy
Scrappy is an important part of the crafting system in Arc Raiders. He is a way for you to obtain crafting materials without having to scavenge for yourself. Scrappy periodically brings back materials found and drops them off in your collection box for you to use in crafting. Over time, you can even train him to improve how often or how efficiently he gathers resources. If you want to save time, you can let us handle Scrappy Upgrades for you.
Here we have prepared a list of materials you will need to fully upgrade Scrappy to his maximum potential:
| Level | Requirements |
|---|---|
| 1 | No Requirements |
| 2 | Dog Collar ×1, Torn Blanket ×1 |
| 3 | Lemon ×5, Apricot ×5 |
| 4 | Prickly Pear |
| 5 | Cat Bed |
| 6 | No Requirements |
Arc Raiders Crafting Recipes
As you upgrade your benches and collect new blueprints, more crafting recipes become available. Each recipe requires specific materials found during raids or gathered by Scrappy. These recipes cover everything from basic ammo and medkits to advanced tools like shields, explosives, and cloaking devices, giving you more options to prepare for any mission. Here we have prepared a list of currently available blueprints in Arc Raiders.
Arc Raiders Weapon Blueprints
Weapon blueprints let you craft new guns at the bench. You’ll find them during raids, unlocking more options as you progress.
| Weapon | Type | Required Materials | Required Workbench |
|---|---|---|---|
| Venator I | Semi-automatic pistol | ×2 Advanced Mechanical Components, ×4 Magnet | Gunsmith III |
| Anvil II | Single-action hand cannon | ×1 Mechanical Components, ×3 Oil | Gunsmith I |
| Bobcat I | Fully automatic submachine gun | ? | Gunsmith III |
| Arpeggio I | Burst Rifle | ×1 Mechanical Components, ×3 Magnet | Gunsmith II |
| Burletta I | Pistol | ×15 Metal Parts, ×3 Duct Tape | Gunsmith II |
| Equalizer | Energy Beam | ×8 Power Rod, ×20 Voltage Converter | Gunsmith III |
| Il Toro I | Pump-Action Shotgun | ×1 Mechanical Components, ×3 Canister | Gunsmith II |
| Jupiter | Bolt Action Sniper Rifle | ×8 Power Rod ×20 Processors | Gunsmith III |
| Osprey I | Scoped Sniper Rifle | ×2 Mechanical Components, ×4 Oil | Gunsmith III |
| Renegade I | Lever-Action Rifle | ×2 Advanced Mechanical Components, ×4 Oil | Gunsmith III |
Arc Raiders Weapon Attachment Blueprints
Weapon attachment blueprints let you craft mods that improve your guns. These include things like sights, grips, and barrels.
| Attachment | Effect | Required Materials | Required Workbench |
|---|---|---|---|
| Extended Light Mag I | +5 Magazine Size | ×6 Plastic Parts, ×1 Steel Spring | Gunsmith I |
| Extended Light Mag II | +10 Magazine Size | ×1 Mechanical Components, ×1 Steel Spring | Gunsmith II |
| Extended Light Mag III | +15 Magazine Size | ×1 Mod Components, ×6 Steel Spring | Gunsmith III |
| Extended Medium Mag I | +4 Magazine Size | ×6 Plastic Parts, ×1 Steel Sprins | Gunsmith I |
| Extended Medium Mag II | +8 Magazine Size | ? | Gunsmith II |
| Extended Medium Mag III | +12 Magazine Size | ×1 Mod Components ×6 Steel Spring | Gunsmith III |
| Extended Shotgun Mag I | +2 Magazine Size | ×6 Plastic Parts, ×1 Steel Spring | Gunsmith I |
| Extended Shotgun Mag II | +4 Magazine Size | ×1 Mechanical Components, ×1 Steel Spring | Gunsmith II |
| Extended Shotgun Mag III | +6 Magazine Size | ×1 Mod Components, ×6 Steel Spring | Gunsmith III |
| Vertical Grip I | 20% Reduced Vertical Recoil | ×6 Plastic Parts, ×1 Duct Tape | Gunsmith I |
| Vertical Grip II | 30% Reduced Vertical Recoil | ? | Gunsmith II |
| Vertical Grip III | 40% Reduced Vertical Recoil, 30% Reduced ADS Speed | ×1 Mod Components, ×6 Duct Tape | Gunsmith III |
| Angled Grip I | 20% Reduced Horizontal Recoil | ×6 Plastic Parts, ×1 Duct Tape | Gunsmith I |
| Angled Grip II | 30% Reduced Horizontal Recoil | ? | Gunsmith II |
| Angled Grip III | 40% Reduce Horizontal Recoil 30% Reduced ADS Speed | ? | Gunsmith III |
| Horizontal Grip | 30% Reduced Horizontal Recoil, 30% Reduced Vertical Recoil, 30% Reduced ADS Speed | ? | ? |
| Kinetic Converter | 15% Increased Fire Rate, 20% Increased Vertical Recoil, 20% Increased Horizontal Recoil | ? | Gunsmith III |
| Stable Stock I | 20% Reduced Recoil Recovery Time, 20% Reduced Dispersion Recovery Time | ×7 Rubber Parts, ×1 Duct Tape | Gunsmith I |
| Stable Stock II | 60% Reduced Recoil Recovery Time, 60% Reduced Dispersion Recovery Timer | ×1 Mechanical Components, ×1 Duct Tape | Gunsmith II |
| Stable Stock III | 80% Reduced Recoil Recovery Time, 80% Reduced Dispersion Recovery TIme, 20% Increased Equip Time, 20% Increased Unequip Time | ×1 Mod Components, ×6 Duct Tape | Gunsmith III |
| Lightweight Stock | 200% Increased ADS Speed, 30% Reduced Equip Time, 30% Reduced Unequip Time, 50% Increased Vertical Recoil, 50% Increased Recoil Recovery Time | ×1 Mod Components, ×6 Duct Tape | Gunsmith III |
| Padded Stock | 15% Reduced Vertical Recoil, 15% Reduced Horizontal Recoil, 20% Reduced Per-Shot Dispersion, 20% Increased Equip Time, 20% Increased Unequip Time, 30% Reduced ADS Speed | 1x Mod Components, 6x Duct Tape | Gunsmith III |
| Muzzle Brake I | 15% Reduced Vertical Recoil, 15% Reduced Horizontal Recoil | ×6 Metal Parts, ×1 Wires | Gunsmith I |
| Muzzle Brake II | 20% Reduced Vertical Recoil, 20% Reduced Horizontal Recoil | ×1 Mechanical Components, ×1 Wires | Gunsmith II |
| Muzzle Brake III | 25% Reduced Vertical Recoil, 25% Reduced Horizontal Recoil, 20% Increased Durability Burn Rate | ? | Gunsmith III |
| Extended Barrel | 25% Increased Bullet Velocity, 15% Increased Vertical Recoil | ? | Gunsmith III |
| Anvil Splitter | +3 Projectiles Per Shot, 60% Reduced Projectile Damage | ? | Gunsmith III |
| Compensator I | 35% Reduced Per-Shot Dispersion | ? | Gunsmith I |
| Compensator II | 35% Reduced Per-Shot Dispersion | ? | Gunsmith II |
| Compensator III | 50% Reduced Per-Shot Dispersion, 20% Increased Durability Burn Rate | ? | Gunsmith III |
| Shotgun Choke I | 20% Reduced Base Dispersion | ×6 Metal Parts, ×1 Wires | Gunsmith I |
| Shotgun Choke II | 30% Reduced Base Dispersion | ×1 Mechanical Components, ×1 Wires | Gunsmith II |
| Shotgun Choke III | 40% Reduced Base Dispersion, 20% Increased Durability Burn Time | ×1 Mod Components, ×9 Wires | Gunsmith III |
| Silencer I | 20% Reduced Noise | ×1 Mechanical Components, ×1 Wires | Gunsmith I |
| Silencer II | 40% Reduced Noise | ×1 Mod Components, 9x Wires | Gunsmith II |
| Silencer III | 60% Reduced Noise, 20% Increased Durability Burn Rate | ? | Gunsmith III |
Arc Raiders Explosives Blueprints
Explosives blueprints let you craft grenades, traps, and other powerful tools for crowd control or breaking through tougher enemies.
| Name | Required Materials | Required Workbench |
|---|---|---|
| Blaze Grenade | ×2 Oil, ×7 Metal Parts | Explosives Bench III |
| Gas Grenade | ×4 Chemicals, ×2 Rubber Parts | Explosive Bench I |
| Jump Mine | ×1 Explosive Mixture, ×2 Sensors | Explosive Bench III |
| Light Impact Grenade | ×1 Plastic Parts, ×3 Chemicals | Explosive Bench I |
| Lure Grenade | ×2 Speaker Component, ×2 Plastic Parts | Utility Station II |
| Smoke Grenade | ×7 Chemicals, ×1 Canister | Utility Station I |
| Snap Blast Grenade | ×7 Chemicals, ×1 Magnet | Explosive Bench II |
| Tagging Grenade | ×4 Plastic Parts, ×2 Sensors | Utility Station III |
Arc Raiders Gadget Blueprints
Gadget blueprints let you craft tools that support your playstyle, like deployable shields, ziplines, or binoculars. They add extra utility to your loadout and can make a big difference in tougher raids.
| Name | Required Materials | Required Workbench |
|---|---|---|
| Binoculars | ×8 Plastic Parts, ×4 Rubber Parts | Utility Station I |
| Barricade Kit | ×5 Metal Parts, ×1 Steel Spring | Utility Station I |
| Door Blocker | ×3 Metal Parts, ×2 Rubber Parts | Utility Station I |
| Photoelectric Cloak | ×2 Advanced Mechanical Components, ×3 Speaker Components | Utility Station III |
| Remote Raider Flare | ×2 Chemicals, ×4 Rubber Parts | Utility Station I |
| Snap Hook | ×4 Advanced Electrical Components, ×4 Rope | Utility Station III |
| Zipline | ×1 Rope, ×7 Metal Parts | Utility Station I |
Arc Raiders Upgrading Tips
Upgrading in Arc Raiders can get expensive fast, so it’s best to plan ahead and focus on what gives the biggest impact early on. Here are a few simple tips to keep your progression steady:
- Upgrade Scrappy early: The faster he brings in materials, the less time you’ll spend farming.
- Prioritize your Gunsmith: Stronger and more efficient weapons make raids much smoother.
- Don’t rush every bench: Focus on the ones tied to your playstyle. If you rely on gadgets or explosives, level those first.
- Complete raids that suit your needs: For example, Spaceport will be perfect for players who need Electrical or Tech loot, while Dam Battlegrounds is for players who need Industrial or Mechanical items.
The upgrade system in Arc Raiders ties everything together. Combat, exploration, and crafting all feed into one continuous loop. The more you invest in your benches and Scrappy, the smoother your progression becomes. Every upgrade directly impacts how efficiently you prepare for raids and how long you can survive topside.

